A dazzling musical shooter where you make and break worlds in glorious chain reactions. Read More
Hey, I’m Erlend Grefsrud, and I’m making Myriad on PS4 and PS Vita. It’s my first solo game, published by my company Bifrost Entertainment, and I’m responsible for everything except the music, courtesy of his reverberant majesty Mathias Rudsengen.
Ever wanted a Batmobile? Here's your chance to win one! No purchase necessary.
On this week’s show, we talk with the crew behind Street Fighter V, have a thorough discussion on Batman, and share our excitement over Rocket League (Out next week on PS4!).
Set between Trigger Happy Havoc and Goodbye Despair, Danganronpa Another Episode: Ultra Despair Girls on PS Vita introduces a number of new faces while bringing back a few familiar ones.
The end of the world is nearly upon us. Everybody’s Gone to the Rapture now has a release date of August 11th and the team is working exceptionally hard on the final few touches to ensure that the game is as perfect as it can be. As you read this I’m in L.A. with our brilliant sound designer Adam Hay and the wonderful Sony sound and music team doing the final mix of the game. I can’t believe that this time has finally come- it’s scary and exciting in equal measures because it means that there are no more changes: no more “can we just try”, no “how about if we”, no “I think we should” – just the knowledge that for better or worse, this is how the game will sound on release. *sobs into gin-soaked pillow*
Take to the skies in Final Fantasy XIV's massive first expansion, now live on PS4 and PS3.
Our E3 press conference demo literally left Drake hanging and with good cause. We wanted to give attendees of E3 a treat and show them if Sully and Drake ever caught up to Nathan’s brother, Sam, in time. The reaction was pretty fantastic. Now, for everyone not able to see it at the show, you can watch it live on Twitch right here.
Hi all! I’m really excited to give you a little insight into our experience bringing Geometry Wars 3: Dimensions Evolved to PS Vita. We’re big fans of the Vita here at Lucid, and we were always very keen to bring the Geometry Wars series to it. The pin-sharp screen coupled with the twin sticks are a perfect fit for the game, so we were really happy to go ahead with the conversion.
We wanted Geometry Wars 3: Dimensions Evolved to be the same fully featured experience it is on PS4 and PS3 — capturing all of the varied gameplay and enemies that can be encountered across its 100+ single-player levels and multiplayer modes.
Would you be willing to answer a few brief questions about PlayStation.Blog?