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Featured Post //

Jan
1

Arne Meyer's Avatar

Happy New Year from Naughty Dog

Posted by Arne Meyer // Senior Manager of Marketing Communications, Naughty Dog

All of us at Naughty Dog wanted to wish everyone a Happy Holidays and a very Happy New Year!

2009-12-23-Holiday-Double-Cash-PSBlog

2009 has been both incredibly busy AND amazing year for us on all counts. We started the year off working hard on UNCHARTED 2: Among Thieves and we had no idea what was going to be in store for us and for our fans as the year progressed.

We had our heads down for most of the year making sure we put together an awesome game that we think you would like, but when E3 came around, we took a moment to stop and realize that things were really coming together as UNCHARTED 2 picked up over 20 awards when all was said and done. It’s safe to say we were stoked to get this recognition and it made us kick things up a notch over the next several months as we were putting the finishing touches on our game. When we released UNCHARTED 2 in October to critical acclaim, we were looking forward to hearing what all of our fans thought on NaughtyDog.com, the PlayStation forums, Twitter and anywhere else on the internet you discussed our game. Now, we’re wrapping up the year watching our game win Game of the Year not just once, but many times over and counting — and we couldn’t imagine a better note to end 2009 on.

Everyone at the studio has been on a well-deserved break for the past couple of weeks, taking some time for ourselves and spending time with our friends and families who didn’t get to see too much of us as we were finishing up UNCHARTED 2. Hopefully you’ve caught a few of us enjoying our free time joining you in multiplayer here and there recently. We’ll be back in the studio next week and you’ll be hearing soon after that about some of the DLC we’ve been working on for UNCHARTED 2.

We can’t say it enough – thanks to all of you for being fans of Naughty Dog and our games! We work hard to make games that our fans enjoy and we couldn’t have done it without such great and vocal support from our community.

Happy holidays!

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Filed: Developer Corner

104 Comments

Rate: 12345 (Average: 4.84 out of 5)

Recent Posts //

Dec
31

Mark Valledor's Avatar

LittleBigPlanet: Sack It to Me – The 09 Sackies minus one more award (and we need your VOTE!!!)

Posted by Mark Valledor // Marketing Manager, SCEA

The past few weeks, Media Molecule has been awarding some of the best creations and talents within the LittleBigPlanet universe over the past year (and more). It started with the “Best Visuals and use of Special Effects in a level”, but now as we near the end, we wanted to recap an recognize the winners. Check out the winners below and click on over to LittleBigPlanet.com to see all the nominees and details – then go online and play, experience these amazing creations yourselves. Oh – and there’s one more award that requires voting from you! The coveted Level of the Year award!!!

sackies-thumb

Best Visuals and use of Special Effects in a level – Post–Apocalyptic by Anpostteller

Best LittleBigPlanet Machinima Video – LittleBigRevenge By SeaKittenCollective

The Ever-Watching-Eye AwardStevenl

Best Innovative Creation – Little Big Calculator by Upsilandre

Best use of Audio in a Level – Roll Over Beethoven by Smearedink

Best Fan Project of the YearLittleBigPlanet Central’s Logic Pack

Best use of Story in a Level – The Good, the Bad and the Sackboy series by Wexfordian

Outstanding Achievement – Little Big Contra by Jaeyden, Leonidas2123, SaitoHalifax, NinjaMicWZ, El_Beefo, Gevurah22, and TeknomanEX.

Best Gameplay in a Level – Save, Die, Reload by Carlsen_Jeppe

Creator(s) of the Year – We couldn’t pick one, so we picked them all!!! Congrats to Wexfordian, Fullgorr, jump_button, Candyk, Jackofcourse, Jaeyden

AND FINALLY…….its your turn to vote…
Level of the Year – VOTE NOW!!!

sackies-thumb

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Filed: PS3, PlayStation Games

44 Comments // 1 Reply

Rate: 12345 (Average: 4.50 out of 5)

Dec
30

Jeremy Dunham's Avatar

Celebrate MAG Going Gold in Vegas – CES Meetup details

Posted by Jeremy Dunham // Sr. Community Manager, Zipper Interactive

Do you like first-person shooters? Do you enjoy hanging out with guys who make video games? Do you consider professionally-catered appetizers “food of the gods?” If you answered yes to any or all of these questions, then you don’t want to miss our MAG Community Event in Las Vegas!

CES MAG Meetup

All you have to do, besides be 18 years of age or older, is show up at the brand new Aria Hotel at CityCenter on Thursday, January 7 from 4:00 to 7:00pm. Once you’re there, you can sit back and mingle with the developers of MAG, and be among the first groups of people to try out the final PSN beta for MAG – one of the most extensive and ambitious beta programs in PlayStation history.

Keep in mind, we’re limiting entry to the event to only the first 100 people, so don’t think you can just waltz right in and take all of our hors d’oeuvres buddy! If you want to go, be sure to visit this link on the PlayStation Facebook Fan Page and RSVP. If you don’t let us know you’re coming via Facebook, then we won’t let you in at the event – so don’t forget this important step. Here are the details you need:

Who: You and 99 other diehard MAG fans
When: Thursday, January 7 from 4:00 to 7:00pm
Where: The Aria Hotel at CityCenter in Las Vegas, Nevada

Requirements:
· You must be 18 years-old or older – ID *will* be checked by burly men!
· You must RSVP via the Facebook event page.
· Don’t hang out in the main lobby! Line up outside Juniper rooms 2 & 3.

And there you have it. We look forward to seeing you all there!

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Filed: Events, PS3, PlayStation Community

37 Comments // 2 Replies

Rate: 12345 (Average: 4.54 out of 5)

The Archives //

Dec
30

Julian Beak's Avatar

United Front Games Studio Tour: Behind the Scenes with the ModNation Racers Developer

Posted by Julian Beak // Lead Producer, United Front Games

Hello ModNation!
My name is Julian Beak and I’m the Lead Producer on ModNation Racers. Today I’m going to talk about our studio at United Front Games in Vancouver, Canada where we make the game. Rob Oliveira, who you’ve met before, will walk you through so you can picture it for yourself.
We have a lot of [...]

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Filed: Developer Corner, Inside PlayStation, PS3, PlayStation Games

50 Comments // 4 Replies

Rate: 12345 (Average: 4.60 out of 5)

Dec
29

James Stevenson's Avatar

Happy Holidays from Insomniac Games!

Posted by James Stevenson // Community Relations Manager, Insomniac Games

Hey everyone!
A very Happy Holidays to you all from all of us here at Insomniac Games. This is a great time of year for all of us, as we take time off to be with our family, friends, and to play all of the videogames from this year that we missed out on while [...]

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Filed: PS3, PlayStation Games

97 Comments

Rate: 12345 (Average: 4.77 out of 5)
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