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Jun
12

P.J. Snavely's Avatar

Infinite Monkey Theory

Posted by P.J. Snavely // Sr. Producer, SCEA

High Velocity Bowling
Hi everyone. This is PJ, and I’m a senior producer at SCEA San Diego. There has been a ton of talk about the origins of High Velocity Bowling since the title was shown at Gamer’s Day in May. We didn’t get a whole lot of coverage during the event, due to all of the other amazing games that were shown, and High Velocity Bowling kind of got grouped with the other PlayStation Network games. It’s a pretty common misconception that High Velocity Bowling is Sony’s “answer” to Wii Sports Bowling. We came up with the idea of using the SIXAXIS controller for bowling on August 23rd, 2006 - I know the exact date because it was my birthday…Eddy Cramm (who is a Sr. Designer on MLB ‘07) and I had taken the day off to get a couple rounds of golf in, a rare luxury these days. Out on the course, we talked about using the controller as a bowling interface (we both carry 200+ averages in our current bowling league) and both loved the idea. He sent a text message to our studio director that night and my team (small, but dedicated) started work on it the next day. While we weren’t surprised by the inclusion of bowling in Wii Sports a month later, we knew that we were taking it a step further once that game launched. I know I’m looking forward to the launch of High Velocity Bowling and hope you all like the ladder/progression/unlocking mechanic that we’re going with.

Filed: PlayStation Games, PlayStation Network

Rate: 12345 (Average: 4 out of 5)

119 Comments

 

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119 Comments Add your own

101

gigakain  |  June 14th, 2007 at 3:44 pm

Yeah so far weve heard from the President of sony, a PR dude and some devs but we want the name and blog from the guy who is responsible for the Thursday PSN Updates.

We want to know how much time is spent every week at Sony getting these PSN updates ready. 5 minutes?? Small websites can update DAILY with more content then Sony can handle WEEKLY!! Thats sad.

Who do we ask where the PS1 games are?

Who do we complain about the lack of PSN content to? We want a name!!

102

haldalish  |  June 14th, 2007 at 3:58 pm

Hey good job on providing great content for the playstation store. I love waiting every week to go check it out and see exciting stuff like MLB the Show video # 67 and re watching trailers for games that i seen a month ago. I mean why would i want demos when i can watch 20 sec game trailers over and over all day. I also love waiting for updates to the only worthwhile games on the system (resistance & motorstorm) only to be delayed for a week, then 2 weeks, then a month. good job, thats gotta build hype right? But my favorite thing is when im playing resistance and someone sends me a message so i quit the game cause i have to go the XMB to view their message. Thinking they wanna play with me only to find out they just wanna talk about upcoming games(what else is there to talk about). good times sony

103

Souther  |  June 14th, 2007 at 4:54 pm

Whoever is in charge of updating the PSN needs to be fired stat!,

That may seem pretty harsh, but thats the reality of the situation.

I seriously have no idea how the people involved with the updates are able to sleep at night knowing that they just uploaded another MLB 07 video and called it a day!!

Ridonkulous!!!

104

chase  |  June 14th, 2007 at 4:56 pm

i agree 100% and get a new stuff in there

105

Evazan  |  June 14th, 2007 at 5:06 pm

Who is the PSN team anyways? Is there even one? Why did OPM get canceled? I thought it was because they were of no use after the PSN came out? I dont see the amount of previews/interviews/demos/videos that OPM had.

PSN needs some people who are excited about it working on it. I’ll work from home! You have my email.

106

gigakain  |  June 14th, 2007 at 5:12 pm

Yes why did you cancel OPM?!! At least they could handle a steady stream of good Demos and Content!! OPM > PSN

107

Slaughter  |  June 14th, 2007 at 9:08 pm

Its bowling time. Let me go get my shoes.

108

Herby  |  June 14th, 2007 at 9:39 pm

OPM only had a few demos per month, some months they only had one. We at least have one demo a week average in the PSN store. I already have downloaded more demos since I got my PS3 than I got in one year with OPM.

Also take note that there where many games coming out a month for the PS2. The PS3 so far only has a few games coming out a month. Let the games start rolling in and I am sure we will see more content on the PS store.

109

PS_Playtriot  |  June 14th, 2007 at 11:10 pm

Looks like fun. I might finally be able to sway the wife into playing. That is what PS3 really needs. something to entice the casual gamer, something quick and fun…

BUT please!!!!!!!!!! please please please get the controls right. would it be feasable to make a new control with different design to take advantage of such games with the SIXAXIS? (Not like the Wii, i hate that things control!)

Keep up the good work…

110

Connoisseur  |  June 15th, 2007 at 5:39 am

Looking forward to this game~! Too be a little honest I am looking forward to any game -_-: but this game looks good.

111

AwRy108  |  June 15th, 2007 at 10:06 am

Just downloaded the “Go! Puzzle” demo, and I have one question: WHY DON’T THESE GAMES SUPPORT CUSTOM SOUNDTRACKS?

“Go! Puzzle” is a decent, cheap means of getting a high-def. puzzle fix; however, with the omission of the ability to use your own tunes as background music, I’m no longer interested.

Isn’t the PS3 supposed to be a high-end multimedia device? So why aren’t features like custom soundtracks put to use? *SIGH*

112

lildre09  |  June 15th, 2007 at 1:14 pm

Hey SONY! I just thought I would help you guys out with the PSN. I found this review on the net and thought it might help you guys out a little. I know you are VEEERY BUSY at the moment so here it is: http://www.goodgearguide.com.au/index.php/taxid;2136212887;pid;3684
I LOVE YOU SONY and GOOD LUCK!

113

aarontra  |  June 17th, 2007 at 2:17 am

looks fun! Where do I make requests for PS1 games going to PS3/PSP? Anyway. How about Legacy of Kain (the original ) with better load times. Final Fantasy 7,8 and 9. Or how about some Dreamcast Games like Soul Caliber and Marvel vs Capcom. Or Atari Jaguars Alien vs Predator (vs Space Marine for anyone that actually played it)

114

Wii Cabinet - » Sony: HVB is not our answer to Wii Bowling  |  June 18th, 2007 at 1:00 pm

[...] Click here for Report [...]

115

dj_outlaw  |  June 23rd, 2007 at 2:18 am

lol

116

PSPMAN07  |  June 24th, 2007 at 10:56 pm

This is great, I am a real life bowler, who has been bowling since I was 4 years of age, and I honestly see that HVB and SIXAXIS, will help the serious bowlers improve swing and approach skills. So I will definitely be happy to own this.

117

PSPMAN07  |  June 30th, 2007 at 6:18 am

Is there a release date for the game, I was hoping that it would come in June, but no such luck.

IGN had this for June (Let be clear, I know that the date is not official, however, I did hope that it was in June)

Link to that: http://ps3.ign.com/articles/789/789212p1.html

Is there some sort of time frame that can be given ?

118

tylerownsyou  |  July 4th, 2007 at 9:27 pm

Hey man you dont have to explain to us. We dont think you stole any ideas from the wii …But its nice to know how you got the idea keep the blog posts coming :D keep up the great work at scea san diego

119

mattardo  |  July 6th, 2007 at 9:35 pm

Enough with the motion-sensing gimick.. That would require using the PS3 controller… (shudders). Why not just make a good quality game that doesn’t rely on Wii controls?

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