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	<title>Comments on: Inside the Developers Studio: Follow-up; Cory Barlog</title>
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	<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: a3f39zetunalacn</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-37256</link>
		<dc:creator>a3f39zetunalacn</dc:creator>
		<pubDate>Sun, 09 Dec 2007 17:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-37256</guid>
		<description><![CDATA[&lt;strong&gt;a3f39zetunalacn&lt;/strong&gt;

nice post]]></description>
		<content:encoded><![CDATA[<p><strong>a3f39zetunalacn</strong></p>
<p>nice post</p>
]]></content:encoded>
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	<item>
		<title>By: Inside the Actors&#8230;err&#8230;Developers Studio &#124; Actors Blog Part Of Skylith.com</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-14614</link>
		<dc:creator>Inside the Actors&#8230;err&#8230;Developers Studio &#124; Actors Blog Part Of Skylith.com</dc:creator>
		<pubDate>Mon, 06 Aug 2007 10:41:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-14614</guid>
		<description><![CDATA[[...] blog. Well actually I answered some questions for one, and then wrote up a little diddy for the other. There was a little hub-bub about the first post, which was the inspirations for me to write the [...]]]></description>
		<content:encoded><![CDATA[<p>[...] blog. Well actually I answered some questions for one, and then wrote up a little diddy for the other. There was a little hub-bub about the first post, which was the inspirations for me to write the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CAPITAN QWARK</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-9223</link>
		<dc:creator>CAPITAN QWARK</dc:creator>
		<pubDate>Sun, 15 Jul 2007 23:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-9223</guid>
		<description><![CDATA[I hope they put some great heroes in the new GOW, like aquilles and there`s a lot of GODS that will have a great battle with KRATOS just like APOLO and POSEIDON. 
Oh I can`t wait for those battles, who knows maybe with some TITANS to.]]></description>
		<content:encoded><![CDATA[<p>I hope they put some great heroes in the new GOW, like aquilles and there`s a lot of GODS that will have a great battle with KRATOS just like APOLO and POSEIDON.<br />
Oh I can`t wait for those battles, who knows maybe with some TITANS to.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PS3Information.net &#187; Blog Archive &#187; Inside the Developers Studio Series, That’s a Wrap</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-8122</link>
		<dc:creator>PS3Information.net &#187; Blog Archive &#187; Inside the Developers Studio Series, That’s a Wrap</dc:creator>
		<pubDate>Fri, 13 Jul 2007 04:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-8122</guid>
		<description><![CDATA[[...] Hermen Hulst, Guerrilla Games - Killzone 2 Julian Eggebrecht, Factor 5 - Lair Evan Wells &amp; Richard Lemarchand, Naughty Dog - Uncharted: Drake&#8217;s Fortune Dylan Jobe, SCEA - Warhawk Sarah Stocker, SCEA - SingStar Seth Luisi, SCEA - SOCOM: U.S. Navy SEALs Confrontation Brian Allgeier, Insomniac - Ratchet &amp; Clank Future: Tools of Destruction Nina Kristensen, Ninja Theory - Heavenly Sword Felice Standifer, SCEA - The Eye of Judgement Erich Waas, SCEA - NBA &#8216;08 Travis Williams, SCEA - PAIN Cory Barlog, Ready at Dawn - God of War: Chains of Olympus [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Hermen Hulst, Guerrilla Games &#8211; Killzone 2 Julian Eggebrecht, Factor 5 &#8211; Lair Evan Wells &#38; Richard Lemarchand, Naughty Dog &#8211; Uncharted: Drake&#8217;s Fortune Dylan Jobe, SCEA &#8211; Warhawk Sarah Stocker, SCEA &#8211; SingStar Seth Luisi, SCEA &#8211; SOCOM: U.S. Navy SEALs Confrontation Brian Allgeier, Insomniac &#8211; Ratchet &#38; Clank Future: Tools of Destruction Nina Kristensen, Ninja Theory &#8211; Heavenly Sword Felice Standifer, SCEA &#8211; The Eye of Judgement Erich Waas, SCEA &#8211; NBA &#8216;08 Travis Williams, SCEA &#8211; PAIN Cory Barlog, Ready at Dawn &#8211; God of War: Chains of Olympus [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PlayStationVideoGames.net &#187; Blog Archive &#187; Inside the Developers Studio Series, That’s a Wrap</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-8103</link>
		<dc:creator>PlayStationVideoGames.net &#187; Blog Archive &#187; Inside the Developers Studio Series, That’s a Wrap</dc:creator>
		<pubDate>Fri, 13 Jul 2007 03:28:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-8103</guid>
		<description><![CDATA[[...] Hermen Hulst, Guerrilla Games - Killzone 2 Julian Eggebrecht, Factor 5 - Lair Evan Wells &amp; Richard Lemarchand, Naughty Dog - Uncharted: Drake&#8217;s Fortune Dylan Jobe, SCEA - Warhawk Sarah Stocker, SCEA - SingStar Seth Luisi, SCEA - SOCOM: U.S. Navy SEALs Confrontation Brian Allgeier, Insomniac - Ratchet &amp; Clank Future: Tools of Destruction Nina Kristensen, Ninja Theory - Heavenly Sword Felice Standifer, SCEA - The Eye of Judgement Erich Waas, SCEA - NBA &#8216;08 Travis Williams, SCEA - PAIN Cory Barlog, Ready at Dawn - God of War: Chains of Olympus [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Hermen Hulst, Guerrilla Games &#8211; Killzone 2 Julian Eggebrecht, Factor 5 &#8211; Lair Evan Wells &#38; Richard Lemarchand, Naughty Dog &#8211; Uncharted: Drake&#8217;s Fortune Dylan Jobe, SCEA &#8211; Warhawk Sarah Stocker, SCEA &#8211; SingStar Seth Luisi, SCEA &#8211; SOCOM: U.S. Navy SEALs Confrontation Brian Allgeier, Insomniac &#8211; Ratchet &#38; Clank Future: Tools of Destruction Nina Kristensen, Ninja Theory &#8211; Heavenly Sword Felice Standifer, SCEA &#8211; The Eye of Judgement Erich Waas, SCEA &#8211; NBA &#8216;08 Travis Williams, SCEA &#8211; PAIN Cory Barlog, Ready at Dawn &#8211; God of War: Chains of Olympus [...]</p>
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	</item>
	<item>
		<title>By: CAPITAN QWARK</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-7747</link>
		<dc:creator>CAPITAN QWARK</dc:creator>
		<pubDate>Thu, 12 Jul 2007 01:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-7747</guid>
		<description><![CDATA[Hey CORY now I have questions that really other people want to know. 
What about the rumble feature for sixaxis? 
and 
Who is now creating the history of GOW? 
you and DAVID JAFFE, or just you? 
PLEASE CORY ANSWER THIS I`m a huge fan and I really want to know this things.]]></description>
		<content:encoded><![CDATA[<p>Hey CORY now I have questions that really other people want to know.<br />
What about the rumble feature for sixaxis?<br />
and<br />
Who is now creating the history of GOW?<br />
you and DAVID JAFFE, or just you?<br />
PLEASE CORY ANSWER THIS I`m a huge fan and I really want to know this things.</p>
]]></content:encoded>
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		<title>By: Arthur1234598</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-6240</link>
		<dc:creator>Arthur1234598</dc:creator>
		<pubDate>Sat, 07 Jul 2007 15:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-6240</guid>
		<description><![CDATA[im very confused about one thing. God of war require 333mhz to run. Homebrew has a recovery program that can change the cpu speed to 333mhz. So the question is .... Is it necessary to have official firmware 3.5 to play god of war or can you just use a homebrew firmware (ex 3.03OE-C) and change the cpu speed to 333mhz to play god of war?]]></description>
		<content:encoded><![CDATA[<p>im very confused about one thing. God of war require 333mhz to run. Homebrew has a recovery program that can change the cpu speed to 333mhz. So the question is &#8230;. Is it necessary to have official firmware 3.5 to play god of war or can you just use a homebrew firmware (ex 3.03OE-C) and change the cpu speed to 333mhz to play god of war?</p>
]]></content:encoded>
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	<item>
		<title>By: shuffles</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-4156</link>
		<dc:creator>shuffles</dc:creator>
		<pubDate>Wed, 27 Jun 2007 11:26:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-4156</guid>
		<description><![CDATA[Where is the GOW psp wallpaper on this site?? I cant find it!!]]></description>
		<content:encoded><![CDATA[<p>Where is the GOW psp wallpaper on this site?? I cant find it!!</p>
]]></content:encoded>
	</item>
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		<title>By: prangstar</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-4138</link>
		<dc:creator>prangstar</dc:creator>
		<pubDate>Wed, 27 Jun 2007 09:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-4138</guid>
		<description><![CDATA[it&#039;s cool to know GOW is going to use 333mhz, i cant wait till it comes out]]></description>
		<content:encoded><![CDATA[<p>it&#8217;s cool to know GOW is going to use 333mhz, i cant wait till it comes out</p>
]]></content:encoded>
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	<item>
		<title>By: God Of War: Chains of Olympus To Take Advantage of PSP&#8217;s Processor Update &#171; Following Revolution</title>
		<link>http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/comment-page-3/#comment-4002</link>
		<dc:creator>God Of War: Chains of Olympus To Take Advantage of PSP&#8217;s Processor Update &#171; Following Revolution</dc:creator>
		<pubDate>Wed, 27 Jun 2007 02:20:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/06/25/inside-the-developers-studio-follow-up-cory-barlog/#comment-4002</guid>
		<description><![CDATA[[...] homebrew run much nicer now) with the original announcement, however Cory Barlog revealed on the Playstation Blog today that God of War: Chains of Olympus will take advantage of the new update (and it&#8217;s the [...]]]></description>
		<content:encoded><![CDATA[<p>[...] homebrew run much nicer now) with the original announcement, however Cory Barlog revealed on the Playstation Blog today that God of War: Chains of Olympus will take advantage of the new update (and it&#8217;s the [...]</p>
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