
Hi everyone. This is PJ, and I’m a senior producer at SCEA San Diego. There has been a ton of talk about the origins of High Velocity Bowling since the title was shown at Gamer’s Day in May. We didn’t get a whole lot of coverage during the event, due to all of the other amazing games that were shown, and High Velocity Bowling kind of got grouped with the other PlayStation Network games. It’s a pretty common misconception that High Velocity Bowling is Sony’s “answer” to Wii Sports Bowling. We came up with the idea of using the SIXAXIS controller for bowling on August 23rd, 2006 – I know the exact date because it was my birthday…Eddy Cramm (who is a Sr. Designer on MLB ‘07) and I had taken the day off to get a couple rounds of golf in, a rare luxury these days. Out on the course, we talked about using the controller as a bowling interface (we both carry 200+ averages in our current bowling league) and both loved the idea. He sent a text message to our studio director that night and my team (small, but dedicated) started work on it the next day. While we weren’t surprised by the inclusion of bowling in Wii Sports a month later, we knew that we were taking it a step further once that game launched. I know I’m looking forward to the launch of High Velocity Bowling and hope you all like the ladder/progression/unlocking mechanic that we’re going with.
Jun
12
Infinite Monkey Theory
Posted by P.J. Snavely // Sr. Producer, SCEA
Filed: PlayStation Games, PlayStation Network



(Average: 4.00 out of 5)


119 Comments
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51
Mana Knight | June 12th, 2007 at 7:27 pm
I really hope this game goes online, because I can’t say how much fun it would be to bowl against friends online.
52
Jaxal | June 12th, 2007 at 7:41 pm
Since when is bowling the litmus test for next gen?
53
Thomaticus | June 12th, 2007 at 8:26 pm
@52 this game would be a good online game to play with people and chat. Perfect game for the home atmosphere. I just hope that the game has a lot of characters.
54
Mana Knight | June 12th, 2007 at 8:33 pm
@55, I was thinking how this would be cool for home also, going to a bowling alley with friends, and feel like we are really bowling. Well, if it isn’t, I still hope the developers are listening and put voicechat in online play (if there’s online play). I’d even pay a little extra to get good voicechat.
55
MasterVictor | June 12th, 2007 at 9:44 pm
it would be cool if you could have the pins blow up when you get a strike ;)
56
lenigod | June 12th, 2007 at 9:58 pm
ok, your game is cool, w.e To be honest, i probably won’t buy it, unless a review gives it a 8 or higher out of 10. Just for the fact that im not interested in it.
ANY WAY
lets get some more ps1 classics please. I would gladly pay 10 bucks for a ps1 game to play on my psp. Hint Hint, ff7, mgs1, warhawk, spyro, any one home!
comon sony, my psp is broken, and im waiting for a psp ‘ lite’, but if you were to put a few good ps1 classics up, ill go out and buy another psp
57
Che | June 12th, 2007 at 10:18 pm
This game and Pain should be a blast.
58
bahamasps3 | June 12th, 2007 at 10:41 pm
any games other than midway classic are want on psn please
59
IcedLiquid | June 12th, 2007 at 11:02 pm
This is the first time hearing about this game and it looks pretty good!
60
seph1r0th00 | June 12th, 2007 at 11:06 pm
This game and PAIN are the 2 PSN games I am truly looking forward too.
61
pitabun | June 12th, 2007 at 11:08 pm
PAIN is going to be so much fun!
62
sinisterff | June 12th, 2007 at 11:32 pm
I’ve heard just too many times that the SIXAXIS is way more precise that the Wiimote, so i’m looking forward to this game… that is when i have a PS3, also i hope too see good stuff coming E3, like the Sony gamer’s day, it was very cool, or so i read. Keep up the good work!.
63
fireras | June 13th, 2007 at 12:00 am
The game looks and sounds fun..and don’t worry about the Wii Sports knock off claims….people these days seem to have no common send…if people say Sony copied Nintendo with motion sensing and Home….then we know they would say anything…just finish making this and make it better with online leagues and what not….and they as soon as you’re done with that…go make me an arcade Cricket game…lol….no seriously that was a joke.
64
Kohath | June 13th, 2007 at 12:05 am
Wii Sports bowling is just a ripoff of real bowling anyway. Originality is overrated. People play games because they’re fun, not because they are original.
65
Street Killaz | June 13th, 2007 at 12:30 am
Man way to to Sony/Playstation Team..Love this idea
66
lostboy85 | June 13th, 2007 at 12:49 am
This looks like fun. the texture of the lanes look incredible. I only hope the media can appreciate the differences between the wii and ps3. they usually tend to overlook these things.
btw, thanks for the blog!
67
Wanker Bloke | June 13th, 2007 at 4:08 am
Amazing, simply amazing how you guys spin everything.
68
alx242 | June 13th, 2007 at 4:21 am
Who cares if something is similar or not to something else…as long as it is good!
People in general tend throw hate around such as “rip-off” or “un-innovative”…but it doesn’t really matter since nothing is really innovative, someone was always ahead of you and it should never matter as long as what you do is really good…Otherwise we wouldn’t have evolution in games or life in general.
69
Nootje | June 13th, 2007 at 6:01 am
Hey PJ, looks like you’re working on a very fun game.Looking forward to see more of it.Concerning the comparison to the Wii bowling game, you’ll always have haters/keyboard warriors around who will take any opportunity to discredit your game for whatever reason they can think of.It’s really a battle you cant win against people like that.
I hope that when more information and footage will surface people will realize that the only thing in common is the fact that its about bowling, but that the approach to how to play it and the gameplay aspects itself will set it apart from (and hopefully surpass) the Wii game.Besides, its not like Nintendo has a monopoly on bowling anyways :P
Anyhows, hoping to see some updated news in the near future.Im sure you’re all dedicated to make this a fun game, and basically succeeding in that is the only way to shush the haters.
Nootje
70
motobecane_pain | June 13th, 2007 at 6:59 am
then finish it quick! it looks fun! and please, do not forget the european (italian ^^) users!
71
ferniefern | June 13th, 2007 at 7:00 am
when can we expect this to be released?
72
Totao | June 13th, 2007 at 7:13 am
this kind of game should be use in home. Just give the game its space on home, people can register or dowload it for a fee but keep it there and I think could a lot more fun playing with people all over the world, but instead of going in to a list of games that are being played or rooms just have a big community setting where people can just walk to each other and say “do you want to get a bitting on HVB” and take it from there
73
chase | June 13th, 2007 at 9:04 am
High Velocity Bowling i hope u can play online with a rating system so i can be the number bowler on psn
74
chase | June 13th, 2007 at 9:05 am
High Velocity Bowling i hope u can play online with a rating system so i can be the number 1 bowler on psn
75
Blazer82 | June 13th, 2007 at 11:42 am
Hell yes im excited for this title. One of my fave games at the moment is Super Rub a Dub, another title that makes interesting use of the sixaxis. When I read about High Velocity Bowling during the week Gamers Day was held I was instantly intrigued. The first reason would be my love of bowling, but the second would be just how fun it sounds with the sixaxis. I just hope that when it comes out its really fleshed out unlike Wii Bowling.
76
PSnavely | June 13th, 2007 at 2:09 pm
Hey all – thanks a ton for the positive feedback. I know we’re thrilled with the progress and can’t wait to release this into the wild. =)
Incidentally, the unofficial scorecard:
Controllers thrown – 3
TV’s broken – 0
Guys unintentionally hit in sensitive areas – 13
77
Riskbreaker23 | June 13th, 2007 at 3:15 pm
glad to see more titles pushing the motion controls
78
Spacecataz | June 13th, 2007 at 3:29 pm
wow this looks tight lol
79
decon | June 13th, 2007 at 3:40 pm
Screenshot looks way better than the trailer on gametrailers. Could you maybe post some more (pretty please) :D?
80
Cellion | June 13th, 2007 at 4:28 pm
Looking forward to this game! :D
81
Rendier | June 13th, 2007 at 6:58 pm
Hey, get over the “we can’t copy Wii” attitude already!
I say go and copy it aggressively! Bring out a package called PS3 Sports, with all these little games on it (all in 1080 HiDef). Bundle it with a SIXAXIS Stick controller that works like the Wii. Sell it like the original EyeToy . . . and show the world how these games are supposed to look on a Next Gen machine.
Anybody who want to use the controller for their games can do it.
Watch people print screenshots of PS3 Sports vs Wii Sports and wonder why they were such cheapskates.
82
sonysuc..oops..rocks | June 13th, 2007 at 7:34 pm
yeah.. shows how cheap sony is…the bowling alley only has 2 lanes.
Oh, and by the way, sony lost 1.9billion dollars very recently and dropped over 100 jobs.=D
In Japan Wii and DS are selling 5 times better than the ps3 and psp. The almighty blugay…i mean bluray has no better than 360.
hmmm… compare Gears of War to Resistance fall of Sony…oops Man! No comparison.
How can they even hope to stand up to 1) Halo3 2) Super Smash Bros. Brawl 3)Super Mario Galaxy and 4)Metroid Prime 3 Corruption????
All I have to say is GOOOOO Nintendo and Xbox!!!!!!!!!!!!!!!!!!!!!!!
83
sonysuc..oops..rocks | June 13th, 2007 at 7:39 pm
pwned…
84
PasteyNutter | June 13th, 2007 at 7:46 pm
What I want to know is how are you supposed to hold the controller? Do you hold it with one or two hands? Do you grip the controller like a dumbell?
Just curious about this because I was completely stoked when I heard Sony was going to come out with a bowling game that would take advantage of the Sixaxis controls.
But again I’m a little concerned about breaking the controller or even worse the tv. Cause I remember hanging out with a few of my friends have some drinks while playing frantic Wii Bowling. Luckily you could grip it fairly easily and had the safety cord around your wrist.
85
Catharz | June 13th, 2007 at 9:59 pm
I still can’t get over the averages over 200.
I used to bowl 5 leagues a week, plus practice and tournaments and my average only got to the 180s. I quit bowling not long after I got hooked on EQ1. o.O
I put it down to the rubbish lanes here in Australia (some of the techs at the lanes don’t know what an oil pattern is) and the fact that most of our bowling alleys don’t serve beer. :(
Anyway, I look forward to playing this.
86
tjm222 | June 14th, 2007 at 1:36 am
Hello PJ!! Thank you for taking the time to chat with the peops on the street. ;) Depending on your tenure with Sony in San Diego, we may have crossed paths. I still have some friends working in your offices and have cut some Dev Tool deals globally for your inhouse developers a few yeas back. (5 )
I wanted to add my 2 cents to this blog which is essentially a reiteration of FranktheCrank’s post #38….That is, the motion control is everything for this game. Hi Def 1080p, realistic player characters, stats, etc. are all nice features. But if you are unable to capture the essence of how a bowling ball releases from one’s hand properly, the rest really doesn’t matter.
Granted your game is not final and everything developed so far is subject to change, however an early press review on your game made mention to the 6-axis controller feeling a bit awkward. Not just from the form factor but apparently the button scheme currently used.
The Wii Sports version combined the form factor of their controller i think pulls this off nicely. Velocity, wrist motion, release point all are blended well with the natural grip of the controller.
Even if the review I read had it all wrong, I truly hope you focus most of your dev energy figuring out a way to make it feel like we will be rewarded from a consistant bowling throw. Once you have captured that essence…then maybe online and league support before the others do ;)
87
Rip3001 | June 14th, 2007 at 9:00 am
Defenitly looking forward to this one.
Are there any plans of some how tieing this in to HOME?
Will there be Sixaxis Wriststraps at some point, because it’d be better to avoid this issue soon than later…I have an HD TV =(
88
DLeaguer | June 14th, 2007 at 10:27 am
Just want to echo what tjm222 said above. On the Wii, the release feels as if you really are bowling (heck, my grandma who can’t bowl anymore because of the weight of the real ball can be play and loves it). But with the sixasis, how is that going to work out? I mean, they’re not going to make ppl do the kiddie grip where it’s going to be a two handed release I hope. But if it’s a one hand with a forward swing, wouldn’t the controller just fly out?
I really really hoped that this is not going to be a forced control motion thing where it’s like those ‘batting’ in the baseball game where you push the controller to swing. It’s just not very real at all and seems to be forced into using it.
89
west | June 14th, 2007 at 12:43 pm
I cannot wait for this game to come out it looks great and I love how you guys are taking a full advantage of the six axis controller.
90
PSnavely | June 14th, 2007 at 1:23 pm
@ questions concerning the controller
I think people will be really surprised at how natural the SIXAXIS feels when used for this game. While its an admittedly different way to hold the controller, we’ve gone through multiple designs and focus tests to make sure its comfortable, playable, and fun.
Imho, it actually feels more like bowling than Wii Sports because you actually hold onto the controller the same way you would a bowling ball – index & pinky fingers out, middle two fingers holding onto the controller. We’ll be putting a gameplay trailer up on the Playstation Store sometime in the very near future.
91
aaquib | June 14th, 2007 at 2:30 pm
This blog is sweet! Thanks for the info!
92
TTP | June 14th, 2007 at 2:41 pm
WHERE DO I COMPLAIN ABOUT THE EMBARASSING LACK OF CONTENT ON THE PLAYSTATION STORE?
Please someone post something about the lastet store update so that we have a place where we can go to express our frustration
Thank you
93
gigakain | June 14th, 2007 at 3:44 pm
Yeah so far weve heard from the President of sony, a PR dude and some devs but we want the name and blog from the guy who is responsible for the Thursday PSN Updates.
We want to know how much time is spent every week at Sony getting these PSN updates ready. 5 minutes?? Small websites can update DAILY with more content then Sony can handle WEEKLY!! Thats sad.
Who do we ask where the PS1 games are?
Who do we complain about the lack of PSN content to? We want a name!!
94
haldalish | June 14th, 2007 at 3:58 pm
Hey good job on providing great content for the playstation store. I love waiting every week to go check it out and see exciting stuff like MLB the Show video # 67 and re watching trailers for games that i seen a month ago. I mean why would i want demos when i can watch 20 sec game trailers over and over all day. I also love waiting for updates to the only worthwhile games on the system (resistance & motorstorm) only to be delayed for a week, then 2 weeks, then a month. good job, thats gotta build hype right? But my favorite thing is when im playing resistance and someone sends me a message so i quit the game cause i have to go the XMB to view their message. Thinking they wanna play with me only to find out they just wanna talk about upcoming games(what else is there to talk about). good times sony
95
Souther | June 14th, 2007 at 4:54 pm
Whoever is in charge of updating the PSN needs to be fired stat!,
That may seem pretty harsh, but thats the reality of the situation.
I seriously have no idea how the people involved with the updates are able to sleep at night knowing that they just uploaded another MLB 07 video and called it a day!!
Ridonkulous!!!
96
chase | June 14th, 2007 at 4:56 pm
i agree 100% and get a new stuff in there
97
Evazan | June 14th, 2007 at 5:06 pm
Who is the PSN team anyways? Is there even one? Why did OPM get canceled? I thought it was because they were of no use after the PSN came out? I dont see the amount of previews/interviews/demos/videos that OPM had.
PSN needs some people who are excited about it working on it. I’ll work from home! You have my email.
98
gigakain | June 14th, 2007 at 5:12 pm
Yes why did you cancel OPM?!! At least they could handle a steady stream of good Demos and Content!! OPM > PSN
99
Slaughter | June 14th, 2007 at 9:08 pm
Its bowling time. Let me go get my shoes.
100
Herby | June 14th, 2007 at 9:39 pm
OPM only had a few demos per month, some months they only had one. We at least have one demo a week average in the PSN store. I already have downloaded more demos since I got my PS3 than I got in one year with OPM.
Also take note that there where many games coming out a month for the PS2. The PS3 so far only has a few games coming out a month. Let the games start rolling in and I am sure we will see more content on the PS store.
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