+ Posted by Ron Eagle
With apologies to all the NASCAR fans out there, the most popular motor racing series in the world stopped in Indianapolis today, and we were there. As a personal fan of Formula One racing, this has to be one of the highlights of my year. We were lucky enough to have a presence at the [...]
+ Posted by Felice Standifer
Hi everyone. I’m Felice Standifer, Sr. US Producer for MotorStorm. I understand everyone is rarin’ to go with the MotorStorm updates and believe me, we are too. But right before we were planning to go live with the 1.2 updates with Time Attack mode, a new issue was found on the patch that could result [...]
+ Posted by Eric Lempel
Just a quick update: we’ll be making available firmware upgrade 1.81 tomorrow which will fix a few small issues some of you have noticed. Most notably is the RGB Full setting which a few of you wrote in about. In 1.80 we added an option to the XMB under settings allowing you to choose between [...]
Our friends over at GamePro.com have written an interesting article on a topic I get asked about all the time — Is the PS3 harder to develop for than other systems? I gave them some feedback on this and the reporter, Blake Snow, does a nice job of presenting a well-rounded story. For this piece, [...]
+ Posted by Jack Tretton
I hope you’re enjoying our official SCEA blog. Personally speaking, it’s great to finally have a place where we can talk candidly about the things we (and you) care about. While it’s no substitute for a one-on-one conversation, I’m excited to have a chance to listen and talk with you here. With that said, everything [...]
+ Posted by Patrick Seybold
I was going to continue to chime in on the comments thread but it occurred to me that most of you would miss this as there were more than 500 comments on that first post, so allow me to simply extend an official thanks to everyone here and outside this blog who have taken the [...]
+ Posted by John Koller
The rumor mill is flowing about new PSP hardware and a PSP phone, and I just wanted to take the time to clear the air. We haven’t announced anything about a new PSP, much less one that would have any phone capabilities. As SCEA’s resident PSP guru, I’m thrilled to hear that there’s so much [...]
+ Posted by P.J. Snavely
Hi everyone. This is PJ, and I’m a senior producer at SCEA San Diego. There has been a ton of talk about the origins of High Velocity Bowling since the title was shown at Gamer’s Day in May. We didn’t get a whole lot of coverage during the event, due to all of the other [...]