
Hey everyone, I’m Ryan Hamlyn, I’m the associate producer for Lair. It’s been a long haul—almost 2 years for me, and even longer for some of the team over at our developer, Factor 5—but putting the finishing touches on the game and now seeing all our work culminate into a finished product is very exciting.
I’ve spent every free moment I’ve had lately playing this game, looking for bugs and places to add polish. And yeah, I know I’m biased, but I have to say, the more I play this game the more fun I’m having, which certainly speaks to the depth we’re achieving with the gameplay. Plus we’re getting screenshots like this one of our Spiderwasp boss above, and the game is just looking gorgeous. I love the sense of scale that you get in this shot, and that the Spiderwasp itself has so much detail. In order to get this guy in the game, Factor 5 created a physical model (or maquette), had it scanned to the nth detail and then worked from the scans to get it modeled and textured digitally. A long process to say the least, but the results were worth it and speak for themselves… and wait until you see it move! In fact, you won’t have to wait much longer, as Lair is set to launch on Aug. 14th. In the meantime, you can whet your appetite with some brand new videos and other cool content that’s on our recently updated official Lair site.






117 Comments
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101
Fenrir Sagato | July 4th, 2007 at 8:55 pm
Mr. Rayan sorry if I´m disturbing out of line, but I like to ask you to remember Sony, the PSP scene, the Hakers, already have funcionality in they keyboards, and a program to use with, I feel some times I´m in the wrong side, Studing the aplication (you know DA-pikey) sony could made posible for Us (onli 245 kb are used), please, don´t let us down
102
NAMEK | July 4th, 2007 at 9:37 pm
Resesrved and paid for!!!!!!!
103
bobtheduck | July 5th, 2007 at 1:21 am
*cough*
Demo, please. Demo for this and Heavenly Sword…
104
SPARDA | July 5th, 2007 at 5:39 am
I have had this game on reserve since Christmas ‘06.
I am taking a day off to play this when released…LOL
Can’t wait. I hope we get a demo this week or next.
Thanks for the update.
SPARDA
105
Kosmos | July 5th, 2007 at 8:09 am
The freedom that this game have is fantastic. I love dragons so this game is a must buy for me. Can’t wait to see it in action
106
chacal81 | July 5th, 2007 at 8:20 am
are there more than one type of dragons to ride?
107
PS3_123106 | July 5th, 2007 at 9:06 am
Great read, it’s gunna be a really good game, can’t wait!
108
SDkngsht | July 5th, 2007 at 11:29 am
man…the more i learn about this game the more i look forward to it. at first it looked different but i wasn’t interested.
but the graphics along with some of these bosses (that big @ss snake thing that jumps out the water?! wtf?!) and a little more of the story are all starting to peak my interest.
i think i’ll be picking this one up next month.
109
dcmoney | July 5th, 2007 at 10:37 pm
It’s about dam time. I have been waitting since march whe they first said it was coming out.
110
gamer812 | July 6th, 2007 at 7:22 pm
I can’t wait to get my hands on this game. The music sounds fantastic and the graphics are amazing.
111
EyeDye | July 7th, 2007 at 10:12 am
This game is the #1 reason I bought my PS3. After seeing the preview before launch, it made up my mind immediately. This game is beyond epic in every way!
I am dying to play it, and believe this game will sell countless PS3’s. This is a true killer app!
112
sneakattack28 | July 7th, 2007 at 9:36 pm
yeah this is off the subject but when r u guys gonna give us a killzone2 dev interview i mean seriously these games that ur showing are amazing especially HS AND UNCHADTED but everyone is still thinking about KILLZONE2. I have been told u guys are gonna show it privately but that is a bad idea b/c everyone is looking forward to seeing it even non sony fans so please show it to us in the press conference and show alot of it. If it looks amazing like u guys say it will, then u shouldn’t worry about anything.
113
detroit2cali | July 20th, 2007 at 8:29 pm
lair looks great
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