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	<title>Comments on: Syphon Filter: Logan’s Shadow Taps into All 333MHz on PSP</title>
	<atom:link href="http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/</link>
	<description>The official PlayStation blog for all of your PLAYSTATION 3, PlayStation 2 and PSP news.</description>
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		<title>By: Playstation &#187; Syphon Filter: Logan’s Shadow Taps into All 333MHz on PSP</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-27428</link>
		<dc:creator>Playstation &#187; Syphon Filter: Logan’s Shadow Taps into All 333MHz on PSP</dc:creator>
		<pubDate>Sun, 28 Oct 2007 13:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-27428</guid>
		<description>[...] Grace Chen wrote an interesting post today onHere&#8217;s a quick excerptHey everyone, I’m the technical director for SCEA’s Bend studio in Oregon, the developer of the Syphon Filter franchise. We’re working hard on the next chapter in the series, Syphon Filter: Logan’s Shadow for PSP, but I wanted to take &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Grace Chen wrote an interesting post today onHere&#8217;s a quick excerptHey everyone, I’m the technical director for SCEA’s Bend studio in Oregon, the developer of the Syphon Filter franchise. We’re working hard on the next chapter in the series, Syphon Filter: Logan’s Shadow for PSP, but I wanted to take &#8230; [...]</p>
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		<title>By: steven777123</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-14204</link>
		<dc:creator>steven777123</dc:creator>
		<pubDate>Sat, 04 Aug 2007 01:37:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-14204</guid>
		<description>i downloaded the demo and man are games like this hard without a second analog stick. the hardest is fire team bravo . [] triangle x o were not meant to be use to move the camera around!</description>
		<content:encoded><![CDATA[<p>i downloaded the demo and man are games like this hard without a second analog stick. the hardest is fire team bravo . [] triangle x o were not meant to be use to move the camera around!</p>
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		<title>By: omegasyde</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-13645</link>
		<dc:creator>omegasyde</dc:creator>
		<pubDate>Thu, 02 Aug 2007 07:02:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-13645</guid>
		<description>Please Make a PS3 syphon filter since splinter cell isn&#039;t coming out for a while.</description>
		<content:encoded><![CDATA[<p>Please Make a PS3 syphon filter since splinter cell isn&#8217;t coming out for a while.</p>
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		<title>By: Chimuel</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-13569</link>
		<dc:creator>Chimuel</dc:creator>
		<pubDate>Thu, 02 Aug 2007 02:15:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-13569</guid>
		<description>Finally! A game that actually uses all of the PSP&#039;s resources. Looks amazing! Maybe we can get Gran Turismo Mobile soon?</description>
		<content:encoded><![CDATA[<p>Finally! A game that actually uses all of the PSP&#8217;s resources. Looks amazing! Maybe we can get Gran Turismo Mobile soon?</p>
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		<title>By: 40cal</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-13354</link>
		<dc:creator>40cal</dc:creator>
		<pubDate>Wed, 01 Aug 2007 21:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-13354</guid>
		<description>Report: Xbox 360 in danger of becoming distant third
http://www.gamepro.com/news.cfm?article_id=126688</description>
		<content:encoded><![CDATA[<p>Report: Xbox 360 in danger of becoming distant third<br />
<a href="http://www.gamepro.com/news.cfm?article_id=126688" rel="nofollow">http://www.gamepro.com/news.cfm?article_id=126688</a></p>
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		<title>By: Marconelly</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-13158</link>
		<dc:creator>Marconelly</dc:creator>
		<pubDate>Tue, 31 Jul 2007 18:09:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-13158</guid>
		<description>I loved SF: DM on PSP, it&#039;s one of my favorite games on the platform for sure. I played the new SF demo, and while I liked it, I wish it had let me reconfigure some of the buttons to my liking.

I liked in SF: DM that when I played with the &quot;Classic&quot; control mode, I could use Square and Circle buttons for strafing. That made the Classic mode the best control option in the game for me. Now, in the new SF, I can&#039;t do that anymore - I have to press L1 to strafe and it feels much clunkier than before. I never particularly liked the other two control modes, but I feel you screwed up the Classic mode as well now.

Just make the option to remap some of the buttons, so that strafe is available on Square and Circle.</description>
		<content:encoded><![CDATA[<p>I loved SF: DM on PSP, it&#8217;s one of my favorite games on the platform for sure. I played the new SF demo, and while I liked it, I wish it had let me reconfigure some of the buttons to my liking.</p>
<p>I liked in SF: DM that when I played with the &#8220;Classic&#8221; control mode, I could use Square and Circle buttons for strafing. That made the Classic mode the best control option in the game for me. Now, in the new SF, I can&#8217;t do that anymore &#8211; I have to press L1 to strafe and it feels much clunkier than before. I never particularly liked the other two control modes, but I feel you screwed up the Classic mode as well now.</p>
<p>Just make the option to remap some of the buttons, so that strafe is available on Square and Circle.</p>
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		<title>By: Syphon Filter: Logan&#8217;s Shadow Taps Into PSP&#8217;s 333MHz - eXophase Games Network</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-13107</link>
		<dc:creator>Syphon Filter: Logan&#8217;s Shadow Taps Into PSP&#8217;s 333MHz - eXophase Games Network</dc:creator>
		<pubDate>Tue, 31 Jul 2007 10:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-13107</guid>
		<description>[...] Syphon Filter: Logan’s Shadow Taps into All 333MHz on PSP [PlayStation.blog] [...]</description>
		<content:encoded><![CDATA[<p>[...] Syphon Filter: Logan’s Shadow Taps into All 333MHz on PSP [PlayStation.blog] [...]</p>
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		<title>By: Lp47</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-12980</link>
		<dc:creator>Lp47</dc:creator>
		<pubDate>Mon, 30 Jul 2007 17:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-12980</guid>
		<description>Im going to pick this up on release day. ive been waiting for a good PSP game. The last one was R&amp;C and before that MGS:PO. This game also looks in some ways better than PS2, and for a handheld thats amazing. Why dont more devs make more sweet looking games like this? My name is Logan, hahah.</description>
		<content:encoded><![CDATA[<p>Im going to pick this up on release day. ive been waiting for a good PSP game. The last one was R&amp;C and before that MGS:PO. This game also looks in some ways better than PS2, and for a handheld thats amazing. Why dont more devs make more sweet looking games like this? My name is Logan, hahah.</p>
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		<title>By: Scarecrow</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-12953</link>
		<dc:creator>Scarecrow</dc:creator>
		<pubDate>Mon, 30 Jul 2007 15:32:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-12953</guid>
		<description>Looks like a solid 3rd person shooter!

Been longing for great 3rd person shooters aside from Metal Gear Solid, so this is great =).

Looks amazing too...</description>
		<content:encoded><![CDATA[<p>Looks like a solid 3rd person shooter!</p>
<p>Been longing for great 3rd person shooters aside from Metal Gear Solid, so this is great =).</p>
<p>Looks amazing too&#8230;</p>
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		<title>By: cool776</title>
		<link>http://blog.us.playstation.com/2007/07/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/comment-page-2/#comment-12917</link>
		<dc:creator>cool776</dc:creator>
		<pubDate>Mon, 30 Jul 2007 06:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/07/27/syphon-filter-logan%e2%80%99s-shadow-taps-into-all-333mhz-on-psp/#comment-12917</guid>
		<description>I love that Sony unlocked the 333MHz!!! One thing though: a while ago after updating to fw v.2.8 or something, some of my old PSP games (atv, gripshift) wouldn&#039;t load saves properly. It would save the game, i would quit out, and the save was still in the memory card. If you boot up the game again, it says the file is corrupt (while trying to load it) and makes me start all over again. now fw v. 3.50 and still no fix. I am dissapointed becasue a can&#039;t realy enjoy these games anymore!!!</description>
		<content:encoded><![CDATA[<p>I love that Sony unlocked the 333MHz!!! One thing though: a while ago after updating to fw v.2.8 or something, some of my old PSP games (atv, gripshift) wouldn&#8217;t load saves properly. It would save the game, i would quit out, and the save was still in the memory card. If you boot up the game again, it says the file is corrupt (while trying to load it) and makes me start all over again. now fw v. 3.50 and still no fix. I am dissapointed becasue a can&#8217;t realy enjoy these games anymore!!!</p>
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