PlayStation Experience

Oct 19

Warhawk v1.1 Patch and Arbiters

Dylan Jobe's Avatar Posted by Dylan Jobe on Oct 19, 2007 // President, LightBox Interactive

Hey everyone, its been awhile since I last made a post here. The team and I have been cranking away on support and updates for Warhawk and I thought it’d be a good idea to give you all an update as to what the hell we’ve been up to.

So … since my last post, we’ve launched Warhawk in South-East Asia, Korea and Japan — which now means our community spans 15 different languages!

warhawk languages (by You)

We’ve also been working on a lot of fixes, server-side updates and client patches. Because lets face it, while the team and I were really happy with our launch and players around the globe were having a blast playing, there were some problems that players encountered once we rolled the game out to the masses (stats, connection issues, etc). I’m not going to sugar coat that with a strawberry-flavored, pink, PR candy shell – it’s the truth.

All of that said, we have been hard at work to address the big issues that our Warhawk community currently is experiencing. We have already addressed the majority of our stats-related issues with the deployment of a few server-side updates. These were updates that we rolled out “on our end” without any of the players having to download an actual Warhawk patch. These updates also fixed many of the connection issues. But not all.

The remaining core updates have to be delivered as a client-side patch, hence my next topic – the impending global release of our Warhawk v1.1 patch.

Now we actually have been working on 2 patches — but I’ll talk about the second patch in my next post.

The first update, the v1.1 patch, addresses the critical issues with stats and connectivity. Those two points were the focus of this patch and while they may seem small, they had a huge impact on our player base.

The v1.1 patch is in the last stages of testing right now and should be deployed worldwide by the end of October. Here’s a change list for the server-side updates that we’ve already made as well as what’s upcoming in v1.1:

Server-side updates
* Stat database stability improvements
* Improved server stability
* Max Clan limit changed from 32 to 64
* Viral Rank-up bug fixed and correct for players that were accidentally ranked up.
* “Time-in-Vehicle” Stats fixed so certain awards can now be granted properly.

Client-side updates for Patch v1.1
* Stat connection, fetch/post fixes
* Significantly improved client connection stability
* Quad “????” Ping display bug fixed.
* Added support for Player-Ranked Servers.
* Game synchronization fixes due to fluctuating network conditions (packet-drop).
* Crash fixes for end of game and split screen.

These updates make a huge improvement to the stats and connection issues that some players were experiencing. The team and I know how much of a pisser it is to not get the award your worked for or how frustrating it can be to try and get on to some of the busy, popular servers.

The v1.1 patch makes the world a much happier place … ok, maybe not the world, but at least the Warhawk universe :)

We are also responding to complaints about players that are stat-padding, griefing or just messing with the Warhawk community in general. This is incredibly frustrating for players and we are not taking it lightly!!

Warhawk_Arbiters (by You)

A few weeks ago one of our mods made a post on the Warhawk forums letting people know that kind of behavior will not be tolerated. That was just a warning. Now, to protect the Warhawk community and preserve the legitimacy of our worldwide leader boards, I am announcing the existence of the Warhawk Arbiters. These are members of our online services groups in both the US and Europe that will be overseeing the leader boards, community stats and will also be “in the trenches” joining game servers for first-hand observation. Their PSN account names will remain a secret. They have the authority to warn players, call a player out to prove his or her skills, or render judgment … think Judge Dredd.

Judgment can take many forms, an email warning, forum post, a kick, temporary/permanent ban, or the Warhawk Arbiters can request your Warhawk stats be “cleansed.”

There are thousands and thousands of good, well-mannered players. We will not tolerate a small few messing with our global community. So be warned!!

That’s it for now; I’ll be posting again very soon to discuss the v1.2 patch…

As always, Rock on!

//Add Your Own


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+ Morock on October 24th, 2007 at 6:30 pm said:

i hate gamespot


+ TheNameIsLuke on October 26th, 2007 at 6:57 am said:

Not telling us the names is just gonna create a total hassle. There will be a ton of a-holes out there that will pretend to be an arbiter and mess with people. I guarntee it will happen and they will throw their fake power around and ruin the game for alot of players.


+ Warhawk version 1.1 a fin de mes. | on October 27th, 2007 at 11:08 am said:

[…] Articulo: PlayStation.Blog […]


+ Headhunter on October 27th, 2007 at 6:49 pm said:

I have been experiencing all of the problems mentioned above. I finally got my ps3 three days ago, and I was so excited about warhawk. The very next day I played warhawk the entire day. When I cheked my stats I was stunned. My play time was less than thirty minutes, I only had 4 total points, and my rank was air marshall. I also had my fair share of encounters of games being full when actually not, teamkillers, being kicked out of servers, banned from a server, invisible tanks(at first it appeared to me to be guided missles), invisible planes, and the game freezes up. Then I realized I had no blue scea servers. The total amount of servers I was getting was less than 90. Then I found out that I was one of the few U.S owners who accidently downloaded the leaked 1.1 patch. At the moment every thing is working fine except the viral rank up bug and stats not being updated are the only issues that have me concern. Aside of all the negativity and problems that I have stated, I LOVE THIS GAME!!!!
Can’t wait for the new patch! Also, the idea of the involvement of arbiters is brilliant. I can’t stand cheaters.


+ Headhunter on October 27th, 2007 at 7:00 pm said:

I agree with TheNameIsLuke about the a-holes of the world abusing their fake power.


+ Headhunter on October 27th, 2007 at 7:28 pm said:

At the rate that I play I should have well over 1500 total points(3 days of playing). I average between 75-125 points per match. The way I stand is a weak 210 total points and little over an hour of play time. I’m frustrated but in the same time I’m patient. I want that new patch!


+ Brandon L on October 27th, 2007 at 10:37 pm said:

BlazeofAce | October 19th, 2007 at 4:00 pm

PLEASE PLEASE allow split screen for ranked games on scea. Put the players on the same squad if you have to for ranked games. Or atleast host unranked games with split screen on scea.

The reason is whenever I want to play split screen with my friends we have trouble finding servers with game type we want. There are so many SCEA games running with open slots and so easy to join but dont allow split screen.

Whenever I want to show how cool the game is to a friend and play split screen with him it takes me about 10 to 15 minutes to find a non scea server with enough people playing and the type of game me want.

Dylan, hope this will be read by some admin. There are many people in BlazeofAce’s situation including me.

If I and me friends try to play split screen online we encounter problems like and not limited to my own basic high speed which can’t host 32 matches without SUFFICIENT LAG which results in ruining the game experience, and or lag from the host server’s making gaming experience not good, and finally it takes 10 to 20 minutes to find a NON SCEA server with enough people playing the type of game me want.

Suggestion to SCEA Please reconsider in your future patches to add Unranked SCEA servers so that players who bought this game that can’t experience it’s full potential, can without Latency issues; even though by far this game has a great innovative server system already, but it’s just not fair to keep it this way.

We shouldn’t be kept penalized for something cheaters did in ranked matches in the early stages of Warhawk, since these same cheaters who forced your hand to cancel split screen from ranked matches, and in creating Arbiters are continuing to ruin the game by their adapted screen hunting on non SCEA Servers which is not fair is it.

That is why UNRANKED SCEA SERVERS would be a good addition to any NEW PATCH. It in itself might create it’s own SALES hype to SELL you even MORE copies of WARHAWK, because me, and many others like BlazeofAce would probably encourage more people to get this game for purely the simplicity of no lag split screen for people who have bad or limited connection speeds. Also anyone in general that likes playing split screen. Dylan you could even go as far as to make Split – Screen SCEA servers and call them that too or other.


+ Warhawk Update on October 28th, 2007 at 2:54 am said:

[…] ..alles weitere kann man auch unter folgender Adresse anklicken: Quelle […]


+ - Multiplayer Games » Blog Archive » Arbiters to Warhawk: We are the law on October 28th, 2007 at 11:24 am said:

[…] opened the floodgates on new information concerning upcoming Warhawk patches at Playstation.Blog. Patch 1.1 and 1.2 will hit at the end of October and mid-December, respectively, and include a host of bug […]


+ gVR6k on October 29th, 2007 at 3:29 pm said:

does anyone know what happened to all of the blue Sony games? there not there on my warhawk and those are the only games i play. if there not going to be there i might give up on the game and i dont want to do that!


+ ThemePassion - Best stuff about design! » Warhawk v1.1 Patch and Arbiters on October 29th, 2007 at 3:49 pm said:

[…] Bill Kee wrote an interesting post today!.Here’s a quick excerptHey everyone, its been awhile since I last made a post here. The team and I have been cranking away on support and updates for Warhawk and I thought it’d be a good idea to give you all an update as to what the hell we’ve been up to. … […]


+ mslpsbee on October 30th, 2007 at 6:06 am said:




+ thecodemaker on November 1st, 2007 at 6:18 am said:

No longer OCTOBER. where is it?


+ Riga on November 1st, 2007 at 10:13 am said:

Dylan dosen’t know anything I don’t see why you all belive anything that comes out of his mouth.It’s November and we have all been lied to again.They should sell rights to warhawk to a good company that actually cares about the consumer someone who will keep promises and respect their word as a Men.Release the damn patch already you low life scum.


+ PS3@MacVillage » Wie war das mit dem Warhawk-Patch? on November 1st, 2007 at 10:44 am said:

[…] die Entwickler bei Incognito. »Should be deployed worldwide by the end of October« hieß es da im offiziellen PlayStation-Blog. Should be, muss aber nicht. Kann man aber auch kurz ankündigen. Aber hey, wenigstens die […]


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+ Follow Up: Warhawk’s Future « CONFUSED?…I am on November 24th, 2007 at 3:35 pm said:

[…] and his developing group. Now on to the other problem people have had with this game: too small. First Patch Server-side updates * Stat database stability improvements * Improved server stability * Max Clan […]


+ LiveWarhawk » Blog Archive » Warhawk Patch 1.1, The Arbiters on December 22nd, 2007 at 1:23 pm said:

[…] that a breath of fresh air? You can read Dylan’s full post by redirecting your browser to the blog post that he made today. Permalink Comments […]

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