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	<title>Comments on: Ratchet &amp; Clank Future Developer Diary #5 &amp; Official Launch Day News</title>
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	<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: Ratchet &#38; Clank Future Developer Diary #5 &#38; Official Launch Day News &#171; BoltClock @ WordPress.com</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-62501</link>
		<dc:creator>Ratchet &#38; Clank Future Developer Diary #5 &#38; Official Launch Day News &#171; BoltClock @ WordPress.com</dc:creator>
		<pubDate>Wed, 28 May 2008 11:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-62501</guid>
		<description><![CDATA[[...] October 31, 2007 in General   The fifth Ratchet &amp; Clank Future Developer Diary of six such video posts covers the official launch day of Ratchet &amp; Clank Future: Tools of [...]]]></description>
		<content:encoded><![CDATA[<p>[...] October 31, 2007 in General   The fifth Ratchet &amp; Clank Future Developer Diary of six such video posts covers the official launch day of Ratchet &amp; Clank Future: Tools of [...]</p>
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		<title>By: Vipre77</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27859</link>
		<dc:creator>Vipre77</dc:creator>
		<pubDate>Thu, 01 Nov 2007 00:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27859</guid>
		<description><![CDATA[Now if they&#039;d just get a patch out to fix this issue, I could finish the game.  The game crashes every time I try to leave Planet Mukow after finishing the arena.

See here: http://www.gamesradar.com/us/ps3/game/news/article.jsp?articleId=20071023151054756074&amp;sectionId=1006&amp;releaseId=20060322152643301029

I emailed info@insomniacgames.com and got a reply from James at their help desk.  He suggested completing all of the arena challenges and trying again.  I did that (first time I didn&#039;t) and it still crashed with the exact same error.  I got all 6 of the statues and the boots.  Finished all of the arena challenges.  Still no luck...  So irritating...]]></description>
		<content:encoded><![CDATA[<p>Now if they&#8217;d just get a patch out to fix this issue, I could finish the game.  The game crashes every time I try to leave Planet Mukow after finishing the arena.</p>
<p>See here: <a href="http://www.gamesradar.com/us/ps3/game/news/article.jsp?articleId=20071023151054756074&#038;sectionId=1006&#038;releaseId=20060322152643301029" rel="nofollow">http://www.gamesradar.com/us/ps3/game/news/article.jsp?articleId=20071023151054756074&#038;sectionId=1006&#038;releaseId=20060322152643301029</a></p>
<p>I emailed <a href="mailto:info@insomniacgames.com">info@insomniacgames.com</a> and got a reply from James at their help desk.  He suggested completing all of the arena challenges and trying again.  I did that (first time I didn&#8217;t) and it still crashed with the exact same error.  I got all 6 of the statues and the boots.  Finished all of the arena challenges.  Still no luck&#8230;  So irritating&#8230;</p>
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		<title>By: the6one</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27652</link>
		<dc:creator>the6one</dc:creator>
		<pubDate>Wed, 31 Oct 2007 08:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27652</guid>
		<description><![CDATA[Bravo, Bravo!!!
You guys at SCEI never cease to amaze me! I&#039;ll admit I was a tadbit worry that you might not address some of the issues that were presented. Of everything I have to say, let me say this first. The new marketing for the PS3 computer entertainment is nothing short of genious. It doesn&#039;t cost nearly as much as some of the commercials for software in the past i.e motorstorm, resistance, and lair among others. Great job conveying to the consumer that the PS3 is not scary or eerie but rather it is fun and futuristic. The new Rachet and Clank add rocks and &quot;will&quot; spark consumer interest and might I add that this is perfect timing--it&#039;s coincides with the price drop as well as with the launch of the 40gig SKU. Good job guys! Job well done! I would recommend that format for the new be the absolute permanent for the PS3 for the foreseeable future. Tweaks to the add wouldn&#039;t hurt, but as for as overall content it needs to remain the same. Is it me or is the atmosphere somehow different. Something just feels different and it is good thing. It&#039;s like a paradigm shift is occuring and we the shift is leading everyone back to their &quot;home&quot;. Sales should be amazing this holiday season. Again, continue the hard work as it will pay off. Everyone at SONY claim it as though it already is, &quot;We are back in business&quot; baby!!!

SONY.........Like. No. Other.


the6one..........]]></description>
		<content:encoded><![CDATA[<p>Bravo, Bravo!!!<br />
You guys at SCEI never cease to amaze me! I&#8217;ll admit I was a tadbit worry that you might not address some of the issues that were presented. Of everything I have to say, let me say this first. The new marketing for the PS3 computer entertainment is nothing short of genious. It doesn&#8217;t cost nearly as much as some of the commercials for software in the past i.e motorstorm, resistance, and lair among others. Great job conveying to the consumer that the PS3 is not scary or eerie but rather it is fun and futuristic. The new Rachet and Clank add rocks and &#8220;will&#8221; spark consumer interest and might I add that this is perfect timing&#8211;it&#8217;s coincides with the price drop as well as with the launch of the 40gig SKU. Good job guys! Job well done! I would recommend that format for the new be the absolute permanent for the PS3 for the foreseeable future. Tweaks to the add wouldn&#8217;t hurt, but as for as overall content it needs to remain the same. Is it me or is the atmosphere somehow different. Something just feels different and it is good thing. It&#8217;s like a paradigm shift is occuring and we the shift is leading everyone back to their &#8220;home&#8221;. Sales should be amazing this holiday season. Again, continue the hard work as it will pay off. Everyone at SONY claim it as though it already is, &#8220;We are back in business&#8221; baby!!!</p>
<p>SONY&#8230;&#8230;&#8230;Like. No. Other.</p>
<p>the6one&#8230;&#8230;&#8230;.</p>
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	<item>
		<title>By: gamesblow</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27637</link>
		<dc:creator>gamesblow</dc:creator>
		<pubDate>Wed, 31 Oct 2007 06:44:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27637</guid>
		<description><![CDATA[I&#039;m hoping Insomniac doesn&#039;t abandon Sony&#039;s camp... Their latest podcast seemed kind of ominous to me for some reason.  I dunno... It just seemed odd that they had the microsoft guy and he&#039;s talking about getting them a dev tool.  God I&#039;d be lost with my Insomniac fix on my Sony, man.  Call me a fanboy all you want... Sony&#039;s the ony system I support, other than the psp ]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m hoping Insomniac doesn&#8217;t abandon Sony&#8217;s camp&#8230; Their latest podcast seemed kind of ominous to me for some reason.  I dunno&#8230; It just seemed odd that they had the microsoft guy and he&#8217;s talking about getting them a dev tool.  God I&#8217;d be lost with my Insomniac fix on my Sony, man.  Call me a fanboy all you want&#8230; Sony&#8217;s the ony system I support, other than the psp </p>
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		<title>By: BoltPress</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27627</link>
		<dc:creator>BoltPress</dc:creator>
		<pubDate>Wed, 31 Oct 2007 03:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27627</guid>
		<description><![CDATA[&lt;strong&gt;Ratchet &amp; Clank Future Developer Diary #5 &amp; Official Launch Day News&lt;/strong&gt;

The fifth Ratchet &amp; Clank Future Developer Diary of six such video posts covers the official launch day of Ratchet &amp; Clank Future: Tools of Destruction &#8212; which is today! Well, last night, following my timezone.

As a change of pace, we’...]]></description>
		<content:encoded><![CDATA[<p><strong>Ratchet &amp; Clank Future Developer Diary #5 &amp; Official Launch Day News</strong></p>
<p>The fifth Ratchet &amp; Clank Future Developer Diary of six such video posts covers the official launch day of Ratchet &amp; Clank Future: Tools of Destruction &mdash; which is today! Well, last night, following my timezone.</p>
<p>As a change of pace, we’&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Clover09</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27626</link>
		<dc:creator>Clover09</dc:creator>
		<pubDate>Wed, 31 Oct 2007 02:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27626</guid>
		<description><![CDATA[Love the commercial for the game! Play it more often in it&#039;s high-quality vivid awesomeness!]]></description>
		<content:encoded><![CDATA[<p>Love the commercial for the game! Play it more often in it&#8217;s high-quality vivid awesomeness!</p>
]]></content:encoded>
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	<item>
		<title>By: I_Love_New_York</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27625</link>
		<dc:creator>I_Love_New_York</dc:creator>
		<pubDate>Wed, 31 Oct 2007 02:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27625</guid>
		<description><![CDATA[Way bigger and more interactive it has 10 times more life in the level. Also, there are more levels in which you can explore if you like such as the robowing levels.]]></description>
		<content:encoded><![CDATA[<p>Way bigger and more interactive it has 10 times more life in the level. Also, there are more levels in which you can explore if you like such as the robowing levels.</p>
]]></content:encoded>
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		<title>By: ParthianArcher</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27617</link>
		<dc:creator>ParthianArcher</dc:creator>
		<pubDate>Wed, 31 Oct 2007 01:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27617</guid>
		<description><![CDATA[Can anyone who has the game tell me how the size of the levels compare to those in R&amp;C 3]]></description>
		<content:encoded><![CDATA[<p>Can anyone who has the game tell me how the size of the levels compare to those in R&amp;C 3</p>
]]></content:encoded>
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	<item>
		<title>By: I_Love_New_York</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27615</link>
		<dc:creator>I_Love_New_York</dc:creator>
		<pubDate>Wed, 31 Oct 2007 01:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27615</guid>
		<description><![CDATA[For anyone who hasn&#039;t seen it yet here is the ad for Ratchet and Clank I strongly suggest watching it. This ad finally tops the Heavenly Sword ads (which I think were great)

http://www.gametrailers.com/player/27283.html]]></description>
		<content:encoded><![CDATA[<p>For anyone who hasn&#8217;t seen it yet here is the ad for Ratchet and Clank I strongly suggest watching it. This ad finally tops the Heavenly Sword ads (which I think were great)</p>
<p><a href="http://www.gametrailers.com/player/27283.html" rel="nofollow">http://www.gametrailers.com/player/27283.html</a></p>
]]></content:encoded>
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	<item>
		<title>By: XxBigP123xX</title>
		<link>http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/comment-page-1/#comment-27611</link>
		<dc:creator>XxBigP123xX</dc:creator>
		<pubDate>Wed, 31 Oct 2007 00:44:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/2007/10/30/ratchet-clank-future-developer-diary-5-official-launch-day-news/#comment-27611</guid>
		<description><![CDATA[wheres my 2.0?!?!
also: the whistles go wooooo]]></description>
		<content:encoded><![CDATA[<p>wheres my 2.0?!?!<br />
also: the whistles go wooooo</p>
]]></content:encoded>
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