A few of us just got to New Orleans for Voodoo Music Experience. We have sponsored the event for the past 8 years because, as a company, we believe that music and art are a very important part of life. We spent Thursday morning at the New Orleans Children’s Hospital outfitting the kids with PlayStation [...]
+ Posted by Grace Chen
Hey, everyone. It’s time again for the PLAYSTATION Store weekly update. Downloadable Games EyeCreate (Free) PLAYSTATION® Eye required. Capture, edit and share your own video creations with the EyeCreate video editing software. Using EyeCreate and the PLAYSTATION® Eye camera, you can record videos, snap photos, capture audio and edit it all together for a custom [...]
Previously on Ratchet & Clank Future: Tools of Destruction: The Developer Diaries, Brian Hastings discussed what Insomniac hoped to accomplish with the game’s story. Today’s dev video diary features TJ Fixman, who is the head writer at Insomniac. TJ does what any good writer does; he takes a rough concept or idea and breathes life [...]
Hello everyone! The PLAYSTATION Eye is beginning to hit store shelves. Be sure to check it out and download your free EyeCreate software on the PLAYSTATION Network. Sarah Stocker did a great job of summarizing all of the great technology and features included in the PLAYSTATION Eye last week. I’m here to help answer some [...]
+ Posted by Dylan Jobe
Warhawk Community … I swear there was supposed to be text with the headline above (for those who saw this post before 8pm PT). What I meant to say was … This afternoon, some of our US players were inadvertently able to download the v1.1 patch prior to its official, worldwide deployment. This problem has [...]
With the official release of Ratchet & Clank Future: Tools of Destruction imminent (and the unofficial release date already passed), we’ve got a series of developer video diaries we’d like to share with you. For our first entry, we focus on one Brian Hastings, who is the Chief Creative Officer at Insomniac Games. Brian contributed [...]
+ Posted by David Seymour
Hi everyone! I am pleased to announce that SOCOM Tactical Strike for PSP has gone gold! The game is done, and will be on shelves in North America on November 6th. This is Slant Six’s inaugural release, and the whole studio is very excited! This game has been two years of hard work, and we [...]
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As one of the programmers on Uncharted: Drake’s Fortune I’d like to give you some insight into the development process in creating the game’s characters. We are a very small team creating the enemies here at Naughty Dog. Therefore we needed to be smart about how we approach creating the characters and deciding where to [...]