Video of New Research Conducted with PlayStation Eye

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Most of you probably already know about the launch of the PlayStation Eye, and hopefully you’re as excited as we are here in PlayStation R&D. By the time products launch, our contribution is usually long past, but this time we wanted to join the fun. So we thought we’d give you an exclusive first glimpse at some of our new research that uses PS Eye.

We grabbed our lab camcorder and filmed some tech demos created by newcomer Anton Mikhailov (he’s the guy playing games in the videos). Anton has been using PS Eye to let users add their own content into games. So far, he’s focused on simple, familiar games (like lunar lander and tank battle) that he can code for PS3 in a day or so. These games are pretty old school, but they become amazingly fun again when you get to add your own content. And when the PS3 adds physics to your content, things become even more fun! (why does everyone keep mentioning Little Big Planet?)

Check out the videos. We filmed them without cuts so you could see how easy it is to add your own content.

Note that these are tech demos, not products. We just wanted to let you see one of our crazy ideas of how the PS Eye might be used in the future. Anton or I will be answering questions, so let us know what you think!

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329 Comments

6 Author Replies

  • btw is there any way to copy the videos created with the PSEYE to a pendrive?

  • @AndroniX

    They already showed that!!! Thats why I am asking for support for the EYE in the XMB.

    Watch the promo ad of the EYE TOY in the PSN. You will see what you are asking for =)

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  • and hopefully you’re as excited as we are here in PlayStation R&D.

    for making a perfectly good bit of hardware obsolete (eye toy) and making users cough out for ANOTHER BIT of hardware.

    i bet you love the sound of the greenbacks hitting your bank accounts.

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  • Again everyone, thanks for all the positive feedback and ideas. We have clearly heard your requests for this to be turned into a product.

    @Clinton514 (134): Simple yet mind-blowing is a good combo, neh?

    @Cameron (136): We try to write papers and give talks at conferences like Game Developer Conference and SIGGRAPH, but we wish we could do more of that:
    http://research.scea.com/research/research.html

    @Omen_20 (149): Way fun; look us up in 3!

    @Toadszter17 (181): We occasionally arrange to give talks at schools, but we don’t have a formal process. We accept invitations whenever schedules permit.

    @conman (207): Afraid we can’t discuss that level of detail at this point. Now maybe if your login had been fluffykitten….

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  • Looking at this video in this link: http://www.us.playstation.com/PS3/Accessories/SCPH-98047?EMC-HWSWNo&ATTR=PSU_Eyeofjudge_P001_PS3_DS8_001_Accessories_H

    I have to ask these questions…

    1) Would you be able to move around the XMB with the EYE?
    2) All those demos that show people moving a ball, or the aquarium, etc…

    Are those tech demos? Do they come with the EYE / EYE of Judgement? I mean, how can we get those…they look fun as hell.

  • Its a beautiful proof of concept.

    Already as it is now you could do two things with it.

    1. Add all together to a PSN download.

    Or 2.
    Include this to the arcade machines at HOME. So other people can join in or look at your creations while you play. (Want it, BAAD. :)

    You should dedicate a room in HOME for those machines. And then a big screen in the middle that change between different players screens.

  • @216: Those are games that Sony has been selling on the EU store for nearly a month already. I have no idea why they’re holding them hostage from us US Eye of Judgment/PS Eye owners. It’s retarded really.

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  • @afrosheen (218)

    Really? I have access to all of the PSN and I have not seen them.

    Or you mean retail stores? I live in Argentina so that would be hard =)

  • @220: Yes really. They have already been reviewed by a UK PS3 owner. You’ll find his videos here: http://youtube.com/kungfuruss

    SCEE: WTF, sell us these games in the States already. Today maybe?

  • @221

    You know I just got into the EU Store and there I found those games and a couple of trailers I have never seen.

    I believe there could be some licence issues but it is silly.

    I need to check all the stores every thursday I guess.

    PS. EU Store has the Demo of PES2008 =)

  • I’m with you Afrosheen, I hope we get some PSEye stuff :)

  • Yes there are 5 PS EYE games on the EU PS Store that are not out in the US.
    The game named Aqua Vita works on the PSP with Remote Play.

  • Hey guys whats wrong, a little late in the store update? Just kidding, just here staring at the store is all, seeing what improvements could be made, besides making it software.

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  • has anyone else network been acting weird on the Ps3? there isn’t a store update, none of the thumbnails come up in the Psn and when i load warhawk it turns the net off and when i exit it comes back on

  • yeah i noticed no thumbnails, and when i started the uncharted demo, it knocks me off the network!

  • yeah i had the same thing i wanted to play the uncharted demo and it kicked me of the network. and it’s slow as hell. the europa store is also acting up. whaaaassuup

  • i emailed them to let em know about the network problems, we’ll see if anyone reads it!

  • the store has been updated :D

  • http://research.scea.com/research/research.html

    Richard Marks I think people really underestimate the intellectual capacity of game designers

  • I can’t wait to see what kind of games you develop with this. If you somehow get a game out from this tech demo, make sure that there’s a record function of some sort, so that we can post these as videos to the PS Network somehow, so we can see the best creators!

    Awesome job!

  • It looks so much fun to work at R&D. I suppose this is the best job in the world. This is why I like Sony. No matter what it is you guys are developing, it always works! I want Tank Battle! Pretty please…
    Cheers guys keep it up!

  • Oh man that’s soo amazing and even one more reason to get a PS3. Scanning things in so easy that’s awesome and even use them for create games by your own or edit existing games…
    I can’t want till Xmas anymore I need the PS3 so bad…
    This will be the sweetest Christmas ever :-)

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  • Please put these kind of things on the Playstation Network for download please, if you do i will go buy like 10 PSeye’s just to keep this beautiful company thriving!!!

  • I wish I could watch PSblog videos on my PS3 “sighs the non PC owner”

  • Wow. So simple, but it looks like so much fun.

    Now, here’s my idea of how’d you implement this one way:

    Have multiple colored stickers (or some other tiny, colored and shaped visible marker). Each specific combo of shape and color represents a certain motion. Say you have a 2D drawing of a character. You put color+shape markers on his elbows, kness, shoulders, etc. (any joint or area of movement) to give the motion you want.

    Scanning it in could be of the character first, then of the character and the markers on him, so the areas the sticker covers up won’t be invisible or left out.

    This could be for anything, and you could extend it further, with more complex MotionMarkers. A triangles base is where the motion stops, and the point of it is where it closes, like say an elbow moving. The flat side of the triangle is facing the outside of the elbow, the pointy side, pointing in (at the body) is where the arm rotates at. so it moves like you would if you bent your arm up to your pecs from being in a straight, to the body, position.

    OR

    A gears game. where on screen, you have and start/object on one side, and a finish/objects destination on the other. You have to draw gears, chains, etc. to move the object. But you also have to add motion to the gears and chains you draw.

    OR

    You have a maze, going north, south, east, and west. You must send an object through the maze, to the end, where the objects destination is. To get through the maze, you must draw contraptions (physics enabled objects, like a see-saw, a spring board that can face up, left, and right, etc) to move your object to the end. But throughout each level, before you start, you are told to which contraptions you can use/draw, which expands as the levels progress and also get harder, so you’ll need to use each new contraption in each level.

    Whaddya think? You can contact me if the small chance you like my ideas. I do. lol. Tell me what you think gEyes

  • Guys- You’ve got some really cool tech there! :-)

    For a truly astounding example of “draw it and apply physics to it” check out this video of an MIT researcher using a SmartBoard to draw simple mechanical models and bring them to “life”

    http://www.youtube.com/watch?v=NZNTgglPbUA&eurl=

    Granted he’s using a SmartBoard to interact directly with the drawing and move the shapes around, but the concepts are similar to what you’re experimenting with.

    A key point (imho) is that the MIT program uses special symbols to represent properties of the object – an “x” anchors the object to the backround, a down arrow indicates gravity, curly lines indicate springs, etc.

    Really amazing stuff.

  • it would be nice if you can use the eye toy and build levels in Little Big Planet

  • I love these videos!

    There’s a game called Desktop Tower Defense, I think a version for the PS Eye would be really great fun! Maybe you want to check it out! (I don’t have anything to do with the authors, I just enjoy playing it.)

    http://www.handdrawngames.com/DesktopTD/Game.asp

  • @PS-Team: if you reply to a comment, please quote it! It’s hard to read with jumping forth and back in like 242 comments now…

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  • Any plans to have an public beta of this? Really amazed on what you guys did with the eye, this would be one hell of a party game. Surprised that the eye can mange something this complexed, and more surprised that you guys can code something like this.

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