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	<title>Comments on: PlayStation-edu</title>
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	<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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	<item>
		<title>By: cronqvist</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-73763</link>
		<dc:creator>cronqvist</dc:creator>
		<pubDate>Mon, 23 Jun 2008 21:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-73763</guid>
		<description><![CDATA[How are negotiations going to have Playstation-edu in Central America? I can&#039;t wait to get my hands on the Dev Kit.]]></description>
		<content:encoded><![CDATA[<p>How are negotiations going to have Playstation-edu in Central America? I can&#8217;t wait to get my hands on the Dev Kit.</p>
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	</item>
	<item>
		<title>By: greyfade</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-72453</link>
		<dc:creator>greyfade</dc:creator>
		<pubDate>Wed, 18 Jun 2008 19:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-72453</guid>
		<description><![CDATA[Mark Danks, Re: Indie games

Then what is the point of releasing a PS2 dev kit at all? It&#039;s great that college students get a chance to hack on a unique architecture, but what does this bring to the industry? How does this help development studios of any size when students are learning an aging platform that fewer studios are developing for to begin with?

This is *exactly* as if Sony announced they were funding a project to introduce students to the PDP-11 - decades after the architectural *design* has been abandoned. The PS2 has about as much in common with the PS3 as an old Irix workstation has with modern PCs. This move makes no sense to me.

And what of students who create something truly spectacular on their school&#039;s PS2 kit? They sure can&#039;t share it. They can&#039;t show the world what they&#039;ve accomplished. All they can hope for is that a studio recognizes their talent and hires them - to work on a *different* platform they know nothing about! And how often would that happen anyway?

Re: Linux

I love the fact that I can run Linux on my PS3 and develop for the cell processor. That was a good move, I think. But what of me? With no access to RSX, (or, really, any hardware-accelerated OpenGL interface) how can I prepare my engine for any non-trivial project?

I don&#039;t know if you&#039;ve paid any attention, but Mesa is unreasonably *slow* without driver help.

Re: XNA

Why doesn&#039;t Sony do something like this? Microsoft is probably making a killing by encouraging developers to create for and distribute on XBL. They&#039;re bringing in programmers by the truckload because they&#039;re actually *encouraging* it.

All Sony does is give indies the finger and tell them to go work for a studio. How can I create *my* games the way *I* want to if I have to go through a dim-witted publisher just to get *permission* to discuss the *possibility* of distributing my stuff? How does Sony risk anything if they allow people to actually develop and distribute games for the PS3?

Everything you&#039;ve said sounds like excuses and closed-minded drivel.]]></description>
		<content:encoded><![CDATA[<p>Mark Danks, Re: Indie games</p>
<p>Then what is the point of releasing a PS2 dev kit at all? It&#8217;s great that college students get a chance to hack on a unique architecture, but what does this bring to the industry? How does this help development studios of any size when students are learning an aging platform that fewer studios are developing for to begin with?</p>
<p>This is *exactly* as if Sony announced they were funding a project to introduce students to the PDP-11 &#8211; decades after the architectural *design* has been abandoned. The PS2 has about as much in common with the PS3 as an old Irix workstation has with modern PCs. This move makes no sense to me.</p>
<p>And what of students who create something truly spectacular on their school&#8217;s PS2 kit? They sure can&#8217;t share it. They can&#8217;t show the world what they&#8217;ve accomplished. All they can hope for is that a studio recognizes their talent and hires them &#8211; to work on a *different* platform they know nothing about! And how often would that happen anyway?</p>
<p>Re: Linux</p>
<p>I love the fact that I can run Linux on my PS3 and develop for the cell processor. That was a good move, I think. But what of me? With no access to RSX, (or, really, any hardware-accelerated OpenGL interface) how can I prepare my engine for any non-trivial project?</p>
<p>I don&#8217;t know if you&#8217;ve paid any attention, but Mesa is unreasonably *slow* without driver help.</p>
<p>Re: XNA</p>
<p>Why doesn&#8217;t Sony do something like this? Microsoft is probably making a killing by encouraging developers to create for and distribute on XBL. They&#8217;re bringing in programmers by the truckload because they&#8217;re actually *encouraging* it.</p>
<p>All Sony does is give indies the finger and tell them to go work for a studio. How can I create *my* games the way *I* want to if I have to go through a dim-witted publisher just to get *permission* to discuss the *possibility* of distributing my stuff? How does Sony risk anything if they allow people to actually develop and distribute games for the PS3?</p>
<p>Everything you&#8217;ve said sounds like excuses and closed-minded drivel.</p>
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	<item>
		<title>By: ntcctn2</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-71226</link>
		<dc:creator>ntcctn2</dc:creator>
		<pubDate>Fri, 13 Jun 2008 16:37:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-71226</guid>
		<description><![CDATA[Trying to get an answer.  I am new to PS3, and I was wondering if anyone can tell me what thiese updates are about and how to do it.  Getting messages that I need to update this and that, like latest on firmware of something, how do I do this, THANKS]]></description>
		<content:encoded><![CDATA[<p>Trying to get an answer.  I am new to PS3, and I was wondering if anyone can tell me what thiese updates are about and how to do it.  Getting messages that I need to update this and that, like latest on firmware of something, how do I do this, THANKS</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pip820</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-70800</link>
		<dc:creator>pip820</dc:creator>
		<pubDate>Wed, 11 Jun 2008 20:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-70800</guid>
		<description><![CDATA[It&#039;s  all about the Steam and Flare...


In Today&#039;s News:

&quot;There are ongoing discussions with Sony about what its decisions and strategies are, how they are going to go forward.

&quot;Certainly, we still see it as a viable format. But we&#039;re not developing too many games on it until we get some direction. They&#039;ve got to decide what they want to do with it, and come out clearly and say, &#039;this is our strategy, this is our process and this is how publishers can get behind it&#039;.&quot;

&quot;At the moment they are in no man&#039;s land[...&quot;

Read on:
http://www.gamesindustry.biz/articles/ubisoft-urges-sony-to-act-on-directionless-psp]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s  all about the Steam and Flare&#8230;</p>
<p>In Today&#8217;s News:</p>
<p>&#8220;There are ongoing discussions with Sony about what its decisions and strategies are, how they are going to go forward.</p>
<p>&#8220;Certainly, we still see it as a viable format. But we&#8217;re not developing too many games on it until we get some direction. They&#8217;ve got to decide what they want to do with it, and come out clearly and say, &#8216;this is our strategy, this is our process and this is how publishers can get behind it&#8217;.&#8221;</p>
<p>&#8220;At the moment they are in no man&#8217;s land[&#8230;&#8221;</p>
<p>Read on:<br />
<a href="http://www.gamesindustry.biz/articles/ubisoft-urges-sony-to-act-on-directionless-psp" rel="nofollow">http://www.gamesindustry.biz/articles/ubisoft-urges-sony-to-act-on-directionless-psp</a></p>
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	</item>
	<item>
		<title>By: EL_Raheem</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-70615</link>
		<dc:creator>EL_Raheem</dc:creator>
		<pubDate>Wed, 11 Jun 2008 14:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-70615</guid>
		<description><![CDATA[This is what I Think is going to happen.THE PS4 will be a wireless small box that steams PS4 games and connect to a wireless CELL NETWORK help power by IBM CELL MONSTER MACHINES like Folding at home  by it being a wireless network stream your PS4 games to your PSP just attaching something to it that contains 2 SPEs or this will be cheep because PS4 is only streaming connect to the PS3 ethernet and its a CELL MODEM FEB 2009 digi no MORE ANOLOG AIR WAVES THERE WILL BE A CELL SATELLITE just playing about satellite BUT IT CAN happen USA HAVE THE SOFTWARE JAPAN HAVE THE TECH]]></description>
		<content:encoded><![CDATA[<p>This is what I Think is going to happen.THE PS4 will be a wireless small box that steams PS4 games and connect to a wireless CELL NETWORK help power by IBM CELL MONSTER MACHINES like Folding at home  by it being a wireless network stream your PS4 games to your PSP just attaching something to it that contains 2 SPEs or this will be cheep because PS4 is only streaming connect to the PS3 ethernet and its a CELL MODEM FEB 2009 digi no MORE ANOLOG AIR WAVES THERE WILL BE A CELL SATELLITE just playing about satellite BUT IT CAN happen USA HAVE THE SOFTWARE JAPAN HAVE THE TECH</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EL_Raheem</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-70612</link>
		<dc:creator>EL_Raheem</dc:creator>
		<pubDate>Wed, 11 Jun 2008 14:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-70612</guid>
		<description><![CDATA[This is what I Think is going to happen. PS4 is going to be a wireless small box that steams PS4 games and the super IBM CELL MONSTER MACHINES is going to help with PS4 power like Folding at home AKA Cell NETWORK it will cheep but, no backwardscapability for PS4 just stream games at home or psp connect the PS3 ethernet to PS4 we have access to a wireless CELL NETWORK, or PS4 WILL BE THE CELL NETWORK and no new hardware but THE PS3]]></description>
		<content:encoded><![CDATA[<p>This is what I Think is going to happen. PS4 is going to be a wireless small box that steams PS4 games and the super IBM CELL MONSTER MACHINES is going to help with PS4 power like Folding at home AKA Cell NETWORK it will cheep but, no backwardscapability for PS4 just stream games at home or psp connect the PS3 ethernet to PS4 we have access to a wireless CELL NETWORK, or PS4 WILL BE THE CELL NETWORK and no new hardware but THE PS3</p>
]]></content:encoded>
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	<item>
		<title>By: supersnake</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-70506</link>
		<dc:creator>supersnake</dc:creator>
		<pubDate>Tue, 10 Jun 2008 23:45:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-70506</guid>
		<description><![CDATA[Hey, where in canada is Playstation Edu offered? Plus i have a question. I basically want to study 3D programming/Game design including undergoing a special FX designer course. Where in canada will that be possible?]]></description>
		<content:encoded><![CDATA[<p>Hey, where in canada is Playstation Edu offered? Plus i have a question. I basically want to study 3D programming/Game design including undergoing a special FX designer course. Where in canada will that be possible?</p>
]]></content:encoded>
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	<item>
		<title>By: pip820</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-70307</link>
		<dc:creator>pip820</dc:creator>
		<pubDate>Mon, 09 Jun 2008 21:38:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-70307</guid>
		<description><![CDATA[sorry lease remove my  comments on  
pip820  &#124;  June 9th, 2008 at 11:03 am


No idea why the post previous this &quot;request-for-deletion post&quot;  did not appear when I pressed  [Submit]


sorry for multiple posts]]></description>
		<content:encoded><![CDATA[<p>sorry lease remove my  comments on<br />
pip820  |  June 9th, 2008 at 11:03 am</p>
<p>No idea why the post previous this &#8220;request-for-deletion post&#8221;  did not appear when I pressed  [Submit]</p>
<p>sorry for multiple posts</p>
]]></content:encoded>
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	<item>
		<title>By: amenezes</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-70295</link>
		<dc:creator>amenezes</dc:creator>
		<pubDate>Mon, 09 Jun 2008 19:43:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-70295</guid>
		<description><![CDATA[Hi, Mark!

Here at Image Campus, we&#039;re very excited with the idea. Please, make sure we can meet during your next trip to Buenos Aires to discuss how could we engage in the program.]]></description>
		<content:encoded><![CDATA[<p>Hi, Mark!</p>
<p>Here at Image Campus, we&#8217;re very excited with the idea. Please, make sure we can meet during your next trip to Buenos Aires to discuss how could we engage in the program.</p>
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		<title>By: pip820</title>
		<link>http://blog.us.playstation.com/2008/06/06/playstation-edu/comment-page-2/#comment-70288</link>
		<dc:creator>pip820</dc:creator>
		<pubDate>Mon, 09 Jun 2008 18:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=569#comment-70288</guid>
		<description><![CDATA[I wonder why this blog  has  refused  to allow me to  Submit  my  opinion and response.


If  this blog is trying to  just  Filter in  positive and  &quot;nice&quot; comment  for  its  agenda.  Then definitely  I can see how  The company is in the condition that it is in.

Mark Danks  nice one.

I&#039;ll try another blog where  they&#039;ll accept  open-minded discussion.]]></description>
		<content:encoded><![CDATA[<p>I wonder why this blog  has  refused  to allow me to  Submit  my  opinion and response.</p>
<p>If  this blog is trying to  just  Filter in  positive and  &#8220;nice&#8221; comment  for  its  agenda.  Then definitely  I can see how  The company is in the condition that it is in.</p>
<p>Mark Danks  nice one.</p>
<p>I&#8217;ll try another blog where  they&#8217;ll accept  open-minded discussion.</p>
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