For our 3rd in our soooo-close-to-E3 interview series, meet Tsubasa Inaba, currently working on Siren: Blood Curse (did you download the free demo yesterday?). Having worked with Sony Computer Entertainment in Japan, he brings a different point of view; comparing E3 to TGS, talking about working with Team ICO, and what it was like behind the scenes when Final Fantasy VII came out. Here are the questions that *you* asked (and the Blog readers who asked them, in parentheses):
- If you could choose where E3 was hosted, where would it be? (Dubbedinenglish)
- Do you think huge trade events like E3 are going to last? (Jeigh)
- When did you know for sure that you belonged in the video game business? (Sindress)
- If you could re-make any previous-generation game for the PS3, which title would it be, and what would it be like? (KazeEternal)
- If you could say one thing to the fans of your game/series out there, what would it be? (Xanog)
Tsubasa Inaba is an International Software Development Producer at SCEA Santa Monica. He’s been a part of SCE for 11 years, and has worked on Dark Cloud, ICO, Gran Turismo 3 & 4, and Tourist Trophy to name a few.
Now that you know who he is and what he’s showing at E3 – what game-related questions do you want me ask Tsubasa next week? Tell me below.
Next interview (Monday): Rusty Buchert (Linger In Shadows)
1 st cool….. well this is good what sony does
Hi Jeff,
Please if you can get in touch with me.
Great interview!!
giving us to know game developers!!
I have to say it again, I’m loving these interviews. Hope we got some goods lined up for next week.
ah what a great game was ico thnx!! Tsubasa keep the good work cheers!!! Gran Turismo too Btw!!! :D
oh and for the Interviews Keep them Coming Love them all!!! :D
My question is, will there be a Dark Cloud 3? ;-]
Great interview. loving the demo man. how do you guys come up with ways to scare people consistently through out a game. Do you have like a scare them crazy team or something?
And wouldn’t the ultimate scare be one where you character has no health what so ever so if you get slashed, shot or whatever you just die?
i love the interviews and what Tsubasa said is true PSN and PSU members and members of the Blog would love to be able to have a direct link to the DEV’S who make are games and by talking with them they can know what we are thinking and what we want for the game out and the next kinda like what jeff is doing for us now thanks
Loving the interview. Are we going to hear more about Siren Blood: Curse? How many episodes are there and how often will they be released after the initial one launches?
Yes! Just the developer I’ve been waiting for! Why are you guys not releasing Siren: Blood Curse on Bluray disc in the US? I have enough space, but there are plenty of 40GB owners that do not have enough room to download all those episodes. Can you guys please reconsider and try and push a US Bluray release of the game as an option also?
By the way, I loved the demo, but would rather have the Bluray release of the game if possible.
Jeff,
I think you’re doing a great job with these videos. I’m excited to see what is unvailed next week. I’m sure these video have more footage to cover each of their projects when can we expect to see those?
PS. It was great to hear today that Mega Man 9 is coming to PSN. This is going to sell like crazy
I downloaded SIREN: Blood Curse and it was good and scary. It looked “grainy” though, is that part of the art style you guys are going for? I think it makes things harder to see so when the Shibito come out you get even more scared when they chase you.
ICO was a great game as well, I can’t wait to see what the team behind ICO comes out with for the PS3. Hopefully a prequel of Shadow of the Colossus.
Hi Jeff! These developer interviews are great! It’s one thing to have them on to speak about what they want to hype up right now, but it’s an entire world better to then let us post questions here that you will ask them for the next round. This kind of interactivity adds tremendous value to the ps.blog!
Questions and comments for Tsubasa –
1)Can you please give us much more detail on the episodic content releases? Will they be often and short episodes for a lower price point(similar to small, one song updates for Rock Band for example)? Or instead, will they be months apart and longer, more expensive episodes? As part of this same question, how long will the intitial PSN game purchase be?
2) I downloaded the demo yesterday and it left me wanting more! Bravo to your developers for finding a more interesting way to use the Dual Shock 3 rumble feature instead of just for battling and explosions. Using it to make you feel the closeness of the “Shibito” really brings you deeper into the experience of the game and heightens the sense of fear you experience.
3) Where can we learn more about the graphics engine used on the game? The character movement and facial features were some of the best I’ve seen.
4) Thanks for your time!
what did you mean by
“Tourist Trophy to name a few”?
He worked on Ico… *salute*
*coughshadowofthecolossus2cough*
Great interview.
He is so right about this blog. I really am beginning to think that Sony is listening to us.
The content on this blog is phenomenal. However, we need more interviews where the game creators themselves speak. I would like to thank Jeff and all of the contributors this week who have put together some varied and interesting interviews. I only hope that E3 provides the platform for more questions to be put to the creators of the games we play and love.
This blog is truly a thing to be cherished by all of us Sony gamers.
i hate scary games.
um jeff now this is not working why are you asking the same question over and over.
i want to know from this guy will there be a blu ray retail release for siren in the usa.if so how much will its cost us.
Question Jeff
will we see a PSN update on the Week of E3?
i mean i think last year they released a trailer almost everyday, i cant really remember though. And also will we also see a download to watch the whole E3 show?
You\’ll see *multiple* updates. We\’ll lay that out for you on Monday.