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Aug 25

Warhawk Operation: Fallen Star

Dylan Jobe's Avatar Posted by Dylan Jobe on Aug 25, 2008 // President, LightBox Interactive

So I’ve been dropping hints for a few months now on the blog and finally, at Leipzig Games Conference this week, we unveiled our third expansion for the Warhawk Universe — Operation: Fallen Star.

The sweet, sweet hotness that is the Icarus Mk.1 Rocket pack and once you’ve played it, you wonder how you ever played Warhawk without it!

Normally we announce stuff here in the States but we thought since Warhawk has a global player base, lets show it at Leipzig first this time.

Before I answer some of the questions that I’ve seen from the past couple of days, let me give you all a rundown of what’s included in Operation: Fallen Star.


There is an entirely new level – Tau Crater! It’s a smoky, forested island that features lots of vertical elements to give players tons of cools places to use the jetpack; huge trees that you can fly up into and land on their branches, an enormous recovery crane with lots of trusses and platforms to fly around, and of course, the name sake, a truly gargantuan capital ship wreckage smashed into the ground forming, you guessed it, Tau Crater.


The capital ship is fully traversable meaning you can use the jetpack or other aircraft to fly up to its various surfaces, pipes, and destroyed sections. Hop out, use them to recon the other bases, snipe, call-in a binoc strike, whatever.

Around the crater are salvage platforms that have been constructed and serve as some of the bases in the Tau Crater. There’s also a huge fiery hole in the middle of the wreckage that you can climb though as a troop to quickly cross from one side of the level to the other.


There are massive chunks of wreckage scattered around the level and the recovery efforts at these locations are bases as well.


In total there are 10 new layouts for Tau Crater and since the jetpack is a massive, game-changing addition to Warhawk, we included a crap-ton of bonus layouts for the original game too — there are 30 bonus layouts that add jetpacks into the Warhawk’s original content.


And yes, of course the jet pack can be used with both of the new free game modes that we released with the v1.4 Update. Jetpack Collector mode is awesome!

Now the jetpack itself is big departure from the way we normally do vehicles and this was very, very intentional. With each of our Booster-Packs, we specifically look for mechanic changing ways to freshen-up the game — and Operation: Fallen Star is no exception.

So here’s the run-down on the jetpack…


First off, the jetpacks are equipment that the salvage crews are using to work on the wreckage so the style of it is very much like the equipment you might see at a construction site. This is true for the Daedalus Rapid Assembly Device (D-RAD) as well. Think of it as a vending machine for jetpacks. One of our players on the Warhawk forums asked if it was like a “hot-dog-stand”…well, yes it kinda is :-)

You run up to the Daedalus and then press SQUARE to grab a jetpack off the rack, like you would to mount a vehicle or turret. The Daedalus then begins its automated construction process and makes a new jetpack for another player to grab. This construction period helps control the balance of the game so that not every single troop always has a jet pack.


Now to help protect against brutal base camping, we opted to not have the vending machine, err….the Daedalus be destructible. In some of our early play sessions, it just was too easy to ravage the other team if you could destroy the Daedalus.

The Warhawk forums also wondered if a jeep could drive the vending machine around, sorry, the answer is no. We spent a lot of time tuning the placement of each of the vending machines and towing them around the level would have introduced some pretty brutal exploits.


You can also mount other vehicles if you have a jetpack. So you and your team can coordinate fast strikes with the 4x4s and then all jump-jet out to make a flag run or scoop-up a team’s cores. If you have jetpack equipped, you are also allowed use it like an ejector seat and bail out of our Warhawk or Nemesis if you get into a dicey situation. Another great tactic is to use the Warhawk and run fly-by at the enemy base then have your buddy in the passenger slot bail out with the jetpack.


The controls for the jetpack are really easy too and operate the same as any other vehicle in the game so it should feel really natural to start using one.

R2 is the thrust button. Press it to engage the jets and your character will be carried higher and higher into the air. While you’re flying, use the analog sticks to move around. You can let off the thruster button to disengage the thrusters and your character will begin to drop towards the ground.

If you are flying around and you need to focus on combat and not thrust control, all you have to do is hold L2 and the jetpack will automatically emit enough thrust to maintain your current altitude. This way you can focus on raining death from above :-)

The jetpack also has a boost-dodge feature, similar to the afterburner for the aircraft. Simply double-tap R2 to engage the boost-dodge. The direction of the boost-dodge can be performed in any direction, backwards, forwards, side to side, even straight up depending on which direction you are pressing when you dodge.


Now this feature not only is a great way to get around the battlefield, but the “dodge” part of the boost-dodge is key for scrubbing missiles. There is only one missile in the game that can acquire a jetpack lock-on and that’s the troop missile launcher. So if you are up in the air and you see the missile warning pop-up on your screen, you better do a dodge, otherwise that missile is going to nail you! Now if you have a jetpack equipped but you are just running around on the ground, the missile launcher can’t get a lock on you…and this is another good way to help avoid getting hit.

Another question that our players wanted to know is if you can fly with the flag using a jetpack and the answer is yes. We took a lot of time to make sure all the traversal speeds were tuned just right and CTF and Collector mode are crazy fun with the Jetpack — hell, even just straight up deathmatch is way more fun!


So here are some of the details: Operation: Fallen Star is being released on August 28th worldwide and is $7.99 in the Playstation Store. We also worked with SONY to get a new bundle pack ready too. The new Booster Combo Pack includes all 3 of the expansions for only $15.99. That’s like getting all 3 Booster-Packs for the price of only 2!!! Quick — deploy the wacky waiving inflatable arm-flailing tube men!!!

As a reminder, keep you eyes out for our FREE v1.5 Update that goes LIVE on August 27th!

So that’s it for now — I’ll do my best today to answer comments cause I didn’t get to at all with my last post cause I was crazy busy traveling for meetings. So let ‘em rip!

Oh, and one last thing, Kudos to 3 people (topodisc, mattnz, cubehouse) who were able to breakdown my crazy color-swatch-HEX-string-mythology-reference!

Rock on,


//Add Your Own

384 Comments   58 Replies

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+ DTS MAN on August 26th, 2008 at 11:57 am said:

@53 and Dylan what about getting our home avatar’s faces on the warhawk characters when home goes live!!? This would be pretty damm sweet.



+ grimreapr on August 26th, 2008 at 12:07 pm said:

man i cant wait for the 27/28 its going to be awesome also dave can you check my stats they arent updating i have ranked up to wingman in my last 5 games i have played but it wont let me stay the rank everytime it still says i havent ranked up thanks alot my psn:grIMreaPR


+ grimreapr on August 26th, 2008 at 12:08 pm said:

sry about the other post i ment dyaln not dave


+ prowlingfox on August 26th, 2008 at 12:26 pm said:

Manic (135) said: “Hi Dylan,

First off thanks for this update on the jetpacks. It looks sweet! :D

Now my question is….most of us now have both the OD and BM booster and will now also have this pack, any chance at all we can get all the different vehicles, Dropship, APC and now Jetpacks on the same maps ?? Personally I think this would make an awesome game even better and I know that alot of us would love if if this would happen.

As always Rock on and keep up the great work!

PSN: manicscot007”


Fixuis (150) Said:

“Hey Dylan, this is truly a dream come true! Day 1 purchase for moi. Quick question :

Any chance of water based vehicles for this game anytime soon? Such as boats, battleships. Imagine this..Drive a boat from one base to the other..park the boat at the base of the flagbase and climb up there in knife mode, get the flag, jump down into the boat and try to get the hell outta there! that would be awesome!!

2) Also how about different times of day for all maps, night time play ?

Thanks and keep up the sweet sweet SWEET work!!”


Mr. Jobe, i definitely second these two ideas. I believe that water vehicles could definitely be a sweet addition.


+ gbh08 on August 26th, 2008 at 12:48 pm said:

well if u not gonna answer i refuse to buy anything your company makes untill you make the expansions in the uk compatable with my region 1 disc


+ FURIOUS144 on August 26th, 2008 at 1:07 pm said:

A few questions…

Are you aloud to use your Jetpack when you have the flag in CTF? If you can then are there limits?

Are you aloud to dismount the Jetpack when your on the ground?


+ prowlingfox on August 26th, 2008 at 1:25 pm said:

errrm….i just thought about this..if you eject from a warhawk, what happens to the warhawk? Do the thrusters keep going and does the plane spin out of control? cuz that would be awesome to see a warhawk spinning to the ground and exploding on impact…it should also count as a vehicle kill. you know like if you run over someone in a jeep/apc/tank.


+ Kedaro on August 26th, 2008 at 1:32 pm said:

exciting stuff Dylan, I’m looking forward to Warhawk becoming a whole new game again for only 7.99, So many groups are getting the expansion/content, and (free DLC in general) right lately, it’s easy for something cool to be swept under the carpet atm, I’m glad to see that isn’t the case with this, as fan response is surely compliment enough to your dedication, and warrants the small entry fee, hands down.


+ 3D3 on August 26th, 2008 at 2:57 pm said:

Please fix the ranking!


+ emille5 on August 25th, 2008 at 3:47 pm said:

I wish there could be certain servers for people that have all three of the booster packs. I would think that a battle with the dropship, APC, and jetpack would be awesome.


+ Theossie on August 25th, 2008 at 3:49 pm said:


That would be nice, but I think the only option for this may be to have a third plane..

Would be tight to be able to shoot at planes while they’re on your tail you…


+ CrimsonFox13 on August 25th, 2008 at 3:49 pm said:

Haha, Incognito is awesome. Dylan’s a funny guy, too. He doesn’t seem all uptight. Definitely my favorite develepor, evar.


+ nathan321456 on August 25th, 2008 at 3:51 pm said:



+ nathan321456 on August 25th, 2008 at 3:51 pm said:



+ shika.1983 on August 25th, 2008 at 3:55 pm said:

Thanks for replying to my post @ 58 Dylan

Shame about the buddy list but i’m sure you’ll get round to it.

(also shame about the badges as I wanted my WH grade APC badge) LOL

My PSN is shika1983.

I managed to get the badge the game keeps recommending me for (LG) after the third attempt but i’m still get recommended for a rank without getting it. (think it has something to do with me technically skipping the rank of major after the points change)

Can’t wait to play “duck hunt” LOL


+ whoelse on August 25th, 2008 at 4:04 pm said:

I hope you will read this:

Do I have to purchase the Booster packs to get the Platinum trophy?


+ talkbackgeek on August 25th, 2008 at 4:08 pm said:

Dylan Please Read! How can we help?

Hi Dylan, you said that future boosters and updates for Warhawk will be up to the people at Sony….so

1)How can we help? How can we make sure that there will be more updates and boosters coming our way? Buy Fallen Star? get our friends to buy it? Write letters? tell us.

2) We know incog’s next project isn’t the followup to this version of warhawk, so what is it? any hints or cryptic messages will be appreciated.

Love this game!


+ tyboogie on August 25th, 2008 at 4:09 pm said:

You now have a new customer for warhawk. Picked up a copy today. For the noobs or somebody with patience add me. Psn nyahbingi


+ DaLilBeezt_23_3 on August 25th, 2008 at 4:13 pm said:

WTF?! Damn this is so cool, but I just bought the Omega Dawn/Broken Mirror bundle last week, and my dad wouldn’t have let me bought it if it was $7.99 per pack!!(says it’s a waste of money 8 bucks for a single map…)

Isn’t there any way I can get that pack for a cheaper price?? Maybe wait till the next booster pack and HOPE it’s bundled with Fallen Star…?? In that case, please, Dylan, hurry up… I want this booster pack soooo badly…


+ L on August 25th, 2008 at 4:14 pm said:

Plz fix the ranking system!!! :(


+ skyshark67 on August 25th, 2008 at 4:18 pm said:


Oky here it goes….The ranking system in warhawk is screweing up for some people. Heres an example. I am supposed to be a command marshal…but i am still a major! I figured out what was wrong with it. I HAVE TO GET THE OLD POINT REQUIREMENTS TO RANK UP! I am thinking about re installing warhawk but that might erase my stats! PLZ RESPOND TO THIS!



+ AngelorD on August 25th, 2008 at 4:23 pm said:

If I snipe someone with a jet pack, but the bullet hits the jetpack, is it still a one hit kill?


+ Silvernige on August 25th, 2008 at 4:31 pm said:

Hey Dylan, Thanks for the reply but I’m still a tad confused.
In the requirement it state’s “host a Ranked dedicated Server for 4 hours straight” due to my ISP the most I can ever select is 4 players.
So the only server’s I can select is Player, Dedicated, player Clan and Dedicated Clan. Are you saying I only need to host a Dedicated server? I hope this makes sense.


+ an4564 on August 25th, 2008 at 4:36 pm said:

sweat i have to redownload warhawk for this

my PSN:An4564


+ Nintendohater17 on August 25th, 2008 at 4:40 pm said:

Hey Dylan, I was wondering, will there be a pack of just broken mirror and fallen star?


+ Rexram on August 25th, 2008 at 4:41 pm said:

It seems Dylan Jobe has stopped responding but I’d just like to put out the idea of remaking Warhawk (PSX) for Warhawk (PSN). The PSX version just feels so outdated and it’d be awesome if it was remade as a single player expansion to Warhawk (PSN).


+ -gOpAcKfAn- on August 25th, 2008 at 4:46 pm said:

Dylan,To better your understanding of the rank-up glitch.

With your last update you changed the points requirements for the major and above ranks well when you acquire the points and medal/badge/ribbon required it does not give you your rank and customizations on the in-game home page. After every game starts a message pops up and says you have ranked up to “major” and you recieve the symbol in-game but you still need to acquire the old rank req. for the ingame home page to update with your rank in top left corner, rank advancement date, and your customizations.

You can check my stats, Sergeant_Pack if you need to you them to understand the glitch better.

I hope this helped you :)

For example: My PSN:Sergeant_Pack


+ xenosagax112 on August 25th, 2008 at 4:49 pm said:

Dylan Jobe i got a Few Qs to ask …

1) why is there no story mode in WarHawk ?

2) where there be any new vehicles and weapons ? like new types of tanks and guns ?

3) can you guys make a few stages at night time ?

4) can we like fight on the waters say use warships or Subs .

i just picked up this game 2 days ago and i have to say i love this game its up with lost planet lol .


+ CJamesLI on August 25th, 2008 at 4:58 pm said:

Nothing I hate more then getting into a warhawk 1 second too late and having a lousy pilot. Jetpacks will eliminate this ty. BTW I am one of those lousy pilots. Good Work!!!!


+ sevenlives on August 25th, 2008 at 5:00 pm said:

Wow, really excited about this. When I first say warhawk, I thought it reminded me of an old favorite called Tribes…and now there’s jetpacks!? Niiiicee. Great job again, yet another instant buy for me! :)


+ depward on August 25th, 2008 at 5:04 pm said:

Dylan – you’re awesome for taking the time out to answer some questions. This is why I love Warhawk and I spend cash on the booster packs – I can tell you love your game and you guys put everything into it. And it’s truly one of the PS3’s premier multiplayer experiences.

Also, nice “nine bucks” image you found – hilarious stuff :)


+ kingfox on August 25th, 2008 at 5:24 pm said:

once again another great update but Bandwidth Donor trophy is very unfair for people in england as not all of us can host an 8 player game so we’ll never be able to get it

answer me or i’ll keep reposting it


+ Chaos_Bladez on August 25th, 2008 at 5:25 pm said:

Wow, that looks great, I just REALLY want a PSN card.
When that’s coming from me, that means A LOT! :D


+ go1dbacks on August 25th, 2008 at 5:29 pm said:

I just want to say great job with this game. It never gets old. Fallen Star looks AMAZING!! Cant wait. But I have a thing to ask for, fix the rank up problem that happens to Majors – Generals. These are the ranks that changed requirements in 1.4. Well it will tell you that you have been recommended for this rank every game. However when you go to your profile it will not give it to you. I check rank advancement and i have both the boxes checked off on Major. Yet no customizations or “Major” in my profile. So to get Major or any ranks higher you need to get the old requirements. This is happening to every Major and higher.


+ Stallone on August 25th, 2008 at 5:35 pm said:

I wonder what the PSN maintenance is for tomorrow…hmmm, can you say Life with PS much?


+ drew5150 on August 25th, 2008 at 5:36 pm said:

Hey Dylan,

I know you won’t answer this as myself and lots of others are at work when you post a blog but here goes anyway.

ok so new players can get the game for cheaper and the boosters for cheaper.

I’m ok with that.

Is there anyway you guys could set up a server or 2 for us hardcore players. where we could have a discussion thread in the forum about what game modes and layouts we would want. This would earn a lot of respect from some of the long time hawk players.

also is there anyway you could add selections to the new maps to play without the new vehicles. like we can choose which vehicles to put on old maps. this would only widen the playing options.

thanks for the new map.
keep up the good work.


+ NeoTechni on August 25th, 2008 at 5:40 pm said:

I bought the first update but not the second. Could you bundle the last 2 together for me?


+ ATALAVERA on August 25th, 2008 at 5:57 pm said:

Nice work guys!


+ Gkar of Narn on August 25th, 2008 at 5:58 pm said:

Dylan, thank you very much for the jetpacks!
You keep on making Warhawk better & better & loyal players such as myself truly appreciate your & Incognito’s efforts.

I have a few ideas for the next booster pack’s vehicles. I enjoy playing UT3 & it has 16 vehicles (including the hoverboard) that are absolutely a joy to play. I’m thinking that a new primarily defensive vehicle based upon the Paladin would be useful because it creates an energy shield that protects your troops when they’re advacing towards an objective. Once it gets inside the enemy base, you can clear out enemy troops around the Paladin by firing the shock cannon while the energy shield is activated.

The next vehicle would be a support vehicle based on the Nightshade that is cloaked so that it can move throughout the battlefield undetected until it fires its primary beam weapon. Also it deploys 4 different types of mines & other special items such as the EMP Mine, Spider Mine Trap, Stasis Field, & Energy Field.


+ maxerus on August 25th, 2008 at 6:00 pm said:

Vary cool!

Have you ever thought of servers with all the add on’s Dropship’s APC’s and Jetpacks. Ithink that would be TONs of fun but may be hard to balance.


+ Gkar of Narn on August 25th, 2008 at 6:04 pm said:

@234: Just like you, I also would like to see a new booster pack that adds aquatic combat such as ships & submarines. Also, the troop soldiers could be equipped with special underwater rifles, rebreathers, & dive propulsion vehicles.


+ maxerus on August 25th, 2008 at 6:05 pm said:


There are 2 requirements for each rank a EXP point requirement and a badge requirement.
I have a few friends that have 30k+ EXP but are still wingman lol!


+ DryvBy on August 25th, 2008 at 6:10 pm said:

Now Sony, I’m excited about this, really. I’m buying my cousin this game just so he can experience Trophies. So please, push for more Trophy patches. I’m passing GH4 on the PS3 just because of the Trophy issue.


+ mbsaeger on August 25th, 2008 at 6:13 pm said:

my PSN is: mbsaeger
can you please check my account?


+ snowglobe on August 25th, 2008 at 6:20 pm said:

@37/Dylan: I don’t have any problem with the server rotations per say, it’s the servers which are a little offputting as there are vast amount allocated to the ranks below Cmd Sergeant. That being said I’ll be honest and admit that I hate Destroyed Capitol. when I see that map is next up you can bet I’m on the menu screen about to quit and find a new server to play in. If there was one thing I would change about the rotations it would be to completely remove destroyed capitol because it always puts me off.

If I was able to make my own rotation with all boosters enabled it’d be as follows:

Archipelago: Acropolis Assault [FS]
Eucadia: Battle For Eucadia [OD]
Island Outpost: Island Battle [BM]
The Badlands: Desert Warfare [FS]
Archipelago: Acropolis Assault [OD]
Eucadia: Battle For Eucadia [BM]
Island Outpost: Island Battle [FS]
The Badlands: Desert Warfare [OD]
Archipelago: Acropolis Assault [BM]
Eucadia: Battle For Eucadia [FS]
Island Outpost: Island Battle [OD]
The Badlands: Desert Warfare [BM]
Tau Crater: Mission Critical [FS]
Omega Factory: Inversion [OD]
Vapourfield Glacier: Tundra Assault [BM]

the only problem with this is that you only get to play the exclusive booster maps once per rotation, and for some people they might not want to wait 6 hours to get round to them. none the less, the 5 original maps we got are still awesome and I’ve have no problem playing them multiple times.

In regards to the time/score settings I don’t see the need to change them at the moment, however I will note that I think 5 caps for CTF is too large and you rarely hit that score limit unless the other team are completely useless (or you’re playing with the dropship). I also enjoyed the 20 minute servers before they were changed back, as they made being based raped much more tolerable. for now I believe that 30 min should stay but there should be changes to the mechanics of the game when you’re in the base rape situation. The current method of “stick it out or quit” isn’t good enough.

These are some changes/additions I’d like to see for the game in general:

Decrease weapon/vehicle spawn times when you’re pinned down at your home base. 1 minute to far too long to wait for a rocket launcher when there are 6 warhawks raining down everything in their arsenal overhead

Implement an “extended play” feature in CTF. what this would do is add a certain amount of time to the game providing the capturable objective is within a certain distance of the scoring point. case in point: You’re running the flag home to your base on Eucadia, and you’re just crossing the bridge in front of the turrets. The timer is at 0:04 but the journey will take 0:10; the game would justify that based on your current distance from the target you would be able to score, and alot an extra time of say 1-2 minutes

Implement a friendly-objective distance notifier in Collections, which tells you how far away a team member is with an objective. Based on the amount of objectives you or they have it would give specific instructions and notify you of how many points you will gain by doing so. This would stop the 1-by-1 scoring which is constantly happening in the game, where nobody knows to drop their cores to increase the scoring by more than 1 point.

Remove flag auto-respawn in CTF. If your team is too lazy to go our and retrieve your flag you shouldn’t get it back. This also applies for when pilots use their warhawks to push jeeps into the water causing a suicide & auto flag respawn.

Display name of server when joining, and while pressing start button

Add a Recent Servers list in the Join Game section

phew…that’s all I guess. again, stressing the want/need for mutators. please please please…


+ warhawk 76548 on August 25th, 2008 at 6:33 pm said:

dylin i got a idea to make recon not as difficult when you spawn you get binocs but you cant use airstrike it says the ammo at zero


+ Voozi on August 25th, 2008 at 7:14 pm said:

Heya Dylan, is there any way to put Fallen Star & Broken Mirror in a bundle? Because I bought the first expansion when it first came out and yea was just wondering if it’d be possible if you could pull some strings over at Sony XD


+ skyshark67 on August 25th, 2008 at 7:20 pm said:


Oky here it goes….The ranking system in warhawk is screweing up for some people. Heres an example. I am supposed to be a command marshal…but i am still a major! I figured out what was wrong with it. I HAVE TO GET THE OLD POINT REQUIREMENTS TO RANK UP! I am thinking about re installing warhawk but that might erase my stats! PLZ RESPOND TO THIS!


+ gachzorge on August 25th, 2008 at 7:25 pm said:

i doubt you answer questions that are asked past like the 100s, but it’s worth the try.
i recommend having a check list for what more you need for a medal, like if you need 5000 air to air kills, it will say on the side that you already have 3000 for instance


+ sh1pwr3k on August 25th, 2008 at 7:34 pm said:

(whistles, noise makers and confetti commence!)

Incog delivers the best multiplayer experience to date! Ill keep playing if you keep updating ;D

Question though
Is it just me dylan or are the maps getting bigger with every update? Im not complaining but is it possible for warhawk to support dedicated 64 player servers?

I love the carnage but with some many vehicles constantly being updated with the already existing material it seems like we could get some new guys into the fray together for bigger warfare…anyway i love the games progress, ive been playing religously since 8/29/08 =D

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