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Warhawk Operation: Fallen Star

Dylan Jobe's Avatar + Posted by Dylan Jobe on Aug 25, 2008 // President, LightBox Interactive

So I’ve been dropping hints for a few months now on the blog and finally, at Leipzig Games Conference this week, we unveiled our third expansion for the Warhawk Universe — Operation: Fallen Star.

The sweet, sweet hotness that is the Icarus Mk.1 Rocket pack and once you’ve played it, you wonder how you ever played Warhawk without it!


Normally we announce stuff here in the States but we thought since Warhawk has a global player base, lets show it at Leipzig first this time.

Before I answer some of the questions that I’ve seen from the past couple of days, let me give you all a rundown of what’s included in Operation: Fallen Star.

FallenStar_11

There is an entirely new level – Tau Crater! It’s a smoky, forested island that features lots of vertical elements to give players tons of cools places to use the jetpack; huge trees that you can fly up into and land on their branches, an enormous recovery crane with lots of trusses and platforms to fly around, and of course, the name sake, a truly gargantuan capital ship wreckage smashed into the ground forming, you guessed it, Tau Crater.

FallenStar_03_SMALL

The capital ship is fully traversable meaning you can use the jetpack or other aircraft to fly up to its various surfaces, pipes, and destroyed sections. Hop out, use them to recon the other bases, snipe, call-in a binoc strike, whatever.

Around the crater are salvage platforms that have been constructed and serve as some of the bases in the Tau Crater. There’s also a huge fiery hole in the middle of the wreckage that you can climb though as a troop to quickly cross from one side of the level to the other.

FallenStar_05

There are massive chunks of wreckage scattered around the level and the recovery efforts at these locations are bases as well.

Tau_Map

In total there are 10 new layouts for Tau Crater and since the jetpack is a massive, game-changing addition to Warhawk, we included a crap-ton of bonus layouts for the original game too — there are 30 bonus layouts that add jetpacks into the Warhawk’s original content.

TC_Mission_CriticalTC_West_CoastTC_Tug_of_WarTC_Eastern_ShoreTC_Direct_AssaultTC_Crater_ClashTC_Heavy_LiftingTC_On_the_DeckTC_Holed_UpTC_Under_Fire

And yes, of course the jet pack can be used with both of the new free game modes that we released with the v1.4 Update. Jetpack Collector mode is awesome!

Now the jetpack itself is big departure from the way we normally do vehicles and this was very, very intentional. With each of our Booster-Packs, we specifically look for mechanic changing ways to freshen-up the game — and Operation: Fallen Star is no exception.

So here’s the run-down on the jetpack…

Icarus

First off, the jetpacks are equipment that the salvage crews are using to work on the wreckage so the style of it is very much like the equipment you might see at a construction site. This is true for the Daedalus Rapid Assembly Device (D-RAD) as well. Think of it as a vending machine for jetpacks. One of our players on the Warhawk forums asked if it was like a “hot-dog-stand”…well, yes it kinda is :-)

You run up to the Daedalus and then press SQUARE to grab a jetpack off the rack, like you would to mount a vehicle or turret. The Daedalus then begins its automated construction process and makes a new jetpack for another player to grab. This construction period helps control the balance of the game so that not every single troop always has a jet pack.

Daedalus

Now to help protect against brutal base camping, we opted to not have the vending machine, err….the Daedalus be destructible. In some of our early play sessions, it just was too easy to ravage the other team if you could destroy the Daedalus.

The Warhawk forums also wondered if a jeep could drive the vending machine around, sorry, the answer is no. We spent a lot of time tuning the placement of each of the vending machines and towing them around the level would have introduced some pretty brutal exploits.

FallenStar_04_SMALL

You can also mount other vehicles if you have a jetpack. So you and your team can coordinate fast strikes with the 4x4s and then all jump-jet out to make a flag run or scoop-up a team’s cores. If you have jetpack equipped, you are also allowed use it like an ejector seat and bail out of our Warhawk or Nemesis if you get into a dicey situation. Another great tactic is to use the Warhawk and run fly-by at the enemy base then have your buddy in the passenger slot bail out with the jetpack.

FallenStar_15_SMALL

The controls for the jetpack are really easy too and operate the same as any other vehicle in the game so it should feel really natural to start using one.

R2 is the thrust button. Press it to engage the jets and your character will be carried higher and higher into the air. While you’re flying, use the analog sticks to move around. You can let off the thruster button to disengage the thrusters and your character will begin to drop towards the ground.

If you are flying around and you need to focus on combat and not thrust control, all you have to do is hold L2 and the jetpack will automatically emit enough thrust to maintain your current altitude. This way you can focus on raining death from above :-)

The jetpack also has a boost-dodge feature, similar to the afterburner for the aircraft. Simply double-tap R2 to engage the boost-dodge. The direction of the boost-dodge can be performed in any direction, backwards, forwards, side to side, even straight up depending on which direction you are pressing when you dodge.

FallenStar_08_SMALL

Now this feature not only is a great way to get around the battlefield, but the “dodge” part of the boost-dodge is key for scrubbing missiles. There is only one missile in the game that can acquire a jetpack lock-on and that’s the troop missile launcher. So if you are up in the air and you see the missile warning pop-up on your screen, you better do a dodge, otherwise that missile is going to nail you! Now if you have a jetpack equipped but you are just running around on the ground, the missile launcher can’t get a lock on you…and this is another good way to help avoid getting hit.

Another question that our players wanted to know is if you can fly with the flag using a jetpack and the answer is yes. We took a lot of time to make sure all the traversal speeds were tuned just right and CTF and Collector mode are crazy fun with the Jetpack — hell, even just straight up deathmatch is way more fun!

FallenStar_02_SMALL

So here are some of the details: Operation: Fallen Star is being released on August 28th worldwide and is $7.99 in the Playstation Store. We also worked with SONY to get a new bundle pack ready too. The new Booster Combo Pack includes all 3 of the expansions for only $15.99. That’s like getting all 3 Booster-Packs for the price of only 2!!! Quick — deploy the wacky waiving inflatable arm-flailing tube men!!!

As a reminder, keep you eyes out for our FREE v1.5 Update that goes LIVE on August 27th!

So that’s it for now — I’ll do my best today to answer comments cause I didn’t get to at all with my last post cause I was crazy busy traveling for meetings. So let ‘em rip!

Oh, and one last thing, Kudos to 3 people (topodisc, mattnz, cubehouse) who were able to breakdown my crazy color-swatch-HEX-string-mythology-reference!

Rock on,

-dylan

//Add Your Own

384 Comments   58 Replies

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251

+ snowglobe on August 25th, 2008 at 6:20 pm said:

@37/Dylan: I don’t have any problem with the server rotations per say, it’s the servers which are a little offputting as there are vast amount allocated to the ranks below Cmd Sergeant. That being said I’ll be honest and admit that I hate Destroyed Capitol. when I see that map is next up you can bet I’m on the menu screen about to quit and find a new server to play in. If there was one thing I would change about the rotations it would be to completely remove destroyed capitol because it always puts me off.

If I was able to make my own rotation with all boosters enabled it’d be as follows:

Archipelago: Acropolis Assault [FS]
Eucadia: Battle For Eucadia [OD]
Island Outpost: Island Battle [BM]
The Badlands: Desert Warfare [FS]
Archipelago: Acropolis Assault [OD]
Eucadia: Battle For Eucadia [BM]
Island Outpost: Island Battle [FS]
The Badlands: Desert Warfare [OD]
Archipelago: Acropolis Assault [BM]
Eucadia: Battle For Eucadia [FS]
Island Outpost: Island Battle [OD]
The Badlands: Desert Warfare [BM]
Tau Crater: Mission Critical [FS]
Omega Factory: Inversion [OD]
Vapourfield Glacier: Tundra Assault [BM]

the only problem with this is that you only get to play the exclusive booster maps once per rotation, and for some people they might not want to wait 6 hours to get round to them. none the less, the 5 original maps we got are still awesome and I’ve have no problem playing them multiple times.

In regards to the time/score settings I don’t see the need to change them at the moment, however I will note that I think 5 caps for CTF is too large and you rarely hit that score limit unless the other team are completely useless (or you’re playing with the dropship). I also enjoyed the 20 minute servers before they were changed back, as they made being based raped much more tolerable. for now I believe that 30 min should stay but there should be changes to the mechanics of the game when you’re in the base rape situation. The current method of “stick it out or quit” isn’t good enough.

These are some changes/additions I’d like to see for the game in general:

Decrease weapon/vehicle spawn times when you’re pinned down at your home base. 1 minute to far too long to wait for a rocket launcher when there are 6 warhawks raining down everything in their arsenal overhead

Implement an “extended play” feature in CTF. what this would do is add a certain amount of time to the game providing the capturable objective is within a certain distance of the scoring point. case in point: You’re running the flag home to your base on Eucadia, and you’re just crossing the bridge in front of the turrets. The timer is at 0:04 but the journey will take 0:10; the game would justify that based on your current distance from the target you would be able to score, and alot an extra time of say 1-2 minutes

Implement a friendly-objective distance notifier in Collections, which tells you how far away a team member is with an objective. Based on the amount of objectives you or they have it would give specific instructions and notify you of how many points you will gain by doing so. This would stop the 1-by-1 scoring which is constantly happening in the game, where nobody knows to drop their cores to increase the scoring by more than 1 point.

Remove flag auto-respawn in CTF. If your team is too lazy to go our and retrieve your flag you shouldn’t get it back. This also applies for when pilots use their warhawks to push jeeps into the water causing a suicide & auto flag respawn.

Display name of server when joining, and while pressing start button

Add a Recent Servers list in the Join Game section

phew…that’s all I guess. again, stressing the want/need for mutators. please please please…


252

+ warhawk 76548 on August 25th, 2008 at 6:33 pm said:

dylin i got a idea to make recon not as difficult when you spawn you get binocs but you cant use airstrike it says the ammo at zero


253

+ Voozi on August 25th, 2008 at 7:14 pm said:

Heya Dylan, is there any way to put Fallen Star & Broken Mirror in a bundle? Because I bought the first expansion when it first came out and yea was just wondering if it’d be possible if you could pull some strings over at Sony XD


254

+ skyshark67 on August 25th, 2008 at 7:20 pm said:

DYLAN READ THIS IT IS IMPORTANT!!!!

Oky here it goes….The ranking system in warhawk is screweing up for some people. Heres an example. I am supposed to be a command marshal…but i am still a major! I figured out what was wrong with it. I HAVE TO GET THE OLD POINT REQUIREMENTS TO RANK UP! I am thinking about re installing warhawk but that might erase my stats! PLZ RESPOND TO THIS!
**********************MYPSN IS skyshark67**************** I AM A PROUD WARHAWK FAN! I HAVE PLAYED THE GAME FOR MORE THAN 400+ HOURS-AND I DONT REGRET IT PLZ FIX MY STATS MY PSN IS skyshark67 MY RANK WONT GO UP!
-skyshark67:)


255

+ gachzorge on August 25th, 2008 at 7:25 pm said:

i doubt you answer questions that are asked past like the 100s, but it’s worth the try.
i recommend having a check list for what more you need for a medal, like if you need 5000 air to air kills, it will say on the side that you already have 3000 for instance


256

+ sh1pwr3k on August 25th, 2008 at 7:34 pm said:

Firstly, HAPPY PRE-ONE YEAR ANNIVERSARY!!!!!
(whistles, noise makers and confetti commence!)

Incog delivers the best multiplayer experience to date! Ill keep playing if you keep updating ;D

Question though
Is it just me dylan or are the maps getting bigger with every update? Im not complaining but is it possible for warhawk to support dedicated 64 player servers?

I love the carnage but with some many vehicles constantly being updated with the already existing material it seems like we could get some new guys into the fray together for bigger warfare…anyway i love the games progress, ive been playing religously since 8/29/08 =D


257

+ XZUMER on August 25th, 2008 at 7:50 pm said:

Please bring back maximum 8 player Official CTF servers, especially Close Corridors. Thank you


258

+ Xclusion on August 25th, 2008 at 8:08 pm said:

Dylan I need help I booted up Warhawk today only to find that my stats had been erased. I know everyone is gonna say I stat padded but I’ve rarely even get into player ranked games usually staying in official ctf games. I was really looking forward to the update but now I don’t know if I’ll be buying. Please help me.


259

+ Horrorist on August 25th, 2008 at 8:23 pm said:

dylan i wrote you already about this but here go again,im sure you are aware of all the clan battle going on,im not in a clan but i think its unfair for a lot of player to see that all the *elite*player are in 2-3 clan,all major sport have a max they can put on the salary of the player,so one team dont have all the MVP

i think it should be the same for warhawk,since the max we can do a battle is 32,the max number player for a team should be 16,that way some of the *elite*player would have to go and create new clan,take under there wings new player,teach them how to improve and create more equal match when doing team battle,since warhawk is going bigger on the scene of GGL,GB or maybe MLG,putting a restriction on the number of player would be a good thing for warhawk

iv teach how to play to a lot of new player,and see there improvement,dividing the pool of *elite*player would only create more and more *elite*player


260

+ DaredemoWARI on August 25th, 2008 at 9:31 pm said:

thx for updating Dylan!
btw,I also have a ranking problem.
I expect to restore by v1.51.

PSN:DaredemoWARI


261

+ Y2Jay-C on August 25th, 2008 at 9:54 pm said:

Dylan, The rank up is broken with the new lowered points for the higher ranks. When you reach the amount it says you have ranked up to major etc but once you go to the main menu it doesn’t register and you don’t have any new paint or clothes to wear. can you fix this plz

Thanks


262

+ Hieu on August 25th, 2008 at 10:10 pm said:

I was wondering how to get “BANDIT ON 4×4″, all i need is that then i can move up several spots in rank, because i already have them.

wat must i do?


263

+ Blue-Angel777 on August 25th, 2008 at 10:49 pm said:

Hey DJ I got a 2 question for u.

Can u only use the jetpacks when capturing the flag or cores in FCTF?

And can u disable it inn player ranked servers?

cuz i know ppl will get pissed cuz ppl will be flying around in jetpacks caping flags i understand in FCTF ONLY though.

plz answer me i need to know :(


264

+ trillion625 on August 25th, 2008 at 11:06 pm said:

Hey will this fix the glitch with the ranks? Because I have enough points to be an Air Marshall and i also have the required medal but my profile says I’m a Captain, and when i join games the award thing pops up and says I’ve ranked up to Major but people see my rank as Air Marshall.


265

+ skull-face on August 25th, 2008 at 11:11 pm said:

man the Rocket-pack on
Warhawk look crazy hot yes yes.


266

+ skull-face on August 25th, 2008 at 11:32 pm said:

yes
Warhawk


267

+ TMoney9 on August 25th, 2008 at 11:53 pm said:

Hey Dylan my PS3 and Warhawk were stolen and i was wondering when i get Warhawk again will all my stats be there? I just bought a new PS3


268

+ REBELYELLv2.0 on August 26th, 2008 at 1:10 am said:

Dylan,
Look at all these post and the forum’s there’s a real epidemic with our rank’s
Every game i rankup to AirMarshall then to CMND Airmarshall but it never register’s every time i join a game it’ll rank me up but never once at main menu say congratulation’s youve increased in rank.

All we want to know is if you know what’s up if you have a fix for it in this update
because it’s not very nice ranking up and not getting your title or outfit’s.

So if you could reply to us with a fix & it’s not the rank award’s cause i have tick for award and amount of point’s.

-REBELYELL89


269

+ PS3Ownz360 on August 26th, 2008 at 1:45 am said:

HEY DLYAN,

PLEASE RESPOND!!!

IS THERE ANY CHANCE OF SOME PARACHUTES, THIS WOULD BE GREAT BECAUSE IF YOUR WARHAWK IS ABOUT TO EXPLOAD, THEN YOU COULD JUST EJECT, OF YOUR WARHAWK, PLEASE THINK ABOUT THIS IS THE NEXT UPDATE, OR MAYBE THIS 1! (DOUBT IT) xD


270

+ thaiboy on August 26th, 2008 at 1:46 am said:

Hey Dylan

I just wanted to say thanks very much to you and the guys at Ingonito for choosing my Splatter job Nemesis design, you made my entire year ;)

I’m looking very forward to the expansion and you guys rock.


271

+ KazeKage on August 26th, 2008 at 1:59 am said:

cool, i think i might grab the whole three :D


272

+ mikeyb4real on August 26th, 2008 at 2:20 am said:

Will the APC dome cause enemies using jetpacks to explode the same as Warhawks??

Can’t wait to get the booster.


273

+ Omegadrek on August 26th, 2008 at 3:29 am said:

Hello Dylan,

I just have 4 questions:

1:Do jetpacks work on fuel so there is only a certain time you can stay in the air with it?

2:In some pictures we can see some people flying with cores and flags with the jetpack equipped, is it possible to remove that function in some games?

3: Is it possible to lock on to a person flying with a jetpack like locking on to a Warhawk/Nemesis?

4:If you kill someone with a jetpack can you take his jetpack by taking his package?

Thank you for replying…


274

+ bRichstone on August 26th, 2008 at 3:41 am said:

Concerning the rankup-problems, me and all of my warhawk playing friends have that problem, too. We can’t rank up any more, although having acquired the necessary points and medals.

If you have some time, check my account: bRichstone
Thanks, and keep up the good work ;)


275

+ mikeyb4real on August 26th, 2008 at 4:12 am said:

@Omegadrek: I’m only replying to you because I doubt Dylan will check this far into the comments.
1. He said they have unlimted fuel.
2. All games with jetpacks have fly with flag and core abilities.
3. Only the hand held rockets (RPG) can lock onto the jetpack.
4. A dead person’s weapon pack will NOT contain the jet pack. The jetpack explodes and is destroyed when you are killed.


276

+ skyshark67 on August 26th, 2008 at 4:15 am said:

@MAXERUS

I have all the points and requirments and medals up to the rank of Lt. Colonel. Its just not ranking me up.


277

+ Vip3r on August 26th, 2008 at 4:30 am said:

How many of the Trophies will be retroactive? I spent a good time getting all the “5 Rifle kills in a round” etc badges so will they all be unlocked or do I have to get them all again?

Because if thats the case, forget it.

:(


278

+ skyshark67 on August 26th, 2008 at 4:32 am said:

I wish dylan would check my stats becuase i have the *not ranking up* problem to. I have everything i need to becom the rank of command marshal but im stuck at major.

PSN: skyshark67


279

+ Herby on August 26th, 2008 at 5:00 am said:

Awesome guys I can’t wait to try it out.


280

+ ModnarKing on August 26th, 2008 at 5:32 am said:

YOU GUYS FORGOT ABOUT THE RAN UP PROBLEM!!!DAMNIT!!! IT WAS ALL OVER THE FORUM!!!!!!


281

+ Gazlhope on August 26th, 2008 at 6:11 am said:

Seriously now, you guys are FLYING the flag for PS3…if all devs took so much time. care and attention on creating this brilliance the PS3 would be steaming ahead and rightfully so…

The fact that this is far away my most consisistently played game since its launch speaks for itself.

Bravo to you all.

Cannot wait to add this to omega and mirror packs

PS: FRICKIN JETPACKS??? FRICKIN BAILING OUT OF WARHAWKS BEFORE THEY EXPLODE?!?!?

Heroic.


282

+ deadpool7 on August 26th, 2008 at 6:28 am said:

Once again, THANK YOU to everyone on the team over at Incognito! You guys are really setting the bar high for online-only titles and DLC/patches.

Just two more days til Jetpacks!


283

+ LukaX23 on August 26th, 2008 at 6:29 am said:

Can’t wait for the update. Thanks Sony! :D


284

+ Conch_Bubby on August 26th, 2008 at 6:37 am said:

Hello Dylan,
Can I purchase the Broken Mirror and Fallen Star bundle? Didn’t realize that I could have purchase the OD & BM bundled when I purchase OD which would have made each booster pack considerably less.


285

+ 001 on August 26th, 2008 at 7:06 am said:

I’m soooo planting mines on the jetpack stations.


286

+ onecrazyleafsfan on August 26th, 2008 at 7:35 am said:

dylan just to let you know the ranks are not fixed yet ive got the points and the medals badges ect… for the rank of air marshel but im still a captain and every time i log on it says you have been recomended for rank of major and never does please fix this i beg you


287

+ zeke2040 on August 26th, 2008 at 7:57 am said:

this is not a bad addition to the game… alot of happy gamer’s… good work guys!


288

+ Foxx on August 26th, 2008 at 7:58 am said:

Hey Dylan,

This is in response to one of your earlier comments to another user about setting up new ‘ultimate’ server rotations that would include all maps with all respective booster packs.

As far as new game rules that I would like to see… I would absolutetly love to have 60 minute ranked matches and specifically CTF. I have some epic games in CTF that get cut short because of the 30 minutes but I would love to have the chance to join some servers that would allow for a full hour of Warhawk! Most of the people that I have talked to about this that play Warhawk have been all for it. Could call them “Endurance CTF” or something like that.

If you guys ever did add a sort of Ultimate server for all boosters and then added an Endurance server as well that would be icing on one of the most balanced and best multiplayer games I have ever played.

Thanks and keep up the great work!!! Can’t wait to see what you guys have in store for us next.


289

+ Rexram on August 26th, 2008 at 9:17 am said:

I’ve always wondered why we can’t eject from a plane via parachute. When will you make this happen?


290

+ chainsaw888 on August 26th, 2008 at 9:27 am said:

Awesome!
Wots the troop missile? The yellow 1?
And i’ve got the first expansion at the moment
Will there be any packs available where u can just download the second pack and the third pack?


291

+ Bekos on August 26th, 2008 at 9:35 am said:

Are there any plans to make it possible to use the vehicles from all 3 booster packs in 1 map?


292

+ Violater on August 26th, 2008 at 9:36 am said:

Dylan,
I am sure I asked this before, not sure if it was ever answered.
But would it be possible to get an opacity slider option on the toggled map that comes up when I hit select.??

Please


293

+ bungybounce on August 26th, 2008 at 9:41 am said:

hi great update dylan could u plz reply if ur not to busy :)

we should hav a big fight every year wen everyone who has warhawk can play in the same game with new vehicles like the big battleships and motorbikes with a side cart wer ucan shoot with a mini turret and the game wuld last for 24 hours and the best person wuld get a special medal and it wuld be passed on each year plz reply :)


294

+ gbh08 on August 26th, 2008 at 9:43 am said:

Hi, I live in england but have a American Warhawk disc will these expansion packs work yet or are they still region locked?

If they are still region locked could you please explain why? just iv noticed sony making a deal out of the region free gaming, yet its not quite how they made it sound if different region discs will work but not the expansions for said discs


295

+ skee360 on August 26th, 2008 at 9:50 am said:

Warhawk just keep getting better, fun game play it everyday.
Thank you for the continued support and updates.
And we will keep supporting you guys.


296

+ PS fanboy on August 26th, 2008 at 9:59 am said:

why is d psn down???!!!


297

+ ganez4life on August 26th, 2008 at 10:10 am said:

awryt dylan, i was wandering if you would be able to add a party system at any point like Cod4s one, it would be alot easier to get around with friends…

Also are use still working on alot more updates or is it coming to an end now?

and if we are expecting warhawk 2 im assuming you will have an amazing single player experiance with epic battles and an even better online experiance:D with a party system and loads more other new and cool stuff:P


298

+ launchpad04 on August 26th, 2008 at 10:29 am said:

Hey Dylan,
I’m sure your off this post by now… but if you get a chance can you tell me if a rocket launcher hit is a one shot kill against jet packs… just wondering…


299

+ fadet0black on August 26th, 2008 at 10:32 am said:

I can’t hold back my excitement …I think….I’m going to….EXPLODE!!!


300

+ shoeonmyfoot on August 26th, 2008 at 10:37 am said:

I want to play warhawk now! but the PSN is DOWN!!!!


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