Hey everyone, I’m Anand Agarwal, Product Manager for PlayStation Peripherals. Two weeks ago, we informed you about the Wireless Keypad for PS3, and today we want to tell you more about the official Bluetooth Headset for PS3 that we unveiled during SOCOM Media day.
This headset will be offered in one retail version of SOCOM: U.S. Navy SEALs Confrontation this October, as well as a standalone peripheral this fall. It features a prominent Mute button and a Charging Cradle. It will work with not only your PS3 but with Bluetooth enabled cell phones. But this is information that you already know about. Today we want to talk about some really cool features of this Headset that we have been working on behind the scenes. These features will be unlocked by the PS3 through a firmware update that is scheduled for this fall.
- The headset will feature “High-Quality (HQ) mode” with PS3. In this mode, the headset will take advantage of advanced voice technologies and noise cancellation techniques to provide clear and wideband voice input to the PS3. The HQ mode will ensure a much better voice chat quality on the PS3.
- HQ mode will also enable accurate speech recognition required to support or enhance ‘Voice Command’ and ‘Voice Animation’ features. Voice Command was originally used in SOCOM: U.S. Navy SEALs for PS2 to administer the AI-controlled teammates using the WHO, WHAT, and WHERE format (example: Bravo, Attack, Nav Point Zulu). Voice Animation refers to the in-game character mimicking you during voice chat. With HQ mode, these features can be enabled on a much larger vocabulary in select PS3 games.
- PS3 will display an in-game status indicator exclusively for this headset that will show the headset’s connection status, battery charge level, speaker volume level and microphone mute status.
- Tired of wearing the headset during a long multiplayer gaming session or is your headset battery running out of charge? Just dock the headset in the supplied charging cradle, and the headset will work as a desktop microphone while charging.
- Last but not least, the headset will automatically pair with the PS3 by connecting with a USB cable.
SCEA was one of the first companies to popularize VoIP technology within a console videogame through SOCOM: U.S. Navy SEALs for PS2. As you can see, we have made a great effort to expand on this legacy and develop the most compelling headset for the PS3 community. We are really excited to bring it to market this fall with the SOCOM: Confrontation bundle ($59.99 MSRP) and as a standalone peripheral ($49.99 MSRP).
When will be solved the actual problem between bluetooth headsets and certain games (Warhawk for example)..? Thanks.
“Tired of wearing the headset during a long multiplayer gaming session or is your headset battery running out of charge? Just dock the headset in the supplied charging cradle, and the headset will work as a desktop microphone while charging.”
holy god, thats a great feature.
I will be picking this up for sure! Great stuff guys! Keep up the great work on this blog. :b
Too bad this didn’t come with Warhawk:(. I’ll probably buy it anyways
The headset detailed provides a lot of promise. It looks like a great piece of technology! I cannot wait til SOCOM comes out so I can use this headset.
are there any plans to include this with ps3 bundles? it would make the psn alot stronger if everyone that bought a ps3 would have that headset included.
Awesome! Definitely going to get this. 1 question though, When docked is the microphone good enough to detect my voice across the room like my EYE? and Will the HQ mode work with other microphones, or is it strictly a feature in the Headset.
Yes, when docked the microphone will detect the voice from across the room just like the Eye. The same engineering team that developed the Eye also developed this headset. The HQ mode is exclusive to this Headset at least for the near future.