Inside the Killzone 2 Press Events

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When you read this, the first previews from the Killzone 2 press events held on November 4 and November 11 should be up. To give you an impression of what the events were like for the developers at Guerrilla, we caught up with Production Assistant Rudine Bijlsma, who organized the whole thing.

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“Even though we’d been looking forward to them for a long time, some of us were also a little stressed out over the press events, because we wanted them to be just right” Rudine says. “Thankfully, the whole thing went off without a hitch — due in no small part to the tremendous organizational efforts of Sony and the Guerrilla Games support department.”

In the weeks before the events, crates full of demo pods and promotional materials poured into the Guerrilla HQ in Amsterdam, where they quickly filled up the lobby (and nearly blocked off access to the vending machines). By the time November 4 rolled around, the halls and the stairwell had been completely covered in Helghast flags and motivational posters. “The Killzone 2 promotional materials were awesome,” Rudine says. “The studio took on an uncanny resemblance to a Helghast academy. It was almost scary.”

The events themselves started out with Managing Director Hermen Hulst giving a presentation of Killzone 2’s unique features. His speech was backed by gameplay footage showcasing some of the most explosive and beautiful firefights in the game. “It certainly seemed to make an impact on the attending journalists,” Rudine recalls. “If some had looked slightly jet-lagged when they walked in, they were all wide awake now.”

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Next came the studio tour. Some developers had to talk fast to explain all the different technical and artistic design choices within the allotted time. “[Development Director] Arjan [Brussee] managed to walk his guests through the entire G-buffer layout of the deferred rendering engine in under five minutes,” Rudine laughs. “I’m sure I saw some game journalists drop their pens and scramble for their voice recorders!”

Meanwhile, other developers used the interviews as an opportunity to provide their guests with a little hands-on experience. “[Sound Director] Mario [Lavin], for example, took a group of journalists into the sound booth with him,” Rudine recalls. “He taught them how the noise produced by cracking a walnut can be used to simulate the sound of a breaking skull.”

At the end of the tour, the journalists were offered to play the Killzone 2 single-player missions and multiplayer modes on demo pods. For the occasion, even the monumental garden house behind the Guerrilla studio – the oldest garden house in the city of Amsterdam – had been carefully converted into a demo room. “That actually proved to be more popular than we had anticipated,” Rudine admits. “By dinner time, we were still trying to pry some journalists away from the demo pods.”

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Overall though, the events were a success for the developers at Guerrilla. “Everyone really went the extra mile,” Rudine says. “People looked their best, the studio looked awesome, the demo code didn’t crash at inopportune moments – and to top it all off, we got to send the journalists home with a cool press kit containing playable preview code and a limited edition Killzone 2 concept art booklet.”

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72 Comments

  • I plan on playing this game they way I play Call of Duty 4 [ 30 hrs plus a week! ]

    It better be good. Any NEWS on a Limited Edition ?

  • @tirminyl – Gametrailers has 3 DEV interviews from the Killzone press event.

    Can’t wait! Sony better not drop the ball on getting the word out and hyping this game. I’d like to see a hollywood style TV spot like the Helgan trailer. There is enough beauty in this game from just the in game footage so please show it. Not artsy fartsy glimps of the gameplay splattered across some obscure wall and crying babies.

    As an older gamer, I’ve got 3 mid 30 aged friends who own a PS3 – All love COD4 and yet never heard of KZ2. After I let them play the beta or send them a trailer, their interest peaked.

    +1 for a Collector’s edition or some pre-order goodness! Febuary couldn’t come sooner!

  • Collector’s Edition Day One for me! Cannot wait!

  • This game is gonna rock and Iam looking forward to the release.
    The cry babys are whinning about the controls already. They cant “spray and pray” with the guns and its to realistic. I had the beta and I didnt have any problems killing fools.
    I have seen so many stupid comments from xbots. They must be really jealous. :)

  • why is sony teaseing us… i can’t wait for this game, i think when i get it.. i’m just going to look at it for hours, cause its so freakn beautiful..

  • I did not play the first one but definitely gonna play this one.

  • This game looks amazing. It seems to barrow a lot from TF2 in the classes, but has a much nicer look to it. I can’t wait to play it.

  • I know that good press is very important for a game, but It would be a great idea to get some of that promotional material into the hands of the fans through giveaways or contests, building both interest for the game and goodwill.

  • Too much of the game is being shown

  • Multi-player-frag-a-n00b’o’fregging-rama!! Does this game have a decent single-player campaign mode with a story?

  • i would be more than excited if i could buy some of the props from this event. id love a helgan flag to hang in my basement, or schools flagpole to hype the game. any thoughs about a giveaway contest

  • Both KZ2 and my 21st b-day come in february…Fun shall overcome!!! w00t!

  • This game is looking good, gotta say its is a must buy for me. Ive pretty much seen every video that is known to man about killzone 2, keep up the great work!!

  • What’s that you say, no roses for the honey on valentines day because you gotta to save for Kill Zone 2. Its going to be a bloody February.

    PS ID:stennex.
    GAP. member

  • I really hope that I get invited into the next phase of the Killzone beta.

  • Can’t wait for this one. Along with Uncharted 2 and Heavy Rain my most anticipated game :)

  • This game is looking to be one of the best in 2009

  • Pre-order bonus info please… I HOPE Amazon gets a killer Pre-order bonus (that’s where I like to get my games if you didn’t know). Also Collector’s addition info please while you’re at it.

  • @65 LMAO! there is no next phase of the beta…

  • how are you victor? i must start saying that im extremely impressed by killzone2 beta, the game is something special but victor would it be too much asking for a worldwide release? or at least make the US and EUROPA simultaneous releases , dont understand why sony keeps shooting themselves in the foot here, just take MGS4 as an example. i love the killzone2 beta man

  • I can’t wait to see the real thing in full action. The graphics and gameplay look grimey-ly awesome.

    The only thing i worry sabout is if will have online/offline split screen with lan link capabilities. It may not be a deciding factor for some to buy this great product but it is for me.

    And If not would there be any possibility of putting a 4-16 player lan link (4 PS3’s not 16) capabilities in a downloadable patch?

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