On Friday, I sat down with Flower creative director Jenova Chen of thatgamecompany to talk about his studio’s upcoming game for PS3 available on PSN February 12. As you’ll see, Jenova’s quite a talented and intelligent guy — a film student and first-generation graduate of USC’s video-game design program, you can tell just how passionate he is about games and the emotions they bring out.
Jenova provides some great insight into the basics of Flower, the concept of game genres (and if Flower is creating a new relaxing style of gaming) and the inspiration behind the game’s extraordinary beauty. Plus, he drops a few hints about custom soundtracks, a secret ending and more. Take a look…
omg this looks awesome :D
Flower looks absolutely beautiful! I cant wait so actually play it…
Can not wait to try this out! I love trying new types of content.
This looks like an amazing game, but i’m not sure if i’ll get it…
As for the video…what’s up with all the cuts? The coughing (it’s probably not his fault)? Chris didn’t seem too relaxed at the beginning either…
Yeah i’m critical, but the game does look amazing
Haha, yeah, Jenova was sick and coughing all over the place. Too hard to cut 50 coughs, so we just have to deal with some of it :-)