Killzone.com Live Q&A with Guerrilla Games

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Thanks for joining us for our first ever live chat!

Producer Seb Downie is standing by at Guerrilla Games in lovely Amsterdam to answer your questions on Killzone.com, Killzone 2, Belgian beers, and Glasgow Rangers.

Seb has been with the Killzone franchise since the beginning, serving as Lead tester on Killzone 1, Shellshock ‘Nam 67 and Killzone Liberation and then QA Manager on Killzone 2.

The chat will begin at noon Pacific/3pm Eastern/9pm CET. Please note that all comments will be moderated, so be please patient after entering a question.

UPDATE: Thanks to all that participated – and there were many thousands of you! Let us know what you thought, and we’ll try to do more of these.

Comments are closed.

275 Comments

14 Author Replies

  • Thanks to Seb and to Prof. PlayStation. We should do this live chat again soon.

  • chat went great. it would have been nice to have a note on the opening page saying that you need to login with your psn id to see/participate in the chat.

  • GOD WHY DO PEOPLE ASK ABOUT DLC THE GAME ISNT EVEN OUT YET OMG

  • Too short, not enough questions…

  • Although my comment system wasn’t working…? for some reason, it was still a good event.

    Thanks Jeff and Seb! Great event!

  • To bad non of my questions were anserd. :'(

  • Nice but jeff come on man you never show half of the comments!

    • If everything came through, you wouldn\’t have been able to read *anything*. You\’ve got to trust me on this. The screen was filled up with new questions/comments roughly every 2 seconds.

  • wow 110% fail

  • well this was probably the biggest waste of time ever…next time, jeff make sure the questions are worth asking..none of this ‘will you marry me BS’

    • Well from reading the comments – the people who seem to use the phrase \”waste of time\” are those whose questions didn\’t get through, and most of the rest of people are saying \”do it again.\”

      All we can do is try our best in the hour we had scheduled – and, of course, do it again.

  • This was great. Playstation blog should definitely do this again. Maybe Amy Hennig for Uncharted 2? Im a huge Uncharted Fan!!

  • Some good info but Jeff, You weren’t posting a lot of users comments. So I guess it was “too moderated” in a sense.

  • brilliant job jeff, hope we can see this happening on at least a biweekly basis with different devs, MLB 09 next?

  • I hope you guys do these live chats more often. It’s kinda tough to get a question asked, but it’s still a great way to interact.

  • horrible couldn’t ask quality questions and people were just typing rubbish spam-.-

  • i spent ONE hour posting a question, i even rephrase the question like 5 time to make it short, it didn’t even appear in the dang thing…. geeezzz….

    • Because of the amount of questions coming in, it was impossible to even *read* all of them in the hour. We pulled the best stuff we could find from what was on screen at any given time, but chances are your question wasn\’t even seen (seriously, the screen refreshed every 2 seconds or so).

      So don\’t take offense, it\’s not personal, and thanks for trying.

  • I had a problem with my questions showing up in the chat and it was probably due to high traffic and the moderation.

    When one of my comments finally did show up it wasn’t even a carefully premeditated question, just a response to an answer with a lot of praise. :'(

  • it would be cool if we had a video or voice Q&A rather then a chat room type, i think it would go by faster and more questions will be answered

  • Too much traffic on the site,thus all questions could not be answered.

  • @141: If they can’t answer all the questions they can at least cut out the retarded ones.

  • Worked well, very interesting chat. Sad to see none of my questions got through though.

  • lol seeing all the comments posted about people complaining their comments weren’t posted was funny, and torgo had the best questions

  • That was awesome… can’t wait til this game comes out. Sony ROCKS for letting us have developer chats like this. GG rocks for partaking.

  • That didn’t go too bad, but I think you guys should look into using a new system.

  • Hey Jeff, thanks for getting this event set up it was awesome. Hope to see more of these in future with other devs n stuff. I’m assuming this chat is the outcome of the survey you recently held so thanks for listening to us and acting on that aspect so quickly.

    As for the chat I think it went very well, i’m not even going to try and suggest on how to improve what questions are posed to the people taking part as I’m sure ther are waaayyyyy too many to even read all of them and you have to pick out interesting ones.

    Thanks again and really hope to see these kinds of thing in future on a somewhat regular basis and not just for epic scale releases like Killzone 2.

  • best hour i’ve wasted while i was supposed to be working:)

  • That was great Jeff, and I would like to see more of these live chats. Thank you.

  • It was good Jeff but I think it requires more than an hour(like seb said “he was just getting started”)

  • “Seb Downie, Guerrilla Games: Only for multiplayer via the XMB. In Single player the music is designed to match the action so it would be hard for us to mix up your favourite boyband.”

    I have a suggestion for this.. How about making in-game music for single player an available option for those who complete the single player at least once? I feel it should be the players choice (at least the second time around) to play they’re own music while shooting up some Helagast.

  • Will there be any DLC in the near future? KIllzone:Liberation expanded the single player with an extra chapter and I think it would be awesome if Killzone2 did the same

  • i never got my question answered=(

    it was that ifin killzone 2 i could host a private match restricted to invites(clan memebrs) and add bots to 1 faction. i wanted to know so i could make clan practices in a controlled enviornment

  • That was a massive waste of time for me. Everyone kept asking questions that have already been answered. Next time please ask Seb if we can find the answer already on the Playstation Forums. Many useful un-answered question’s went to waste. Disappointing really.

  • I just can’t hardly believe how hard that failed. I really appreciate Seb coming in and answering questions and for Jeff taking time to host it, but none of my questions ever made it through and the only comment that made it was, “thanks seb” after I sent it the 5th time. I’m stunned the beer question made it through along with the marriage question and yet my questions about the Cell processor programming and trying to find a Helghan alphabet key were ignored.

  • Love the comment: “get back to work now…” Next time, could it be possible to show it like at 5 or 6 p.m. pst?

  • That was honestly spamtastic more than anything else
    But thanks for the time Seb, hopefully next time this dude who’s moderation this or whatever knows what he’s doing and puts out more intelligent questions. Asking about sEB being married or Helghan females WAS lame.

  • Nonetheless, I did find out some really awe-inspiring new info. Custom soundtracks in online multiplayer!? OH HELL YEAH! Time to update the music on my PS3. RAMMSTEIN ANYONE!? The perfect band to compliment my Helghast sniper!

  • OMG my question didn’t get answered,atleast on Legacyofassassins.com they do :)

  • Don’t fool urself that was a ****’n mess w/ more then half of us not getting ?’s in yet… suck up, beer or info ppl r too lazy to look up got answered…

    …Oh well was a nice thought guess it’s back to the Killzone.com

  • dang it, i missed it!!!! hope it was great for all who participated. wish i coulda been part of it. still i can’t wait for KZ2. only 1 week and 2 days baby.

    cheers,
    Lh

  • Wow wish I knew this was a Myspace/Facebook Q&A chat, I would have skipped it and save me an hour of stupidty.

    Seriously, how often do we get the chance to ask real question to Devs of games? And when we do you all ask stupid question that have nothing to do with the game.

    What kind of beer do you like?
    Will you marry me?
    What’s you favorite Baseball team?

    WTH!? This isn’t myspace he is here to answer questions about a game not personal life stuff.

    Not a single question about Coop, DLC, Advertisements, etc…

  • @Jakel. Rammstiens awesome =D

  • you guys should have got Marks wife to screen all the comments

  • @ 194

    EXACTLY!!!

  • Feedback:
    It would be nice if next time you disable feature in the chat to post, and we just read those questions you get to choose and the dev’s answers.
    Moreover, some little instructions would be nice, like “we will answer those questions posted below in the comments section”
    what’s more, that way we get to see our questions in which order are answered.
    Thanks again for the experience, good luck!

  • looks like it’s 189 now

  • We have the whole Q&A Session posted on our website:

    http://this-is-gaming.com/?p=1275

    Cheers for your time PS Blog and Seb Downie.

  • That was filled with useless comments for the most part but I like this idea and hope it continues. Can we get one with Fumito Ueda.

  • My questions

    There will be a lot of DLC coming i presume but will it be only like new maps or you will add new modes and such?

    Killzone 2 is release on friday, why it is not like other games, shipping tuesday and stores get them wednesday? the wait is tough to handle lol XD

    What was the budget of this game? (not sure if you can answer that lol)

    i hope he will come back and answer some questions :)

  • oh i forgot to ask.. from who were the blue comments?

  • Will there be an option to turn off HUD, Friendly fire always on and no radar in mp?

    Will you support the mp part with more maps, more characters, new weapons and features.

    If your in a squad, does your squadmates always spawn near you?

    Can everybody on your team hear you if your in a squad (Bad company screwed this up big time)?

    How does squads communcation between squads?

  • That was pretty cool. Thanks Jeff.

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