Day 3 of GDC, so here comes our 3rd developer interview from God of War III As it stands, nobody is better at God of War III than Todd Papy. When SCEA Santa Monica first showed the game to the gaming press last month, Todd was behind the controls (and he only died once). In this interview, Todd Papy talks about how to craft the pacing of God of War III, “tanks” and “helicopters” in the game, and just what the heck *is* a Design Director?
How badly do you want to be one of these playtesters?
I’ll be a playtester anyday!
I need my GOW fix asap, although all 3 previous games had a March release I am willing to for-go the whole March thing and settle for anything soon!
God of War 3 = BEST GAME EVER!
I’d rather be someone working in the same building as Eric Lempel so I can bug him everyday to add:
Universal Inviting
Voice Messaging
In-game Voice Chat
Adding a mail symbol somewhere
Putting friend request on top
notification sound for user sign on and message sent.
Hey jeff when can we see some actual gameplay?
Please so some gameplay, i can wait to see this game in action. I have played both god of war games and I am sure this one is going to be amazing, but please give us something to see.
So are these interviews going to reveal anything?
Oh and please don’t put tanks or helicopters in God of War WTF? This is supposed to be Greek Mythology. Maybe i’m misunderstanding…
Did you watch the video?