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	<title>Comments on: Comet Crash Hits PSN Tomorrow!</title>
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	<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: Rushy</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-210488</link>
		<dc:creator>Rushy</dc:creator>
		<pubDate>Fri, 24 Apr 2009 12:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-210488</guid>
		<description><![CDATA[So when should we expect an EU release?]]></description>
		<content:encoded><![CDATA[<p>So when should we expect an EU release?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nexex</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-208677</link>
		<dc:creator>nexex</dc:creator>
		<pubDate>Tue, 21 Apr 2009 16:19:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-208677</guid>
		<description><![CDATA[Why does Comet Crash not put your progress &amp; settings in the saved games folder?  It would be nice to be able to transfer them to a different Playstation.]]></description>
		<content:encoded><![CDATA[<p>Why does Comet Crash not put your progress &amp; settings in the saved games folder?  It would be nice to be able to transfer them to a different Playstation.</p>
]]></content:encoded>
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	<item>
		<title>By: MGS4Mike</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-204310</link>
		<dc:creator>MGS4Mike</dc:creator>
		<pubDate>Thu, 09 Apr 2009 23:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-204310</guid>
		<description><![CDATA[Hey John, this game is the kind of game ive been looking for! It looks so much fun and is something i will play very often, problem is i live in europe :( Any hint of a release date here? How long could language localisation take?
Anyways great game and im buying it as soon as it hits europe]]></description>
		<content:encoded><![CDATA[<p>Hey John, this game is the kind of game ive been looking for! It looks so much fun and is something i will play very often, problem is i live in europe :( Any hint of a release date here? How long could language localisation take?<br />
Anyways great game and im buying it as soon as it hits europe</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Bates</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-356266</link>
		<dc:creator>John Bates</dc:creator>
		<pubDate>Sun, 05 Apr 2009 01:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-356266</guid>
		<description><![CDATA[Hit the XMB button, head over to the music column, and play a track or playlist. The BGM music volume is also controlled via XMB (not by the game) - to change it, go to the top of the music column where your song is playing, hit x, choose the volume icon and change it.

If you get an error when trying to play a track, you may have to re-encode to a supported format for BGM.]]></description>
		<content:encoded><![CDATA[<p>Hit the XMB button, head over to the music column, and play a track or playlist. The BGM music volume is also controlled via XMB (not by the game) &#8211; to change it, go to the top of the music column where your song is playing, hit x, choose the volume icon and change it.</p>
<p>If you get an error when trying to play a track, you may have to re-encode to a supported format for BGM.</p>
]]></content:encoded>
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	<item>
		<title>By: Rendrik</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-201093</link>
		<dc:creator>Rendrik</dc:creator>
		<pubDate>Sun, 05 Apr 2009 01:18:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-201093</guid>
		<description><![CDATA[For the life of me, I cannot figure out how to do the custom in game music. There&#039;s no mention of it in the options, just to raise / lower music and sfx volume.]]></description>
		<content:encoded><![CDATA[<p>For the life of me, I cannot figure out how to do the custom in game music. There&#8217;s no mention of it in the options, just to raise / lower music and sfx volume.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Bates</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-356265</link>
		<dc:creator>John Bates</dc:creator>
		<pubDate>Sat, 04 Apr 2009 20:39:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-356265</guid>
		<description><![CDATA[In fact, there are many exploits by design. Part of the fun is figuring out all the tricks to improve your time! There are many different kinds of levels though, and there\&#039;s no single exploit to beat them all. Except of course, up-down-up-down-a-b-start, which beats all levels with a time of 1 second.

I think the player you mentioned was playing co-op. For 2 and 3 player co-op, you have the advantage of coordinated attacks for a more powerful punch. A skilled single player can sometimes do the same thing by collapsing paths while attacking to double or triple up. Still, 1, 2 and 3 player modes have separate scoreboards to keep it fair.]]></description>
		<content:encoded><![CDATA[<p>In fact, there are many exploits by design. Part of the fun is figuring out all the tricks to improve your time! There are many different kinds of levels though, and there\&#8217;s no single exploit to beat them all. Except of course, up-down-up-down-a-b-start, which beats all levels with a time of 1 second.</p>
<p>I think the player you mentioned was playing co-op. For 2 and 3 player co-op, you have the advantage of coordinated attacks for a more powerful punch. A skilled single player can sometimes do the same thing by collapsing paths while attacking to double or triple up. Still, 1, 2 and 3 player modes have separate scoreboards to keep it fair.</p>
]]></content:encoded>
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	<item>
		<title>By: Her5hell</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-201009</link>
		<dc:creator>Her5hell</dc:creator>
		<pubDate>Sat, 04 Apr 2009 19:14:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-201009</guid>
		<description><![CDATA[I think there is already an exploit... Not to question a gamers abilities... Im almost through the game and rank in the top 20. Theres a player called &#039;Abagaga&#039; who is in #1 spot and on most levels wins in 1 minute. I beleive there&#039;s a way to trick the AI....]]></description>
		<content:encoded><![CDATA[<p>I think there is already an exploit&#8230; Not to question a gamers abilities&#8230; Im almost through the game and rank in the top 20. Theres a player called &#8216;Abagaga&#8217; who is in #1 spot and on most levels wins in 1 minute. I beleive there&#8217;s a way to trick the AI&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: John Bates</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-356256</link>
		<dc:creator>John Bates</dc:creator>
		<pubDate>Sat, 04 Apr 2009 01:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-356256</guid>
		<description><![CDATA[Woah, having a combined local + online battle would be awesome. 2 players on one console, 2 on another... great idea!]]></description>
		<content:encoded><![CDATA[<p>Woah, having a combined local + online battle would be awesome. 2 players on one console, 2 on another&#8230; great idea!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Her5hell</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-200844</link>
		<dc:creator>Her5hell</dc:creator>
		<pubDate>Sat, 04 Apr 2009 01:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-200844</guid>
		<description><![CDATA[Downloaded the game yesterday for my birthday and it was a great present for myself! Congrats on a good job with a fun game. I know things can be tough on newly emerging small developers, but please keep online multiplayer an option for the future and map editor. Can&#039;t imagine how many times my friends and I wished we could play Pixel Junk monsters online and attack people. This game comes so close. There&#039;s just something very fun about having a buddy with you on the couch, one plays offense and one plays defense, and you go online to wreak havoc. Please keep the users in mind. Love the game!]]></description>
		<content:encoded><![CDATA[<p>Downloaded the game yesterday for my birthday and it was a great present for myself! Congrats on a good job with a fun game. I know things can be tough on newly emerging small developers, but please keep online multiplayer an option for the future and map editor. Can&#8217;t imagine how many times my friends and I wished we could play Pixel Junk monsters online and attack people. This game comes so close. There&#8217;s just something very fun about having a buddy with you on the couch, one plays offense and one plays defense, and you go online to wreak havoc. Please keep the users in mind. Love the game!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Bates</title>
		<link>http://blog.us.playstation.com/2009/04/01/comet-crash-hits-psn-tomorrow/comment-page-2/#comment-356245</link>
		<dc:creator>John Bates</dc:creator>
		<pubDate>Fri, 03 Apr 2009 23:55:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8472#comment-356245</guid>
		<description><![CDATA[Thanks for the feedback! Online multiplayer is on our todo list.. For now, polish your skills!]]></description>
		<content:encoded><![CDATA[<p>Thanks for the feedback! Online multiplayer is on our todo list.. For now, polish your skills!</p>
]]></content:encoded>
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