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	<title>Comments on: FLOCK! Arrives on PSN on April 9!</title>
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	<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: trini333dad</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201838</link>
		<dc:creator>trini333dad</dc:creator>
		<pubDate>Tue, 07 Apr 2009 18:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201838</guid>
		<description><![CDATA[This game looks interesting, i may have to pic it up. Offline co-op?

off topic: Is street fighter IV ever going to have game launching. It was a great addition to RE5.]]></description>
		<content:encoded><![CDATA[<p>This game looks interesting, i may have to pic it up. Offline co-op?</p>
<p>off topic: Is street fighter IV ever going to have game launching. It was a great addition to RE5.</p>
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		<title>By: AdamMadman</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201662</link>
		<dc:creator>AdamMadman</dc:creator>
		<pubDate>Mon, 06 Apr 2009 22:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201662</guid>
		<description><![CDATA[&quot;Brian Allgeier (creative director - Insomniac) even stated that the trophy system wasn’t as simple to implement in the time frame they had while developing Quest for Booty.&quot;

Trophies were never promised for ToD or QfB...something Capcom should have tried before they realized their inept team couldn&#039;t implement them, even though they are dead simple. It has been proven time and time again that Achievements and Trophies lead to higher sales...putting in the extra effort to back patch a game for them will ONLY help in the end. Unless of course you&#039;ve already euchred yourself with ridiculously high prices and a torrent of lies like Capcom has seen to habitualize.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Brian Allgeier (creative director &#8211; Insomniac) even stated that the trophy system wasn’t as simple to implement in the time frame they had while developing Quest for Booty.&#8221;</p>
<p>Trophies were never promised for ToD or QfB&#8230;something Capcom should have tried before they realized their inept team couldn&#8217;t implement them, even though they are dead simple. It has been proven time and time again that Achievements and Trophies lead to higher sales&#8230;putting in the extra effort to back patch a game for them will ONLY help in the end. Unless of course you&#8217;ve already euchred yourself with ridiculously high prices and a torrent of lies like Capcom has seen to habitualize.</p>
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		<title>By: ky181</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201543</link>
		<dc:creator>ky181</dc:creator>
		<pubDate>Mon, 06 Apr 2009 19:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201543</guid>
		<description><![CDATA[this game better not be 15 dollars on major nelson they have it for 1200 points which is a rip off capcom]]></description>
		<content:encoded><![CDATA[<p>this game better not be 15 dollars on major nelson they have it for 1200 points which is a rip off capcom</p>
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		<title>By: jsluyter</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201541</link>
		<dc:creator>jsluyter</dc:creator>
		<pubDate>Mon, 06 Apr 2009 19:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201541</guid>
		<description><![CDATA[Did we hit number 200 yet? hee hee]]></description>
		<content:encoded><![CDATA[<p>Did we hit number 200 yet? hee hee</p>
]]></content:encoded>
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		<title>By: acerazer1</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201454</link>
		<dc:creator>acerazer1</dc:creator>
		<pubDate>Mon, 06 Apr 2009 17:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201454</guid>
		<description><![CDATA[I agree with everything SarshelYam said; you said what I was trying to say much better than I.]]></description>
		<content:encoded><![CDATA[<p>I agree with everything SarshelYam said; you said what I was trying to say much better than I.</p>
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		<title>By: SarshelYam</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201412</link>
		<dc:creator>SarshelYam</dc:creator>
		<pubDate>Mon, 06 Apr 2009 16:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201412</guid>
		<description><![CDATA[I don&#039;t know, I don&#039;t see what the big deal is anyhow.  The Trophy system is great for games that support it but it doesn&#039;t make the game any better in my eyes.  I just wish I could go into a single PSBlog entry without similar users hijacking the topic and derailing an otherwise good read for their &quot;GREATER GOOD&#039;.  Blog entries with GREAT community support by representatives such as John are few and far between.  I&#039;m pretty certain he comes here because he wants to and enjoys the interaction with the fans.  I also think there&#039;s no way he can make everyone happy and, AdamMadman, I think it&#039;s about time to realize you&#039;re one of those he&#039;ll never please.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t know, I don&#8217;t see what the big deal is anyhow.  The Trophy system is great for games that support it but it doesn&#8217;t make the game any better in my eyes.  I just wish I could go into a single PSBlog entry without similar users hijacking the topic and derailing an otherwise good read for their &#8220;GREATER GOOD&#8217;.  Blog entries with GREAT community support by representatives such as John are few and far between.  I&#8217;m pretty certain he comes here because he wants to and enjoys the interaction with the fans.  I also think there&#8217;s no way he can make everyone happy and, AdamMadman, I think it&#8217;s about time to realize you&#8217;re one of those he&#8217;ll never please.</p>
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		<title>By: SarshelYam</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201411</link>
		<dc:creator>SarshelYam</dc:creator>
		<pubDate>Mon, 06 Apr 2009 16:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201411</guid>
		<description><![CDATA[AdamMadman would have you believe he&#039;s such an expert on the subject and would also love to justify his stance of harassing John, but the bottom line is he&#039;s spewing a bunch of nonsense to &quot;support&quot; his overly aggressive &quot;tact&quot; with John.  To that, I have to say, John did a stand up job keeping within the confines of his professionalism.

Brian Allgeier (creative director - Insomniac) even stated that the trophy system wasn&#039;t as simple to implement in the time frame they had while developing Quest for Booty.

As for your comment Onna76...EXACTLY!  They said, going forward, the Trophy system is a simple inclusion that requires little to know additional dev time.  Moving backwards, however, not only requires dev time on a shipped title for patch purposes, but also thins a team that could be working on current projects.]]></description>
		<content:encoded><![CDATA[<p>AdamMadman would have you believe he&#8217;s such an expert on the subject and would also love to justify his stance of harassing John, but the bottom line is he&#8217;s spewing a bunch of nonsense to &#8220;support&#8221; his overly aggressive &#8220;tact&#8221; with John.  To that, I have to say, John did a stand up job keeping within the confines of his professionalism.</p>
<p>Brian Allgeier (creative director &#8211; Insomniac) even stated that the trophy system wasn&#8217;t as simple to implement in the time frame they had while developing Quest for Booty.</p>
<p>As for your comment Onna76&#8230;EXACTLY!  They said, going forward, the Trophy system is a simple inclusion that requires little to know additional dev time.  Moving backwards, however, not only requires dev time on a shipped title for patch purposes, but also thins a team that could be working on current projects.</p>
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		<title>By: Onna76_NL</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201399</link>
		<dc:creator>Onna76_NL</dc:creator>
		<pubDate>Mon, 06 Apr 2009 16:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201399</guid>
		<description><![CDATA[If trophies were so easy to implement as Insomniac claims, then why didn&#039;t they just help the people with their numerous requests to &quot;simply&quot; add trophies to R&amp;C ToD and QFB, hmmm?]]></description>
		<content:encoded><![CDATA[<p>If trophies were so easy to implement as Insomniac claims, then why didn&#8217;t they just help the people with their numerous requests to &#8220;simply&#8221; add trophies to R&amp;C ToD and QFB, hmmm?</p>
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		<title>By: katsuo7171</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201384</link>
		<dc:creator>katsuo7171</dc:creator>
		<pubDate>Mon, 06 Apr 2009 13:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201384</guid>
		<description><![CDATA[lol John&#039;s a great guy the #1 dev(wait you&#039;re a dev right) to have the best interaction with consumers. I wish I could add you but your list is probably full. 

Come on Sony put like 500 friend list slots in the next FW update. lol.]]></description>
		<content:encoded><![CDATA[<p>lol John&#8217;s a great guy the #1 dev(wait you&#8217;re a dev right) to have the best interaction with consumers. I wish I could add you but your list is probably full. </p>
<p>Come on Sony put like 500 friend list slots in the next FW update. lol.</p>
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		<title>By: AdamMadman</title>
		<link>http://blog.us.playstation.com/2009/04/02/flock-arrives-on-psn-on-april-9/comment-page-24/#comment-201378</link>
		<dc:creator>AdamMadman</dc:creator>
		<pubDate>Mon, 06 Apr 2009 12:29:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=8583#comment-201378</guid>
		<description><![CDATA[1) Insomniac has said repeatedly trophies are easy as hell to implement. Check some of the old R2 blog posts. 

2) Uncharted 2 is not built on the same code as Uncharted 1. This has also been said numerous times. The reason they said trophies were easy for them is because they has the medals and points system in place when the game shipped, which meant trophies were &quot;like turning on a switch&quot;. 

3) Yes it is worth pestering him every time. If he wants to be an active part of the community, then the minimum requirement to do so is to be honest. Otherwise, he&#039;s just another corporate head who gives vague answers and is just as dishonest with the world as his CEO&#039;s. Its about keeping people honest in a time and place where dishonesty seems to be running amok.]]></description>
		<content:encoded><![CDATA[<p>1) Insomniac has said repeatedly trophies are easy as hell to implement. Check some of the old R2 blog posts. </p>
<p>2) Uncharted 2 is not built on the same code as Uncharted 1. This has also been said numerous times. The reason they said trophies were easy for them is because they has the medals and points system in place when the game shipped, which meant trophies were &#8220;like turning on a switch&#8221;. </p>
<p>3) Yes it is worth pestering him every time. If he wants to be an active part of the community, then the minimum requirement to do so is to be honest. Otherwise, he&#8217;s just another corporate head who gives vague answers and is just as dishonest with the world as his CEO&#8217;s. Its about keeping people honest in a time and place where dishonesty seems to be running amok.</p>
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