By now you’ve probably seen the Killzone 2 TV commercial, called “Bullet,” which uses the advanced in-game engine of Killzone 2 and the PLAYSTATION 3 to bring the game’s incredible detail to life. For anyone who hasn’t seen the commercial, you can view it here.
As I hinted in my previous blog post, we want you to get a glimpse of the technology behind the game with a playable version of the commercial, codenamed: “Killzone in 4-D.” I’m happy to announce that as of the PlayStation Store update today, you will be able to go to PSN and download the interactive demo officially titled “Behind the Bullet.” This demo will provide an inside look at the making of the commercial, enabling you to take control and slow down the action, move the camera axis and pivot, hear audio commentary from multiple selectable sources such as the art director or technical director at Guerrilla Games, and utilize a variety of buffers and filters to see how every single frame of the commercial was created using the game engine technology. As you will see, everything is directly rendered on a PS3 without the need for additional tweaking or touching up. Simply put: “what you see is what you get.”
Once again, I would like to congratulate Guerrilla for developing not only one of the most visually stunning games ever, but one of the best gameplay experiences to date. The team is excited over this opportunity to show how the art and technology for a project of this magnitude comes together. We hope you enjoy interacting with the demo and thank you again from all of us at PlayStation for making Killzone 2 such a great success.