With the release of inFAMOUS just a couple weeks away, it’s high time that we get your questions answered. In this first segment (you had a *lot* of questions), Sucker Punch co-Founder/Lead Programmer Bruce Oberg takes on reader queries about the Karma system, melee attacks, and the unusual spelling of “inFAMOUS.”
Stay tuned for part two tomorrow, and for those of you who’ve gotten hands-on time with the demo, what do you think?
Jeff………. Where’s my demo code?????
when is gonna be the demo available for the public????
crap man… this game looks better and better every time I see it. I was hoping to save some money by NOT buying it day one, but damn… Too awesome.
Awesome interview too!
Will try out the demo as soon as it’ll hit the PSN stores, but I don’t think it’ll be my kinda game. Too much action based.
The demo is alot of fun to play. There are still a few bugs and alot of pop in, but I cannot remeber the last time I had so much fun with a demo.
will the game be long 10 hours or more
Closer to 30 hours, give or take.