Clearly, you’re excited about inFAMOUS. The reaction to yesterday’s Sucker Punch Q&A has been quite good, and there’s more where that came from. In today’s interview, Sucker Punch co-founder and Development Director Chris Zimmerman talks game length, amount of missions, and why you should bother to explore the living city they’ve created.
If, even after two days of Q&As, you *still* have questions about inFAMOUS… that’s OK. We’re working on setting up a time for the devs at Sucker Punch to join us for a live chat. Stay tuned for details.
“Will there be a pregame demo out soon like week before release and when?”
The demo hits PSN on the 21st – next Thursday.
Wait rated T for teen?
I remember seeing the rating as M. Plus there was a good amount of language in the demo. Am I missing something? Did they just change it?
BUY INFAMOUS!!!111!!!>:|
I was LOL’ing when the guy kept leaning over and reading your card. Another good interview Jeff, keep em comin.
I’ve already pre-ordered infamous so i’m guaranteed my copy. haha
Already pe-ordered the special edition! Looking foreward to this game SO badly…
But yeah, probably am gonna try and complete this as good and later as evil, just to experience the difference…but which to start off with!?
I preordered this game i cant wait for the 26th.
hey jeff, we (arsenal) are not playing the worst football of our lives. Its because silvestre cant defend to save his life. We haven’t been able to defend since gallas was injured. Oh, and on topic, Infamous looks amazing, ive preordered from play.com and i get a beta code as a bonus.
In the decade I\’ve been supporting the team, I can\’t remember a worse 4-match stretch of football. Can you?