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	<title>Comments on: Noby Noby Boy Version 1.1</title>
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	<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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	<item>
		<title>By: yaboiRmani</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-225762</link>
		<dc:creator>yaboiRmani</dc:creator>
		<pubDate>Mon, 01 Jun 2009 20:46:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-225762</guid>
		<description><![CDATA[can sum 1 gameshare this game with me i ahve warhawk socom and almost evry lbp add ons also have sf 2 amk2 and more plz share with i go 1st im not a scammer swear to god]]></description>
		<content:encoded><![CDATA[<p>can sum 1 gameshare this game with me i ahve warhawk socom and almost evry lbp add ons also have sf 2 amk2 and more plz share with i go 1st im not a scammer swear to god</p>
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	<item>
		<title>By: righello</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-222243</link>
		<dc:creator>righello</dc:creator>
		<pubDate>Sun, 24 May 2009 11:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-222243</guid>
		<description><![CDATA[Congratulations! We are on MARS!]]></description>
		<content:encoded><![CDATA[<p>Congratulations! We are on MARS!</p>
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	<item>
		<title>By: Kirkpad</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-221788</link>
		<dc:creator>Kirkpad</dc:creator>
		<pubDate>Fri, 22 May 2009 03:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-221788</guid>
		<description><![CDATA[Definitely can&#039;t wait for the Katamari Tribute.  I didn&#039;t know about SYNCROBOY, and I thought I knew everything about NOBY.]]></description>
		<content:encoded><![CDATA[<p>Definitely can&#8217;t wait for the Katamari Tribute.  I didn&#8217;t know about SYNCROBOY, and I thought I knew everything about NOBY.</p>
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	<item>
		<title>By: mixenitup</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-221626</link>
		<dc:creator>mixenitup</dc:creator>
		<pubDate>Thu, 21 May 2009 23:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-221626</guid>
		<description><![CDATA[seems like they may have fixed the autogrow trick as mine stops after so long.  maybe its just me moving the stick slightly.  I wanted to test it before I Rubberband&#039;ed up my controller]]></description>
		<content:encoded><![CDATA[<p>seems like they may have fixed the autogrow trick as mine stops after so long.  maybe its just me moving the stick slightly.  I wanted to test it before I Rubberband&#8217;ed up my controller</p>
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		<title>By: Dehshizknight</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-221401</link>
		<dc:creator>Dehshizknight</dc:creator>
		<pubDate>Thu, 21 May 2009 19:56:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-221401</guid>
		<description><![CDATA[Sweet! I just bought this game a few days ago and I&#039;m loving it! Still in the middle of getting those Trophies, though. Will any future update add any more? :p]]></description>
		<content:encoded><![CDATA[<p>Sweet! I just bought this game a few days ago and I&#8217;m loving it! Still in the middle of getting those Trophies, though. Will any future update add any more? :p</p>
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	<item>
		<title>By: gnoah0</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-221316</link>
		<dc:creator>gnoah0</dc:creator>
		<pubDate>Thu, 21 May 2009 16:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-221316</guid>
		<description><![CDATA[(continuation)
Once I was comfortable that I could contribute to the game without worrying I wasn&#039;t getting enough length to progress I think I would be happier playing the game as an end unto itself. Fiesta week has been good for this, but   even if every week is fiesta week we still have a long way to go.]]></description>
		<content:encoded><![CDATA[<p>(continuation)<br />
Once I was comfortable that I could contribute to the game without worrying I wasn&#8217;t getting enough length to progress I think I would be happier playing the game as an end unto itself. Fiesta week has been good for this, but   even if every week is fiesta week we still have a long way to go.</p>
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		<title>By: gnoah0</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-221315</link>
		<dc:creator>gnoah0</dc:creator>
		<pubDate>Thu, 21 May 2009 16:38:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-221315</guid>
		<description><![CDATA[I *love* noby noby boy. However right now I think most of the dedicated players are playing it for the wrong reasons(including me).

Right now I typically leave my playstation on 24/7 to get the most length possible. My desire for continued success of the game makes it hard to enjoy for the reasons that (I think) you intended. Instead of using it as a game to relax I&#039;m using it as a screensaver to get to Mars. Although I do get certain satisfaction from getting ~2 million a night. 

What I would really like is the ability to program my boy. Then I could leave him to do funny things(or *watch* him do funny things) and gain length. Users could also share boy programs with other people. Think of programming a Train Train Boy(the biggest longest boy possible, giving everyone on the level a ride) or an Eaty Eaty Boy that tried to eat or shove off everything on the world. 

One other thing I would like to know is how much a single session of boys uses the system. Would it be possible to run multiple boy sessions in parallel? I would love the ability to save my favorite worlds and go back to them. Or leave a boy running around in that world and go back to him and see what he&#039;s done. (continued)]]></description>
		<content:encoded><![CDATA[<p>I *love* noby noby boy. However right now I think most of the dedicated players are playing it for the wrong reasons(including me).</p>
<p>Right now I typically leave my playstation on 24/7 to get the most length possible. My desire for continued success of the game makes it hard to enjoy for the reasons that (I think) you intended. Instead of using it as a game to relax I&#8217;m using it as a screensaver to get to Mars. Although I do get certain satisfaction from getting ~2 million a night. </p>
<p>What I would really like is the ability to program my boy. Then I could leave him to do funny things(or *watch* him do funny things) and gain length. Users could also share boy programs with other people. Think of programming a Train Train Boy(the biggest longest boy possible, giving everyone on the level a ride) or an Eaty Eaty Boy that tried to eat or shove off everything on the world. </p>
<p>One other thing I would like to know is how much a single session of boys uses the system. Would it be possible to run multiple boy sessions in parallel? I would love the ability to save my favorite worlds and go back to them. Or leave a boy running around in that world and go back to him and see what he&#8217;s done. (continued)</p>
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	<item>
		<title>By: Othello500</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-221258</link>
		<dc:creator>Othello500</dc:creator>
		<pubDate>Thu, 21 May 2009 14:28:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-221258</guid>
		<description><![CDATA[I love you and the work you put out. Please write us again sometime! You seem like such a good guy.]]></description>
		<content:encoded><![CDATA[<p>I love you and the work you put out. Please write us again sometime! You seem like such a good guy.</p>
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		<title>By: Thrill_Kill</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-221209</link>
		<dc:creator>Thrill_Kill</dc:creator>
		<pubDate>Thu, 21 May 2009 09:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-221209</guid>
		<description><![CDATA[I don&#039;t care much for this game and I am still pissed off that Namco gave us this instead of Beautiful Katamari. What a slap in the face after our support for them all these years.

Thankfully they are giving us Katamari Forever soon to make up for the huge mistake. I bought Noby Noby Boy just to show the creator of Katamari Damashi that I respect his artistic ideas for new games. I just really wish it was Beautiful Katamari that we got instead. :(

I still can&#039;t understand why on earth they didn&#039;t even give us a port of Beautiful Katamari? They know we would have bought it.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t care much for this game and I am still pissed off that Namco gave us this instead of Beautiful Katamari. What a slap in the face after our support for them all these years.</p>
<p>Thankfully they are giving us Katamari Forever soon to make up for the huge mistake. I bought Noby Noby Boy just to show the creator of Katamari Damashi that I respect his artistic ideas for new games. I just really wish it was Beautiful Katamari that we got instead. :(</p>
<p>I still can&#8217;t understand why on earth they didn&#8217;t even give us a port of Beautiful Katamari? They know we would have bought it.</p>
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	<item>
		<title>By: rotothirteen</title>
		<link>http://blog.us.playstation.com/2009/05/20/noby-noby-boy-version-11/comment-page-2/#comment-221204</link>
		<dc:creator>rotothirteen</dc:creator>
		<pubDate>Thu, 21 May 2009 06:35:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10432#comment-221204</guid>
		<description><![CDATA[HawkEyes1:

1) If by &quot;in-game music&quot; you mean &quot;custom soundtracks,&quot; that&#039;s up to the developer because Microsoft owns a patent for the way they do it. Noby Noby Boy supports custom soundtracks.

2) The music in Noby Noby boy fits the game perfectly anyway.

3) Go away.]]></description>
		<content:encoded><![CDATA[<p>HawkEyes1:</p>
<p>1) If by &#8220;in-game music&#8221; you mean &#8220;custom soundtracks,&#8221; that&#8217;s up to the developer because Microsoft owns a patent for the way they do it. Noby Noby Boy supports custom soundtracks.</p>
<p>2) The music in Noby Noby boy fits the game perfectly anyway.</p>
<p>3) Go away.</p>
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