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Killzone 2 Patch 1.27 Details

TJ Consunji's Avatar + Posted by TJ Consunji on May 27, 2009 // Product Marketing Manager

Even though the game has been out in stores for a while, Guerrilla remains committed to keeping Killzone 2 one of the strongest multiplayer experiences for PLAYSTATION 3. This week sees the release of Patch 1.27, which introduces a number of tweaks based on direct feedback from the Killzone community. We sat down with Eric Boltjes, Guerrilla’s Lead Multiplayer Designer, to walk us through the most important changes and the reasons for their implementation.

First of all, Eric, can you run us through the highlights of Patch 1.27?

Sure! Most importantly, we’ve added functionality to make the process of finding and playing with friends much easier, tweaked the Skirmish Mode to keep it interesting for players with lower-bandwidth network connections, introduced a new ‘High Precision’ option to the controller configuration menu, and improved the overall balance of the game. There’s also a host of smaller changes as well, but I’ll save that for the change log.

Let’s start with the first one: finding and playing with friends. How has that been changed?

We’ve examined how party systems work and added similar functionality to our game where possible. The ‘Join Friend’ option has been changed so that the player can automatically join a friend’s faction and squad – even if faction balancing is on. In addition, squads and their factions are now persistent over multiple games, so friends can keep playing together continuously.

Killzone 2 Patch 1.27 Join Game


You said the Skirmish Mode been tweaked – can you explain?

Well, we’ve decided to unlock all the badges in Skirmish Mode. Considering that the game has been out for a while, and that many players have already reached the rank of General, we believe this is a nice way for players with lower-bandwidth network connections to experience the full range of weapons and abilities available in the Warzone.

Control-wise, what exactly does the new ‘High Precision’ option do?

When this option is switched on, it makes the analog sticks more responsive to small movements. Turned off, the controls behave exactly as they did before the patch. It’s not a radical overhaul of the control system, so the layout and the ‘weight’ of the controls remain the same.

Still, a lot of us here at Guerrilla really enjoy the new High Precision option, so we’ve decided to switch it on by default for new players. Existing Killzone 2 players will have the option turned off by default after patching – we wouldn’t want to force a sudden change to the controls on you!

Killzone 2 Patch 1.27 - high precision

How have you improved the overall balance of the game?

For starters, Patch 1.27 allows players to switch factions manually if the factions are unbalanced. If the factions consist of, say, 13 players versus 11 players, a player from the largest faction can manually switch over to make it an even 12 versus 12. Switching in the other direction is not allowed, so players from the smaller team can’t defect to the larger team if the battle doesn’t go their way. Players who switch over retain all their points, but squad affiliations will of course be lost.

Furthermore, we’ve removed the temporary invulnerability awarded to players who spawn at a spawn point other than the base camp. The players will still be safe at their own base camp, but custom-placed or mission-based spawn points do not yield temporary invulnerability anymore. This will hopefully give opposing players already at this location a fair chance.

Finally, we’ve made a couple of changes to the Badge abilities. The Assault Badge, for instance, was deemed too powerful by many players – so we tweaked down its Armor ability from 100 hit points to 50 hit points. The Tactician Badge’s secondary ability (to request air support from a Sentry Bot) has also been tweaked to make the Sentry Bot more useful. It can aim more accurately now, and its health is a little higher as well. To make it even more useful, we’ve reduced the way automated turrets target them, so they’re not shot down as fast. It should certainly make the Air Support Specialist ribbon easier to obtain!

Thank you for your time, Eric!

Thank you, and thanks to all the Killzone 2 fans out there! We hope this patch demonstrates our continued support and dedication to Killzone 2. Stay tuned for more downloadable content and more tweaks coming in the near future!

Eric Boltjes

Eric Boltjes, Lead Multiplayer Designer, Guerrilla Games

//Add Your Own

192 Comments   1 Reply

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151

+ gizaster on May 28th, 2009 at 10:22 am said:

I’ll be playing tonight.


152

+ digitalpowershot on May 28th, 2009 at 1:22 pm said:

where is the patch? There is no patch online yet… :-(


153

+ AngelMayLaugh on May 28th, 2009 at 2:40 pm said:

Keep me from disconnecting! Screw everything else. I Love Killzone 2 to death, but I’m disconnecting all the time and my network is fine.


154

+ hxczuner on May 28th, 2009 at 2:43 pm said:

I just checked and it’s not up yet; what the eff….not trying to sound greedy but I’m really excited about this


155

+ sevenlives on May 28th, 2009 at 2:44 pm said:

ANXIOUS!! Does it have anything to do with Europe’s timezone? Maybe they’re getting it first?


156

+ jws420 on May 28th, 2009 at 3:02 pm said:

Hopefully this will make my stats post to your servers correctly. I’ll play three solid games in a row with a good kdr, and then when I log on the next time my kdr has gone DOWN! I LOVE your game and really enjoy playing my only complaint is the stat posting issue I am experiencing. Hopefully this update along with large amount of server maintenance being done recently will take care of my issue. PEACE


157

+ hxczuner on May 28th, 2009 at 3:10 pm said:

GG is based out of The Netherlands. If they launched it there first it wouldn’t matter. As of now, it’s after midnight there making it no longer “today”. They would’ve had a simultaneous release right? If not that isn’t fair… Fallout already let me down with dlc (even though it’s coming now)


158

+ SycoUK on May 28th, 2009 at 3:15 pm said:

Someone needs to inform us since Seb is gone the baords are going crazy and every single player wants to know, you dont say its coming and say yall will update really soon then 8 hours later not update someone say something.


159

+ fatalis_ on May 28th, 2009 at 4:33 pm said:

The current time at Amsterdam is 1:31. Guessing the update won’t go live for another 5 Hours or so. If you really wanted the update, you wouldn’t be begging for it xD Go play killzone for a while. You’ll know when the update comes. People will suddenly start disappearing.


160

+ hxczuner on May 28th, 2009 at 4:40 pm said:

I didn’t think about the fact that when i read the article that the “tomorrow” they mentioned isn’t quite the tomorrow i had in mind. I didn’t think about where the patch was launching from


161

+ Janks01 on May 28th, 2009 at 5:40 pm said:

I Like The new ability to join straight into your friends squad but they really need something similar to resistance 2,

where you can be in the lobby,
invite a friend,
then the host looks for the game while the other fumbles around in the lobby and when it finds a game it brings them both in.


162

+ SycoUK on May 28th, 2009 at 6:03 pm said:

On wednesday they said it comes out tomorrow on thursday, Time is differnt where the patch comes out, but where it comes out is 8 hours ahead of us, its now friday where the patch is made US is the last people to hit midnight by far not the first, so already saying tomorow is a lie, and the store in america didnt even update yet it normally updates 6 hours ago. but no one from sony has said anything to let people know whats going on, thats kinda ridiculas.


163

+ BlingOnMyWrist on May 28th, 2009 at 6:33 pm said:

Ditto #162. Where’s our fargin’ update? Finally a day off with no responsibilities and there’s no update. I even took a break from inFAMOUS to check the KZ2 and Store update. Guess I shouldn’t have. Better get back to Trophy huntin’, got 19 already!


164

+ BADABOOM420 on May 28th, 2009 at 8:06 pm said:

really sony? no update/no notice/no patches?

Get your act together. If your worried about competition THAT IS WINNING right now and your so close to topping, these things are whats holding you back.

Live up to your word.


165

+ Morisato06 on May 28th, 2009 at 8:52 pm said:

it is 11:51PM here in Philadelphia… and still no update. It’s about to be the 29th, and we were told it’d be here today on the 28th…


166

+ fatalis_ on May 28th, 2009 at 8:56 pm said:

It’s not that big of a deal so what if it’s late who cares. GG arn’t perfect. You gotta leave a litle room for error. It happens and its nothing to get all worked up about. They said later this week. not “tomorrow i promise”. Seriously chill.


167

+ hxczuner on May 28th, 2009 at 9:03 pm said:

Actually they did say tomorrow morning. They gave a specific date and they didn’t follow through. I’m not all that agitated about it not being out, it just doesn’t look good. It isn’t just GG either. The PSN update that was scheduled for today hasn’t happened. Sony completely dropped the ball


168

+ jlch777 on May 28th, 2009 at 9:10 pm said:

where is the patch???

Already May 29 here in P.R.

Common SONY!!!!


169

+ fatalis_ on May 28th, 2009 at 9:33 pm said:

@167
Where u at becuz i got the update about an hour ago.


170

+ phinnv8 on May 28th, 2009 at 9:45 pm said:

No patch for me either tonight, back to Bad Company.


171

+ kea83 on May 28th, 2009 at 9:59 pm said:

“imajinetion | May 27th, 2009 at 10:20 am

Nice. When this week is it coming?

David Bull replied on May 27, 2009 at 10:23 am

Tomorrow”

So the 28th has passed now which is “tomorrow.” Still not here. Is it coming orrrrrrrrrrrrrrrrrrr


172

+ Ryusennin on May 29th, 2009 at 7:09 am said:

Just so you know, no patch in Europe either.

“This week.”
Yeah, but which one?
“This one.”
Mmm’k.


173

+ sprice25 on May 29th, 2009 at 8:06 am said:

Chicago, IL here…. NO patch! It’s Friday.


174

+ NJz-Greatest-420 on May 29th, 2009 at 8:19 am said:

no patch WTF and its friday come on man why he lied to us OWELL i still will be playing killzone


175

+ veddermatic on May 29th, 2009 at 10:44 am said:

I had this crazy idea… what if instead of saying “tomorrow” to an audience that is on a different continent, they said something like “we expect the patch to go out on 2009-05-29 19:00 GMT”.

I know us Americans are scared of 24 hour time, and can never figure out exactly GMT because of our stupid daylight savings, but it might help all us anxious KZers :)


176

+ dameondrako on May 29th, 2009 at 12:14 pm said:

we need this patch today,”join clan” is really annoying and we’ve been waiting for this fix since the day we got it…..please GG we need this now.


177

+ lardski on May 29th, 2009 at 12:28 pm said:

The game itself is very good but I have one suggestion. Rather than spending time expanding the maps (the fun stuff to build) why not concentrate on the infrastructure (ie. servers). The current infrastructure for this game is prone to breakdowns and it is not of the quality one would expect when purchasing a game of this quality/cost.


178

+ sprice25 on May 29th, 2009 at 12:32 pm said:

supposedly the patch is being delayed… will be released
“not this week”. search the web, you’ll find it. seems like they announced it on Twitter (killzonedotcom). very unprofessional if this is the case… tell us directly on the PSB, or even in this thread! Disappointed.


179

+ AG-WarFighter on May 30th, 2009 at 9:54 am said:

This too crazy KZ 2 Rules 4 life :)


180

+ RLx3 on May 30th, 2009 at 2:13 pm said:

This patch is gonna be awesome, but when’s it releasing? What’s the delayed release date?


181

+ FAMILYGY3319 on May 30th, 2009 at 5:04 pm said:

I sincerely appreciate how Guerilla Games has actually made adjustments to the game based on user feedback. That is a great way to gain a loyal fanbase. Keep up the good work!


182

+ Bluecube85 on May 30th, 2009 at 11:10 pm said:

Believe it or not, I just purchased this game earlier today because of the announcement of this patch.


183

+ ChainClutch on May 31st, 2009 at 6:03 pm said:

its sad that no official person has posted a reply here to let players know when or what happened to the patch.

Basically according to http://www.psu.com/Killzone-2-patch-127-pushed-back-News–a007402-p0.php this patch has been pushed back to a unknown date. stay tune.


184

+ darknightjin840 on May 31st, 2009 at 11:07 pm said:

when?


185

+ ncr100 on June 1st, 2009 at 9:36 am said:

Yes, PSU points out according to the KillzoneDotCom user on Twitter http://twitter.com/KillzoneDotCom the patch is merely delayed, officially. Watch Twitter for more up to date information.


186

+ terbas on June 1st, 2009 at 11:31 am said:

I have already earned 3 air specialist ribbons (Two in Radec Academy, one in Salamun Market) with no help from a patch. Radec seems to be the perfect map for this badge. And if you really want to earn it, it is not impossible. One tactic is selecting a long game in Radec Academy and choosing aerial support as the second ability of the engineer. Ground bots weaken enemies and aerial bots finish them. With the new patch, I will earn the rest in one or two days day I think. I look forward to precision aiming. Impatient about the new patch.


187

+ akibake on June 2nd, 2009 at 6:49 pm said:

Where the heck is the update? I have been turning on Killzone 2, periodically since this was announced, and haven’t been prompted to download the patch yet. Bring on the “high precision” controls. Otherwise, I’ll probably stick to a more responsive game like Resistance or Call of Duty.


188

+ Anbu_117 on June 3rd, 2009 at 7:47 am said:

I heard it got delayed so when is it coming out now because I kinda didnt like the game because of the controls but now i cant wait atfer hearing about the new control


189

+ melliflous on June 3rd, 2009 at 9:52 am said:

erm. where do you go to download this patch? casue it doesnt automatically downoad when i stat playing kz online.


190

+ RinseCycle on June 4th, 2009 at 3:01 am said:

Its available to download as of 20 minutes ago. The servers were down then though. Try it now. Nobody’s going to read this though. WELL. PlayStation should post a new blog post. Or.. You guys should all get twitter accounts and follow @killzonedotcom

yeah.. Its available now :)


191

+ dvlrio on June 5th, 2009 at 12:34 am said:

“Furthermore, we’ve removed the temporary invulnerability awarded to players who spawn at a spawn point other than the base camp. The players will still be safe at their own base camp, but custom-placed or mission-based spawn points do not yield temporary invulnerability anymore. This will hopefully give opposing players already at this location a fair chance.” … what does that exactly mean..??


192

+ hxczuner on June 6th, 2009 at 9:56 am said:

When you spawn from a spawn grenade or one of the spawn points that you can “Capture and hold” you have temp. invincibility to help stop spawn camping. They’re removing that because people are placing spawn grenades in mission areas, like capture and hold or search and destroy, and having no issue controlling the area because they are spawning and invincible


193

+ Mitt19 on June 8th, 2009 at 3:37 pm said:

Help, I love the game, but I can’t play online because I am unable to get the patch 1.27. I download it perfectly fine, but then when it comes to instaling it an error occurs (80029564). I don’t know what to do and I want to play online so bad! Help please. Thank you.


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