Killzone 2 fans! As we hinted way back at GDC, the next Killzone 2 DLC goes “retro” with the release of the “Flash and Thunder” pack arriving after E3. Here’s a sneak peek as to what you can expect. Guerrilla Games takes us back on a nostalgic journey with fan favorites from the first Killzone: [...]
+ Posted by Chris Morell
Well, well, well. Here were are about a week launch, and you’re probably thinking to yourself, “This is the perfect time for an inFAMOUS live chat!” And while we’re not Hall and Oates, we do make dreams come true. Today starting at 1:00PM Pacific (4PM Eastern), our friends Nate Fox and David Meyer from Sucker [...]
Whether you are a heroic Sentinel triggerman or a heartless Chimeran killing machine – it’s high time you log into SCEA’s PlayStation Home and join your fellow soldiers as we launch (pun intended) into the next phase of the platform’s evolution. This Thursday, May 21st, the epic sci-fi shooter franchise Resistance comes blasting into Home [...]
+ Posted by Keita Takahashi
Long time, everyone! This is Takahashi. Finally, the updated 1.1 version is ready (available now on PSN). Honestly, debugging it was hard for multiplayer as it was a hotbed for bugs. So, if you run into a bug or two, please laugh that off. Since there are more silly updates aside from multiplay, I hope [...]
After two console-based racing adventures on PS3, MotorStorm finally goes portable this fall with MotorStorm Arctic Edge. You had questions about the environment, multiplayer, and how developer BigBig Studios (Pursuit Force) is going to shrink the game without compromising the action. Fortunately, Game Director Richard Ogden was up to the task.
+ Posted by Jon Slavin
Hey PlayStation World! Greetings from Konami and Nihilistic. My name is Jon Slavin, one of Nihilistic’s game designers on Zombie Apocalypse, the downloadable title from Konami coming to the PlayStation Network next month. I wanted to drop in and show some Zombie love to the PlayStation community and give you some previews to what you [...]
I had been working with my friends Ken and Tonny over at Von Dutch and Planet Illogica for about a year. These two are looking for ways to use their skills and connections to help artists market themselves to a broader audience. Early this year I got the call from Ken to come down and [...]
Hey Everyone, This is Deb Mars, Managing Producer at SCEA Santa Monica Studio. Some of you may know me from spreading all that PixelJunk love around this here blog space. But I’m here now to introduce you to a brand new PSN title that we’re pleased as punch…well, really…pleased as cake to talk about Fat [...]