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	<title>Comments on: MotorStorm: Pacific Rift – Making Tracks with the Speed and Adrenaline Expansions</title>
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	<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: tkidman</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-239546</link>
		<dc:creator>tkidman</dc:creator>
		<pubDate>Thu, 02 Jul 2009 02:13:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-239546</guid>
		<description><![CDATA[Finished the festival last night and want to say that this is the best racing game that I&#039;ve ever played - it&#039;s absolutely brilliant. It deserves so much more than its metacritic ranking - there&#039;s just so many &#039;edge of your seat&#039; moments, the soundtrack is phenomonal, the feel of all the vehicles is spot on, the feeling of out of control speed and danger is unsurpassed and the art direction and style oozes class! Well done to the entire team who worked on this game.
Any word on the release date for the expansions?]]></description>
		<content:encoded><![CDATA[<p>Finished the festival last night and want to say that this is the best racing game that I&#8217;ve ever played &#8211; it&#8217;s absolutely brilliant. It deserves so much more than its metacritic ranking &#8211; there&#8217;s just so many &#8216;edge of your seat&#8217; moments, the soundtrack is phenomonal, the feel of all the vehicles is spot on, the feeling of out of control speed and danger is unsurpassed and the art direction and style oozes class! Well done to the entire team who worked on this game.<br />
Any word on the release date for the expansions?</p>
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		<title>By: Neoviny23</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-238578</link>
		<dc:creator>Neoviny23</dc:creator>
		<pubDate>Mon, 29 Jun 2009 16:36:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-238578</guid>
		<description><![CDATA[@ zooyork26

lol - congrats for being an awesome driver ! :-)
I mean, with my skills now I would win 3 races in a row, well, but only if I start a new carrer after deleting my savegame to drive in newbie-mode against totaly noobs :-) 

@ musiceel: yes, there is just one thought that can explain that: because the guys focus totally on the second round to be able to drive at topspeed+boost at the starting line... round one is warm-up and they kick ass in second round.]]></description>
		<content:encoded><![CDATA[<p>@ zooyork26</p>
<p>lol &#8211; congrats for being an awesome driver ! :-)<br />
I mean, with my skills now I would win 3 races in a row, well, but only if I start a new carrer after deleting my savegame to drive in newbie-mode against totaly noobs :-) </p>
<p>@ musiceel: yes, there is just one thought that can explain that: because the guys focus totally on the second round to be able to drive at topspeed+boost at the starting line&#8230; round one is warm-up and they kick ass in second round.</p>
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		<title>By: Musiceel</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-238527</link>
		<dc:creator>Musiceel</dc:creator>
		<pubDate>Mon, 29 Jun 2009 15:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-238527</guid>
		<description><![CDATA[Hi again, re the expansion packs is it definitely two packs as the names suggest and does that mean we&#039;ll have to make two purchases to have the lot? Also is it safe to assume each pack will include the new vehicles that are in the trailers? If some of them they are locked it&#039;d be ok but if they have to be bought separately as well that wouldn&#039;t be quite so ok at all!! Great game, love it, a few bugs but nothing that seriously detracts from the overall buzz. No one has said much about Microbadges, I think they&#039;re worthwhile, especially for online bragging rights!]]></description>
		<content:encoded><![CDATA[<p>Hi again, re the expansion packs is it definitely two packs as the names suggest and does that mean we&#8217;ll have to make two purchases to have the lot? Also is it safe to assume each pack will include the new vehicles that are in the trailers? If some of them they are locked it&#8217;d be ok but if they have to be bought separately as well that wouldn&#8217;t be quite so ok at all!! Great game, love it, a few bugs but nothing that seriously detracts from the overall buzz. No one has said much about Microbadges, I think they&#8217;re worthwhile, especially for online bragging rights!</p>
]]></content:encoded>
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		<title>By: Musiceel</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-238520</link>
		<dc:creator>Musiceel</dc:creator>
		<pubDate>Mon, 29 Jun 2009 14:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-238520</guid>
		<description><![CDATA[Although I have finished the offline MSPR Festival, beat the 128 dev. times, scored GOLD on all Speed and Elimination events and got a time into the Online Leader boards top 50 ONCE the fastest times posted on some tracks are hard to believe? Some I can imagine eventually being able to match but others seem to be impossible and having read before about people finding ways to keep the boost on all the time I wonder if there is some &quot;cheat&quot; that does that now, so you can just hold boost as long as you want? I know that when and how much you let the Boost refill is critical but I&#039;ve tried following some Ghosts I downloaded and they just disappear at the start and I never see them again! Any thoughts anyone?]]></description>
		<content:encoded><![CDATA[<p>Although I have finished the offline MSPR Festival, beat the 128 dev. times, scored GOLD on all Speed and Elimination events and got a time into the Online Leader boards top 50 ONCE the fastest times posted on some tracks are hard to believe? Some I can imagine eventually being able to match but others seem to be impossible and having read before about people finding ways to keep the boost on all the time I wonder if there is some &#8220;cheat&#8221; that does that now, so you can just hold boost as long as you want? I know that when and how much you let the Boost refill is critical but I&#8217;ve tried following some Ghosts I downloaded and they just disappear at the start and I never see them again! Any thoughts anyone?</p>
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		<title>By: Zooyork26</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-238257</link>
		<dc:creator>Zooyork26</dc:creator>
		<pubDate>Sun, 28 Jun 2009 17:59:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-238257</guid>
		<description><![CDATA[nah i can get 3 in a row daily.... you just need to be a great driver :P]]></description>
		<content:encoded><![CDATA[<p>nah i can get 3 in a row daily&#8230;. you just need to be a great driver :P</p>
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		<title>By: Neoviny23</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-238130</link>
		<dc:creator>Neoviny23</dc:creator>
		<pubDate>Sun, 28 Jun 2009 12:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-238130</guid>
		<description><![CDATA[PS: once I met a platinum-trophy-owner online who drived awesome. I asked him how he had managed it to get all the trophies. His short answer was: 

&quot;pure luck !!!&quot;]]></description>
		<content:encoded><![CDATA[<p>PS: once I met a platinum-trophy-owner online who drived awesome. I asked him how he had managed it to get all the trophies. His short answer was: </p>
<p>&#8220;pure luck !!!&#8221;</p>
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		<title>By: Neoviny23</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-238125</link>
		<dc:creator>Neoviny23</dc:creator>
		<pubDate>Sun, 28 Jun 2009 12:10:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-238125</guid>
		<description><![CDATA[First of all: I am happy to see these 2 packs. The tracks look awesome &amp; the cars fantastic. I hope these packs will bring me back to MSPR.
I stopped playing this game a few month ago due to 1 reason: the difficult-level was way to hard on the last 4 or 5 races in each zone. I mean, you can&#039;t win due to your skill! You need tons of luck. This is brutal to gamers nerves when you play 4 or 5 hours just to win one race. I mean, take razorback for example. I managed to drive excellent times in rank-8 festival-match and I become better &amp; better &amp; better, but the opponents are allways a few seconds ahead. Sometimes it look just like the physics &amp; boost-rules doesn&#039;t exist for the cpu. This kind of KI is so frustrating. I&#039;m still missing 1 or 2 races in the festival mode &amp; I am very well aware off the fact, that I can only win them with luck, at least hopefully when my direct opponent makes an error &amp; crahses himself.

I really hope that the programmers work on this as well. I love this game so much, but to cure my nerves, I am still in pause-mode.

Well, as someone wrote above: to win 3 online-games in a row is nonsens after you reach a higher online-rank. You will never get it.]]></description>
		<content:encoded><![CDATA[<p>First of all: I am happy to see these 2 packs. The tracks look awesome &amp; the cars fantastic. I hope these packs will bring me back to MSPR.<br />
I stopped playing this game a few month ago due to 1 reason: the difficult-level was way to hard on the last 4 or 5 races in each zone. I mean, you can&#8217;t win due to your skill! You need tons of luck. This is brutal to gamers nerves when you play 4 or 5 hours just to win one race. I mean, take razorback for example. I managed to drive excellent times in rank-8 festival-match and I become better &amp; better &amp; better, but the opponents are allways a few seconds ahead. Sometimes it look just like the physics &amp; boost-rules doesn&#8217;t exist for the cpu. This kind of KI is so frustrating. I&#8217;m still missing 1 or 2 races in the festival mode &amp; I am very well aware off the fact, that I can only win them with luck, at least hopefully when my direct opponent makes an error &amp; crahses himself.</p>
<p>I really hope that the programmers work on this as well. I love this game so much, but to cure my nerves, I am still in pause-mode.</p>
<p>Well, as someone wrote above: to win 3 online-games in a row is nonsens after you reach a higher online-rank. You will never get it.</p>
]]></content:encoded>
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	<item>
		<title>By: SuperLuigiBros63</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-236835</link>
		<dc:creator>SuperLuigiBros63</dc:creator>
		<pubDate>Thu, 25 Jun 2009 05:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-236835</guid>
		<description><![CDATA[Thats cool, but is this for the UK only because many videos that I have seen on the packs have UK on them?
Ex:
Motorstorm Pacific Rift UK Speed Expansion]]></description>
		<content:encoded><![CDATA[<p>Thats cool, but is this for the UK only because many videos that I have seen on the packs have UK on them?<br />
Ex:<br />
Motorstorm Pacific Rift UK Speed Expansion</p>
]]></content:encoded>
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	<item>
		<title>By: GigaGrabit</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-235067</link>
		<dc:creator>GigaGrabit</dc:creator>
		<pubDate>Sat, 20 Jun 2009 19:33:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-235067</guid>
		<description><![CDATA[oh come on when are we gonna get it im excited now..]]></description>
		<content:encoded><![CDATA[<p>oh come on when are we gonna get it im excited now..</p>
]]></content:encoded>
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		<title>By: Robbo1983</title>
		<link>http://blog.us.playstation.com/2009/06/12/motorstorm-pacific-rift-making-tracks-with-the-speed-and-adrenaline-expansions/comment-page-2/#comment-235059</link>
		<dc:creator>Robbo1983</dc:creator>
		<pubDate>Sat, 20 Jun 2009 19:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=11813#comment-235059</guid>
		<description><![CDATA[Will there ever be a download for this game that will let you create your own paint colours and graphics for your vehicle because that would bring a cool individualisation to peoples vehicles when on-line and off-line.]]></description>
		<content:encoded><![CDATA[<p>Will there ever be a download for this game that will let you create your own paint colours and graphics for your vehicle because that would bring a cool individualisation to peoples vehicles when on-line and off-line.</p>
]]></content:encoded>
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