Here’s our third “Virtual Booth Tour,” Ratchet & Clank Future: A Crack in Time (click for our God of War III and MAG installments). In this session, sit down in our E3 booth with Insomniac Games’ James Stevenson as he details the game’s story, new tech, why you’ll want to hold on to your RCF: ToD save game, and my favorite new addition: Hoverboots! They don’t make Heelys in my size, so this is the closest I’m ever going to get…
Be sure to drop by the Blog tomorrow for our final E3 Virtual Booth Tour: Heavy Rain!



(Average: 4.66 out of 5)


93 Comments // 18 Replies
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51
ADR143 | June 9th, 2009 at 11:40 am
looks good
52
Inuyasha85 | June 9th, 2009 at 11:54 am
I have to say I poo pooed Ratchet and Clank on the PS2 but I bought TOD and LOVED it! I am so hooked on R&C that I am super excited about this game. But I have one complaint. You’ve been showing the same footage for two weeks now. I mean I love but when can we expect to see some new footage…maybe a trailer or something? Just wondering, and I cannot wait to buy this game! Keep up the good work!
James Stevenson replied on June 9, 2009 at 11:56 am
Stay tuned for Comic-Con.
What you’ve been seeing over the last week and a half is our E3 demo, we’ll have much more to show over the next few months.
53
Ghostly_Hero | June 9th, 2009 at 11:56 am
@50
I agree, Clock Blockers would have been awesome name! :D
54
phinnv8 | June 9th, 2009 at 12:03 pm
Game looks fantastic. My gf is asking me to get it already.
Sony – Cross Game Voice Chat
55
Atomika14 | June 9th, 2009 at 12:05 pm
James: I apologize for the harshness of my comment earlier.
I have been a huge fan of the series since day 1. I know the game will be great, and that we won’t be disappointed.
Thanks to everyone at the studio for all the great work you do.
56
Chaos_Bladez | June 9th, 2009 at 12:10 pm
I agree with @25 but oh well.
James, you don’t play with lock strafe?
Anyway, as a huge Ratchet fan, I was (for no good reason) down on this game. Then I actually saw it and looks phenomenal. I can’t wait to pick it up when it comes out.
Is this gonna be the last Ratchet game? If not, I think this series should get a couple years off. Maybe a new IP in 2011?
James Stevenson replied on June 9, 2009 at 3:23 pm
Nope, I’m not a Lock-Strafe guy.
I realize you will look down on me now. But I like to think I’m a pretty good Ratchet player – despite nearly dying (it’s hard to turn around, talk, and play at the same time!)
57
Shime Waza | June 9th, 2009 at 12:11 pm
Thanks for your response James! I’m really looking forward to ACIT! ToD is still one of my favourite games on PS3. :-)
58
PullusPardusUS | June 9th, 2009 at 12:11 pm
You guys seriously need to get the multiplayer back!
i loved the MP on the ps2 games, all those wacky levels that goes left and right and upside down, it was one of my favorite MP games on Ps2
59
HongoXIII | June 9th, 2009 at 12:12 pm
Wow, the game looks so lush and vibrant. Plus everything looks great, even off screen. Keep up the great work!
60
demonsgalore | June 9th, 2009 at 12:34 pm
looks great and much more powerful. i have to play the first part before i buy this one ^^…
61
zombie_56 | June 9th, 2009 at 12:44 pm
how much rachet and clank is their?
62
zombie_56 | June 9th, 2009 at 12:45 pm
games
63
Dreadhead541 | June 9th, 2009 at 12:45 pm
You wouldn’t happen to have a direct feed video of this demo would you?
64
Ghost_Shrimp | June 9th, 2009 at 12:49 pm
I hope it has online. I really loved the online in Up Your Arsenal, not so much in Deadlocked for some reason though…
Yeah anyway it just adds a lot of value to the game. Looking great so far though! Really glad you guys put the R2 water in there too, pretty impressive stuff.
65
zombie_56 | June 9th, 2009 at 12:52 pm
insomniac take your time with resistance3 make the graphics as good as killzone2 or better game play is really good thought!
66
Inuyasha85 | June 9th, 2009 at 12:54 pm
Thanks for replying James! I will be looking forward to any footage from this game! Can I get it early? Just kidding…or am I? Ha ha!
67
Ghostly_Hero | June 9th, 2009 at 1:10 pm
Any plans for Collector’s Edition, btw?
68
Famrit | June 9th, 2009 at 1:15 pm
Will there be a playable demo a Comic-Con? Thanks James!
James Stevenson replied on June 9, 2009 at 3:24 pm
There should be a demo of the game on the floor – I believe. If Sony has a booth (which I’m 99% sure they do), then yes, definitely, the demo will be on the showfloor.
69
spunnups | June 9th, 2009 at 1:15 pm
You guys should in the future add DLC multiplayer to this game, as well as trophies with that DLC. I also hope to see a ton of crazy skins for ratchet and clank.
70
SolduNuts | June 9th, 2009 at 1:38 pm
Man I need two jobs just to keep up with all the new must buy games coming out on the PS3.
71
Edd | June 9th, 2009 at 2:16 pm
hm it’s weird i kind of have mixed feelings about the stylized look of it, It’s beautiful yeah but it’s just different, I will definitely be buying this game though LOVE the R&C series. The more i think about it the more i like the new style.
BUT, just a tip, when you guys do resistance 3 make it more akin to resistance 1 resistance 2 was a tiny bit too colorful it seemed sort of halo-ee if you get what im saying, i like the somewhat grim look of R1. A happy medium between the 2 aesthetics would be awesome.
72
Tikicobra | June 9th, 2009 at 2:21 pm
It looks really cool, but it just doesn’t seem to have that Ratchet and Clank magic. I loved anticipating Tools of Destruction because Kerchu City was so pretty, but this desert environment isn’t as cool.
73
almighty-slayer | June 9th, 2009 at 2:30 pm
haha, hit their weakspot for MASSIVE DAMAGE, huh James?
Anyway looking excellent as always. another addition to the best platforming series evar :D
James Stevenson replied on June 9, 2009 at 3:24 pm
I was trying soooo hard not to say that, cause it’s overused, but I still find myself slipping towards it.
74
SyphonFilter- | June 9th, 2009 at 2:40 pm
Looks amazing.
75
magpie4life | June 9th, 2009 at 2:43 pm
Hi James,
good demo for the blog man. Quick question about the water technology from R2 that you guys are using for ACIT, I don’t know if you guys watched the video review of x-play of R2, but in it they harshly said that the water in R2 (especially when you fight the hydra boss on a floating platform) by saying that it looks weird and too “bouncy”, so are you guys updated it ever since or it’s the same exact source code?
James Stevenson replied on June 9, 2009 at 3:25 pm
It’s been updated somewhat, we continue tweaking it.
76
DustyBlue | June 9th, 2009 at 3:35 pm
Ratchet and Clank can’t go separate ways! Why would you tell me something like that, James?! WHY?! ;_;
77
Riokogen | June 9th, 2009 at 3:50 pm
I have a question. Will RCCIT offer more playability then the first or could you give a hint on that such as ship upgrades, customization, more armors etc you get what I mean right? Cause Ratchet and Clank Up your Arsenal was my favorite R and C game because it added upon the Going commando universe. I look at TOD however and don’t see that much things to do as was in R and C UYR. Any hint or yes there will be more would make me happy.
78
Realaride | June 9th, 2009 at 3:53 pm
We need the E3 demo on the PSN!
79
Gringo234 | June 9th, 2009 at 4:23 pm
Are you guys doing a save data transfer from the past two Future titles on the PS3?
80
tirminyl | June 9th, 2009 at 4:29 pm
The game looks great. I like the stylized smoke and other additions you’ve added. I can’t wait to see more.
81
Gamer_Matt27 | June 9th, 2009 at 4:41 pm
Any info on multiplayer James?
Wow you already answered 18 questions, is that a new record on the PS Blog? ;)
82
ThreeLeggedFreak | June 9th, 2009 at 5:28 pm
Will there be multiplayer? The box says online.
http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time
83
Justination | June 9th, 2009 at 6:06 pm
James when is comic-con.
Is the mission based gameplay similar to UYA/DL but with less menus and times where the gameplay actually stops.
Love the stylized look. keeps it fresh in years to come. Kbabz will love this.
84
segerfan72 | June 9th, 2009 at 6:16 pm
I love R and C! I loved the length and complexity of the levels in TOD. I didn’t really get the devices though. Can’t wait to see how the story turns out.
85
Jim777 | June 9th, 2009 at 6:23 pm
I am a HUGE R&C fan and i must ask….
Will we see this R&C and Home makein some nice rewards ;)
86
Sereal_Killer | June 9th, 2009 at 6:39 pm
you know what i would like in games?
the ability to play back all the cut scenes kinda like in Resistance and infamous because my GF really enjoys the story but sometimes i continue playing when shes not there so she misses part of the good stuff and there is no way that im gona go and replay the whole thing for just a scene or two.
that kinda made me sad about MGS games. i love the stories so much and so does she but there are no ways to just see the scenes again. anyway keep that in mind cause i loved the way it was handled in resistance
87
zacypoo11 | June 9th, 2009 at 6:47 pm
Hey James, im from australia and loving RaC And i was woundering in ACIT if any of the old charicters would be in it like sasha and angela ect.. P.S Helga :P
88
Andronicus | June 9th, 2009 at 8:42 pm
wow cant wait for this to come out
89
IronChefWong | June 9th, 2009 at 11:38 pm
Very nice. I’m tempted now to buy Ratchet and Clank: FOD since its only $30 now.
Keep up the good work!
90
LegendOfJon | June 10th, 2009 at 4:03 am
I heard developers answer questions so here it goes. First of all i believe that insomniac and naughty dogs are Sony biggest developer. Will you be able to drive in ratchet & clank and when can we espect another dlc for resistance 2 that is if there’s one.
91
jpd1408 | June 10th, 2009 at 1:49 pm
this game is going to be absolutly awsome!!
92
EmperorKorea | June 10th, 2009 at 1:58 pm
will all the planets be as huge as this level? and will the increase in size of levels affect the number of planets?
93
CrAzYsHoT99 | June 21st, 2009 at 9:40 pm
@James Stevenson
Hey man try to respond to this. Are we going to get a confirmation of an online mode? The Pre Box art located here
http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time
Has the “Playstation Network” symbol in the top right. So how about James!?
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