Hello there PlayStation Blog! It’s good to be back. And it’s even better to be back with some exciting news for you guys. There is a new DLC pack incoming, called Napalm & Cordite. It has flames and bolts will fulfill the wishes of many of our weirdest fans. There will be more info on that next week, for now let’s focus on the patch.
As with any good DLC, it needs a great patch. We’ve been scouring the forums, stopping and interrogating you in the streets and using futuristic mind-reading technology* to find out what you wanted changed in Killzone 2 and have done our best to try and accommodate that with our patches. So it is time for the latest and greatest update to come to Killzone 2, imaginatively titled: Patch 1.28. (How we come up with these snappy names I’ll never know)
So without further ado, here is the official press-release with the list of new features and fixes for you to go through and discuss further. I’ll be hanging around the comments section for a wee while, so feel free to ask any questions you might have regarding the below, or anything Killzone related.
Over and out. Seb “MotherH” Downie
*Futuristic technology comprising mainly of some rope, a hammer and some knee-caps.
On Tuesday,
JuneJuly 14th 2009 at 8AM Greenwich Mean Time, Guerrilla Games will release the 10th update for the visceral shooter, Killzone 2.Patch 1.28 will be 91MB in size (316MB for Asian release) and will be released worldwide simultaneously pending a server update. There will be an anticipated server down-time of about 2 hours while the patch is rolled out and the server updates are completed and tested. The following fixes and features are included in this latest release:
- Feature - Code support for DLC pack III “Napalm & Cordite”. The update will enable players to create games with the newest maps “Suljeva Cliffside” and “Arctower Landing”
- Feature - Code support for DLC to allow the additions of the Flamethrower and the Boltgun to multiplayer.
- Trophies – New trophies added for DLC pack III “Napalm and Cordite”.
- Feature - Detailed information screen when browsing games. Items displayed include: Friendly Fire, Faction Balancing, Custom Weapons and Custom Badges as well as the region, game size, selected maps and allowed Missions and Badges.
- Feature - Higher values for Bodycount mode. Players can now create games with 5, 10, 15, 20, 25, 50, 100 and 200 points to increase the time of the mode for 32 player games.
- Feature - Moderators can now create double-points events.
- Fix for persistent squads now working correctly when users using separate Japanese accounts join Friends.
- New loading screens.
- Moderation – Additional powers and functionality for online moderators.
- Fix for Clan Leader leaving his clan before an active Tournament of Clan Challenge.
- Fix for score replication on different clients.
- Fix for a Clan Challenge results displaying a won/lost games as a ‘Draw’.
- Fix for incorrect Tournament timings being displayed for (semi)-final.
- Fix for an empty message pop-up being displayed.
- ‘High Precision Mode’ now defaulting when requested.
- Fix for stuttering audio on the Asian version.
- Fix for network error displayed when trying to log in with another users account.
- Fix to reduce network traffic and improve performance.
- Fix for occasionally being displayed an empty background when ‘Join Friend’ via Communications tab.
- Exploit – Pyrrhus Rise map boundary fix.
- Exploit – Radec Academy collision fix to prevent players being revived inside a pillar and using it to their advantage.
- Cosmetic fix for Medic Gun visual effects.
- Cosmetic fix for Search & Retrieve object being cloaked by the Scout.
- Cosmetic fix for Scouts body remaining cloaked after being mortally wounded (i.e. headshot).
- Gameplay – Damage from Sentry bots tweaked back on request of the community.
- Collection of minor code fixes.
For the latest new content, news and all things Killzone, visit www.Killzone.com which will also reflect the changes made to the game such as being able to view Battle Replays of games played out on the new maps or being able to use the new settings to create Clan Challenges or Tournaments. Further features and fixes to www.Killzone.com include:
- Feature - Tournaments – Full tournament functionality enabled once again.
- Feature - Upcoming Tournaments are now displayed in a clan’s calendar.
- Feature - Upcoming Tournaments are now displayed in My Killzone upcoming events.
- Feature - Upcoming Tournaments are now displayed in clan communication center.
- Feature - Tournament and Clan Challenge support for DLC Pack III “Napalm & Cordite”.
- Feature - Additions of sounds in Battle Replays.
- Feature - Additional animations in Battle Replays.
- PlayStation®3 landing page updated.
- Higher selectable Bodycount values when creating Tournaments or Clan Challenges via www.Killzone.com.
- Various bug-fixes and minor updates.








(Average: 4.66 out of 5)


253 Comments // 9 Replies
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101
The_Darkest_Red | July 10th, 2009 at 1:42 pm
@ Joostin:
Sorry dude, you have to be in the top percent (1, 3, 6, or 10) at the end of the week to get the valor ribbon. The week starts Sunday at Midnight GMT.
I finally got my 1% last week and I earned about 7500 points. 6500 or so should be sufficient though. Good luck!
@ Sparda:
I totally agree with regards to sentry bots, they are much better now then they were before. I won’t be too upset no matter what Guerilla does as I don’t think this is a gamebreaking issue but I do like they way the bots are now. Anyway, hit me up if you wanna play sometime.
102
Berae | July 10th, 2009 at 1:42 pm
great update
103
jipmg | July 10th, 2009 at 1:45 pm
everyone ask for a snow map so they make one!
Also it would be cool to have two new classes, featuring those two weapons
104
jipmg | July 10th, 2009 at 1:46 pm
or a new weapon that could freeze people 0-0
105
Lokiroo420 | July 10th, 2009 at 1:57 pm
@90
Good point, didnt mean to sound so negative.
106
MP5-PRO333 | July 10th, 2009 at 2:01 pm
I dont reall like killzone 2 multiplayer as much as single player, any word on co-op
107
discjockey14 | July 10th, 2009 at 2:02 pm
That is a lot but… as much as you say you look at what we want it amazes me that there still isn’t a proper party system. You even said you were going to add party like features which you did but why didn’t you add an actual party system??? It looks like you all want a party system so were going to add something similar but not a party system, why would we do that? But never the less it’s a great update, hopefully one of these days we’ll get a proper party system…
108
ILOVEPLASTATION3 | July 10th, 2009 at 2:02 pm
Hmmm should I buy this or inFamous….SO HARD TO PICK!!!!
Also, will this game have a special version that will have all the dlc?
109
HanSolo | July 10th, 2009 at 2:08 pm
ohhh mannnn i cant wait i want it nowwwww
any chances in the future for some maps with vehicles?
some kind of cybermotos…boats…maps with water…flyng vehicles….??
110
slack_1 | July 10th, 2009 at 2:10 pm
this is great!!! but come on guerrilla games can u all please make a DLC with splitscreen multiplayer online and offline. That would be great….
111
ZJuan | July 10th, 2009 at 2:13 pm
Thank you so much guys !! Your doing a great job.
And.. finally you heard me:
Feature – Detailed information screen when browsing games.
I’ve been waiting for this since the game launch :P
112
spunnups | July 10th, 2009 at 2:14 pm
Great Job Guerilla, you guys support your games right.
113
hesido | July 10th, 2009 at 2:19 pm
We *absolutely need* to see the maximum game time. Sometimes I just need a 30 mins of kz2, and I have to join and quit many servers because the missions are too long. Please add the game length to server view!!!
114
OnslaughtCometh | July 10th, 2009 at 2:20 pm
Let me know if you ever add a party system.
115
Toke_Buddy | July 10th, 2009 at 2:25 pm
I am so loving this.
116
TheMissingLink | July 10th, 2009 at 2:27 pm
Guerilla, you guys are fantastic and doing a great job of keeping Killzone 2 relevant and fantastic.
I think the number of returning and new players would come to play Killzone 2 if there was a party system for ranked games.
It’s about 100x easier to get into a ranked game with a friend in Halo than finding a suitable game with a friend in Killzone 2.
Please consider adding this functionality or including it in Killzone 3. Because for this gamer with a demanding job and a girlfriend, my time is precious and sparse to game. And when I spend 10-15 minutes trying into the same full game as my friend, I don’t even try anymore.
Thanks for reading my feedback and working so hard on keeping Killzone 2 fantastic.
117
cj725 | July 10th, 2009 at 2:28 pm
Can’t wait to you the boltgun
118
mrlenard12 | July 10th, 2009 at 2:30 pm
THAT SOUNDS COOL
119
ILOVEPLASTATION3 | July 10th, 2009 at 2:30 pm
@110 –\/
120
ILOVEPLASTATION3 | July 10th, 2009 at 2:30 pm
@110 –\/
121
ILOVEPLASTATION3 | July 10th, 2009 at 2:31 pm
oops could you please delete those messages…but i was going to say i agree with 110. Please allow split screen…
…sorry lol
122
norm01 | July 10th, 2009 at 2:38 pm
Jumping the gun here, but I’m hoping for some Killzone 3 news, like maybe next E3. It would be very very cool to be able to play as a Helghast soldier and view the story from their red-eyes. :) Or maybe make this as a DLC pack, similar to what Rockstar did with their DLC… expand on the story, but from another character’s point of view. That kind of DLC for the single player campaign would entice those of us to buy who isn’t into the multiplayer.
123
ADR143 | July 10th, 2009 at 2:42 pm
whoah this makes me want to play killzone 2 again
124
PoloM29 | July 10th, 2009 at 2:44 pm
This is going to be the best DLC yet!!!!!!!! I can’t wait, this is a day one purchase for me like the other two map packs!!
Any words on DLC for the Exoskeleton and Teslite grenades?? If that ever happens for us……Hope so :)
125
technole | July 10th, 2009 at 2:49 pm
I have one request for a fix from GG, and that is remove the save game lock flag on the single player data file. Its preventing users from backing up their save manually. If a user has to get a PS3 “replaced” from Sony, they will not be able to get their campaign data back even with the import utility.
126
joostin | July 10th, 2009 at 2:58 pm
@The_Darkest_Red
Thanks for the info! I have 3500 right now and pushing for 5000 by tomorrow. Hope I can get an extra grand somewhere in between.
127
zombie_56 | July 10th, 2009 at 3:00 pm
AWESOME DLC 3 BOYACHAKA
128
zombie_56 | July 10th, 2009 at 3:03 pm
hey sebastian downie can you guys fire a couple mods they keep on kicking me FROM MY OWN PASSWORD PROTECTED GAMES AND IT’S FREAKING ANNOYING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11
129
stlcardinal9 | July 10th, 2009 at 3:03 pm
you can patch and add all the DLC you want but this game is still garbage
130
DPX12 | July 10th, 2009 at 3:10 pm
Can’t Wait For That Patch.
131
stormtrooper190 | July 10th, 2009 at 3:10 pm
it would be nice to be able to use secondery abilitys on the normal solder.
132
Akibara12 | July 10th, 2009 at 3:28 pm
I have a question about the killzone website. Not all of the matches I’ve been in have been showing up on the battle replay (including the matches I’ve been winning in). When are you guys gonna fix that?
133
or87 | July 10th, 2009 at 3:37 pm
This seems like a nice DLC, all those maps add to the variety of the multiplayer, and I might get them at some point, but what about co-op? this is what I’m really missing in this game, I have to admit I’m still enjoying the game as it is, though I bet co-op mode will make it a whole lot of better game experience, and not to mention will boost the replay value of this game.
134
Megacubik | July 10th, 2009 at 3:48 pm
Is there by any chance a possibility of still adding offline multiplayer no all my friends have ps3 and i really wanted to share a game like this i mean halo has it gears has it why can killzone have it!! i want offline multiplayer
135
cell989 | July 10th, 2009 at 3:54 pm
no dont make the flying bots useless again.
136
zeeshansyed | July 10th, 2009 at 3:56 pm
A DLC bundle would be SWEETTT. I am sure many KZ2 fans are yet to buy any DLC so why not make a bundle of three. They got something similar to this with MGO expansions.
Oh and btw GG, you have done a GREAT… no wait, a FABULOUS job with KZ2 and the KZ support. Just so to let you know, since the day I inserted that disk in my PS3, it hasn’t left it. Yes, really, I am a HUGE sucker for KZ2! IT ROCKS!!!!!!!!!!
137
Carl-G | July 10th, 2009 at 4:15 pm
I haven’t played it since my old PS3 died. I got a new one now. But i couldn’t back-up the Killzone 2 save because it was Copy Protected :-/
138
Carl-G | July 10th, 2009 at 4:18 pm
add to – 137 -
I meant i lost my game save, so it has put me off playing it. shame that.
139
jerryhat | July 10th, 2009 at 4:20 pm
Worried about the sentry bot tweak and no news about changing the spawn grenade back (to some extent).
But the rest sounds great, thanks GG.
140
SuperSpiBat | July 10th, 2009 at 4:24 pm
As long as the bots maintain their accuracy, I do not mind the reduction in damage dealt by them (accuracy is the real indicator of threat level – which was why the air support bot was deemed virtually useless by many players pre-V1.27).
Looking forward to the update and the new maps – all 6 of them in a discounted bundle, hopefully :) .
141
LiQuiZoN | July 10th, 2009 at 4:30 pm
Seb Take a look, you might like it:
http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&thread.id=356696
142
Thrasher20 | July 10th, 2009 at 4:30 pm
Sweet, this looks really cool!
143
herbetta | July 10th, 2009 at 4:31 pm
wat it do
144
Destroyx | July 10th, 2009 at 5:04 pm
this has got to be one of the worst shooters ever that gets attention it doesn’t deserve from one of the most untalented studios in the industry. I’m just saying how I feel. I mean it’s on a console so it’s already bad but the rough start it had and promises made that were never kept… It’s just horrible. Not worthy of any attention it gets.
145
mikey155286 | July 10th, 2009 at 5:06 pm
first question:is the new guns for every class or for sadly the rifleman?
second question:is the new guns.. are they usable on every other map?
third question: is there goin to be vehicles because on killzone.com there’s a isa buggy video in a multiplayer enviorment?
146
SCARE-KRO | July 10th, 2009 at 5:19 pm
Iam so sick and tired of people whinging about the spawn grenade spawn point. This is an advantage for your team to spawn close to the target – there should be NO invulnerability time for spawning on these grenades (like GG recently fixed). There are two ways for you to not get spawn killed:
1. USE THE GOD DAMN SPAWN CAMERA TO SEE IF THE AREA IS CLEAR!
2. DONT F**KING SPAWN THERE! SPAWN AT THE SAFE AND REGULAR SPAWN POINT
As a side note: The placing of these spawn grenades is extremely tactical. The areas where they are placed become a mini battle-zone (each side fighting for control). To all spawn grenade tactictians out there:
1. THINK ABOUT WHERE YOU ARE PLACING THIS EXTREMLY IMPORTANT TACTICAL ITEM (Ive seen many battle lost/won becuase of bad/good spawn point placements.
Remember, it is a LUXURY to be able to spawn in the middle of the battle (or right on the target), not a RIGHT. You wanna spawn in the middle of the Helghast base, then be prepare to get cut down by Helghast LMG fire.
147
RozeEagle | July 10th, 2009 at 5:21 pm
What idiots you all are, I think that the only logical way these weapons can be implomented into the multiplayer maps it through a pick-up. These can not and probably will not be tied to a class so therefor it will be an arms-race to get to the powerful weapon and that would make the maps very interesting.
148
trey4li4e17 | July 10th, 2009 at 5:25 pm
Lol I can imagine everyone having boltguns and flamethrowers= epic carnage :D
149
xSQUAD_LEADERx | July 10th, 2009 at 5:30 pm
What i really want is a game mode called TEAM TACTIC. Its a game mode where it can only be 2v2 3v3 4v4 or 5v5 and thats it. The cover system from campaign is allowed and your knife is equiped. Also, its 1 death your out. Maybe add some game modes to it, or just try it out with regular death match. But a team tactical with no assult badge would be awesome and feel like a kz2 game.
150
AngelMayLaugh | July 10th, 2009 at 5:40 pm
Will this cost 6 dollars again? I’m tired of paying for maps barely anyone used after the first 2 weeks. And If I do find a match it’s only those two maps. people dont like to mix up the maps.
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