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	<title>Comments on: flOw Like You&#8217;ve Never Heard It Before</title>
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	<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: Pure-Dragon</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-263556</link>
		<dc:creator>Pure-Dragon</dc:creator>
		<pubDate>Tue, 01 Sep 2009 12:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-263556</guid>
		<description><![CDATA[were can i download it]]></description>
		<content:encoded><![CDATA[<p>were can i download it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingYakko</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-251321</link>
		<dc:creator>KingYakko</dc:creator>
		<pubDate>Sat, 08 Aug 2009 20:20:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-251321</guid>
		<description><![CDATA[...and for some reason, it reminds me of Fantasia.]]></description>
		<content:encoded><![CDATA[<p>&#8230;and for some reason, it reminds me of Fantasia.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingYakko</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-251320</link>
		<dc:creator>KingYakko</dc:creator>
		<pubDate>Sat, 08 Aug 2009 20:15:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-251320</guid>
		<description><![CDATA[Great relaxing music for a great relaxing game. A work of art.]]></description>
		<content:encoded><![CDATA[<p>Great relaxing music for a great relaxing game. A work of art.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KaosAngel</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-249969</link>
		<dc:creator>KaosAngel</dc:creator>
		<pubDate>Thu, 06 Aug 2009 18:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-249969</guid>
		<description><![CDATA[Holy crap that was amazing...]]></description>
		<content:encoded><![CDATA[<p>Holy crap that was amazing&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: justin2mo</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-249929</link>
		<dc:creator>justin2mo</dc:creator>
		<pubDate>Thu, 06 Aug 2009 15:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-249929</guid>
		<description><![CDATA[i want Flower on my PSP, please, i think ur games have been the only ones that have actually been a true aesthetic device. I love this game, this, flower and MGS series have been the only games that have changed my mood while playing them, thank you for an excellent score.]]></description>
		<content:encoded><![CDATA[<p>i want Flower on my PSP, please, i think ur games have been the only ones that have actually been a true aesthetic device. I love this game, this, flower and MGS series have been the only games that have changed my mood while playing them, thank you for an excellent score.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PizzleDizzle</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-249891</link>
		<dc:creator>PizzleDizzle</dc:creator>
		<pubDate>Thu, 06 Aug 2009 13:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-249891</guid>
		<description><![CDATA[I enjoy good orchestral arrangements of good video game scores.  However, this isn&#039;t.  Maybe its the source--I don&#039;t know.  Mediocre; it&#039;s filled with disjointed musical phrases where no journey is taken, just a landscape of dull textures and fizzled-out &#039;score riffs.&#039; (99% of film/game scores) I work professionaly in film/advertising and should know.

Random pizzicato and cliche choral whole notes turns me off immediately.  Ugh. . .I wish Stravinsky were still alive.]]></description>
		<content:encoded><![CDATA[<p>I enjoy good orchestral arrangements of good video game scores.  However, this isn&#8217;t.  Maybe its the source&#8211;I don&#8217;t know.  Mediocre; it&#8217;s filled with disjointed musical phrases where no journey is taken, just a landscape of dull textures and fizzled-out &#8216;score riffs.&#8217; (99% of film/game scores) I work professionaly in film/advertising and should know.</p>
<p>Random pizzicato and cliche choral whole notes turns me off immediately.  Ugh. . .I wish Stravinsky were still alive.</p>
]]></content:encoded>
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	<item>
		<title>By: redi2play</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-249877</link>
		<dc:creator>redi2play</dc:creator>
		<pubDate>Thu, 06 Aug 2009 08:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-249877</guid>
		<description><![CDATA[Simply amazing! I can&#039;t wait for the original soundtrack. Is there some place we can sign up for notifications or possibly a pre-order?]]></description>
		<content:encoded><![CDATA[<p>Simply amazing! I can&#8217;t wait for the original soundtrack. Is there some place we can sign up for notifications or possibly a pre-order?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lmike1234</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-249777</link>
		<dc:creator>lmike1234</dc:creator>
		<pubDate>Wed, 05 Aug 2009 22:52:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-249777</guid>
		<description><![CDATA[Never really played the game, but hearing through an orchestra was pretty tight..]]></description>
		<content:encoded><![CDATA[<p>Never really played the game, but hearing through an orchestra was pretty tight..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: whiskey_14</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-249663</link>
		<dc:creator>whiskey_14</dc:creator>
		<pubDate>Wed, 05 Aug 2009 19:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-249663</guid>
		<description><![CDATA[FLOW is always one of the things I show off to people when they stop by.

Don&#039;t you guys make a game called Cloud? any chance you&#039;ll release it to the PSN?]]></description>
		<content:encoded><![CDATA[<p>FLOW is always one of the things I show off to people when they stop by.</p>
<p>Don&#8217;t you guys make a game called Cloud? any chance you&#8217;ll release it to the PSN?</p>
]]></content:encoded>
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	<item>
		<title>By: xDriftwoodx</title>
		<link>http://blog.us.playstation.com/2009/08/04/flow-like-youve-never-heard-it-before/comment-page-2/#comment-249631</link>
		<dc:creator>xDriftwoodx</dc:creator>
		<pubDate>Wed, 05 Aug 2009 19:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14221#comment-249631</guid>
		<description><![CDATA[As I understand it, Mr. Wintory didn&#039;t do the music for Flower--Vincent Diamante did.  Just so we&#039;re all on the same page.

Regardless, I do so love the music in flOw, and this interpretation is beautiful.  I can&#039;t imagine flOw being as great as it was were it not for the aural contributions of Mr. Wintory.  

Additionally, I don&#039;t think that flOw should have trophies.  I mean, what would that entail?  &quot;You consumed 1,200 micro-organisms... here&#039;s a trophy&quot;.  I just don&#039;t see it as being practical and--more than that--I think trophies would degrade the zen-like experience by making the game competitive, in a sense.  

That&#039;s just my opinion, however.]]></description>
		<content:encoded><![CDATA[<p>As I understand it, Mr. Wintory didn&#8217;t do the music for Flower&#8211;Vincent Diamante did.  Just so we&#8217;re all on the same page.</p>
<p>Regardless, I do so love the music in flOw, and this interpretation is beautiful.  I can&#8217;t imagine flOw being as great as it was were it not for the aural contributions of Mr. Wintory.  </p>
<p>Additionally, I don&#8217;t think that flOw should have trophies.  I mean, what would that entail?  &#8220;You consumed 1,200 micro-organisms&#8230; here&#8217;s a trophy&#8221;.  I just don&#8217;t see it as being practical and&#8211;more than that&#8211;I think trophies would degrade the zen-like experience by making the game competitive, in a sense.  </p>
<p>That&#8217;s just my opinion, however.</p>
]]></content:encoded>
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