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EXCLUSIVE: Behind the Scenes with SCEA Research & Development (Part 1)

Chris Morell's Avatar + Posted by Chris Morell on Aug 28, 2009 // Senior Social Media Specialist

During E3, we showcased a prototype for a new controller launching next year. We know you probably have a lot of questions, so we sat down with Richard Marks and Anton Mikhailov, two of the main brains behind the new controller, to get some insight on the E3 demo, the back-story behind development, and the future of this new technology.

Today, you’ll get an inside look at our R&D team—more specifically, who they are, what they do and how they took camera technology to the next level with the new controller. Check out the video below.

We’ll be posting more interviews with Rick and team over the next few weeks. Expect more info here soon…

//Add Your Own

200 Comments

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1

+ MaGeeK-mAn on August 28th, 2009 at 10:58 am said:

Awesome!First!


2

+ Luillin on August 28th, 2009 at 10:59 am said:

Woo! =) Nice interview!!!! ^^!


3

+ gold5225 on August 28th, 2009 at 11:00 am said:

Sweet interview


4

+ JoE5005 on August 28th, 2009 at 11:03 am said:

I just don’t see the point in this. It appears SIXAXIS is just being forgotten about. Should have put this type of technology built into the PS Controller to make a seamless experience between motion games and standard controller games. I hate to call out names, but at least Microsoft is trying something without any things to wag around. Personally I just don’t see the benefit on this project.


5

+ iRoy on August 28th, 2009 at 11:06 am said:

These guys at R&D deserve way more credit for what they’ve created. Keep up the good work.


6

+ GamerMoney on August 28th, 2009 at 11:07 am said:

can’t wait


7

+ loadstone007 on August 28th, 2009 at 11:08 am said:

Sadly this tech seems really disappointing. I’ll probably buy it anyway to support you, but Natal is going to eat us alive.

:(


8

+ TheWretched on August 28th, 2009 at 11:08 am said:

Please show is such videos more often (R&D stuff, or pure in development stuff). And pack those vids on game discs too… It’s not like we have up to 50GB of space on the discs^^


9

+ GamerMoney on August 28th, 2009 at 11:09 am said:

JoE…we had that with eyetoy…on ps2 lol


10

+ IceCold on August 28th, 2009 at 11:11 am said:

Really amazing stuff guys. what I would really like to see is some R&D videos on cross game chat, and ps2 emulation, so everyone can stop crying.


11

+ meus6 on August 28th, 2009 at 11:12 am said:

very sweet inside looke at what is going on with the PS3 & the user interface please keep those kinds of interviews coming its nice 2 know stuff is being worked on behind the scenes


12

+ gummyphil on August 28th, 2009 at 11:13 am said:

Natal will be cool but what is missing (and i think is required and will likely have to be added in the future) is the tactical and feedback mechanisms. That this tech has: colour, rumble, buttons (pressure sensitive).

Get ready for wii motion plus plus, natal 1.5, natal 2.0 – this just seems (won’t know until i can try it) more complete.

I see all kinds of potential here and as always it will be about the games not the tech itself.


13

+ DTXSFC on August 28th, 2009 at 11:13 am said:

@4 I agree with you also about the forgotten abilities of the SIXAXIS. Honestly this technolgy is great for kids which I do understand PS3 needs more audience for as well as female gamers. What works for Nintendo doesn’t always work for everyone else. I think they should focus more on the Remote Play which need more improvements.


14

+ marthofdoom on August 28th, 2009 at 11:14 am said:

pretty cool.


15

+ Trollkotte on August 28th, 2009 at 11:15 am said:

Wow, I didn’t think the wand was this advanced and filled to the brim with neat stuff like the ball changing color, rumble and an analogue trigger.

Gonna be real interesting to see how devs are gonna use it.


16

+ HongoXIII on August 28th, 2009 at 11:15 am said:

Great video. I really cannot wait for this motion controller. It looks so precise and the PS Eye tracks it just right. I have a feeling we will see some very awesome software to make use of it.


17

+ enormhi on August 28th, 2009 at 11:15 am said:

Super cool! Can’t wait for the controllers to release!


18

+ almighty-slayer on August 28th, 2009 at 11:15 am said:

Wagggle lol.


19

+ Ausohoj on August 28th, 2009 at 11:16 am said:

joE##### (numbers i forgot aobut)

umm… I’m pretty sure this tech didn’t exist when they builty the SIXAXIS and dualshock controllers. Also, Natal is pretty much just mimicking the movement you would do and ith appens on scren. While that’s fine for sports games and skateborading, but what about say, Halo where your goning to be running around a lot . to make it work, you have to be running around all the time otherwise Natl will have been just a waste or marketing. Do you really want to be jumping and running around you room or living room just to play a good game of say, Gears of war? No. That’s why Sony made the peripheral that you have to wag around. This way they can add buttons to make things like this a bit easier. sorry if i sound like a jerk.


20

+ KILLZONE79 on August 28th, 2009 at 11:17 am said:

Awesome Interview :)

What surprise too. we never get these kind of special interviews.

i guess on this blog you can expect full of surprises


21

+ PirateThom on August 28th, 2009 at 11:18 am said:

Yeah, Natal is probably more impressive tech, but sometimes it’s simple that is more important. Look at Wii, it was simple and now Sony and Microsoft are taking motion controls a lot more seriously.

This is simple, but it works and there’s no delay, it’s 1:1 tracking, there’s tactile feedback and, when it doesn’t require it, the camera/microphone array can do a lot on its own without the wand.

Natal is impressive, but there is a delay between movement and what happens on screen, but it’s very limited due to lack of buttons.

Motion controls really do not interest me though.


22

+ TERWALLACE on August 28th, 2009 at 11:19 am said:

It was good to see the motion controller in action, with an actual explanation of how it works. Good stuff. The fidelity from physical motion to what happens on screen is impressive. I’m interested to see what kind of games will utilize it.


23

+ Berae on August 28th, 2009 at 11:20 am said:

very nice interview.. thanks
cant wait for part 2


24

+ TuxBobble on August 28th, 2009 at 11:20 am said:

Good interview. He seemed a little dull in the E3 presentation but in this interview he seems a lot more knowledgeable and a lot more comfortable speaking. Thanks Richard Marks.


25

+ Tr3p1dat10n on August 28th, 2009 at 11:20 am said:

When I saw the twitter update about this post I thought it must be easy to do the research part. Look at the blog posts: ‘in game xmb in game xmb in game xmb in game xmb’ and ‘cross game voice chat cross game voice chat cross game voice chat’.

Anyway, I’m going to shut up now.


26

+ GGCAN on August 28th, 2009 at 11:21 am said:

Thanks Chris/Rick.

This looks absolutely amazing.

Can’t believe Rick says it’s not only 60 FPS, but can handle 120 FPS.

I’ll be getting it when it comes out for sure.

Keep up the great work !


27

+ GamerMoney on August 28th, 2009 at 11:21 am said:

sony needs a house of the dead type of shooter game to go with the wand…only reason i even have a wii lol


28

+ JupiterUnleashed on August 28th, 2009 at 11:23 am said:

Love this!


29

+ Eskimo_Snow on August 28th, 2009 at 11:25 am said:

Fantastic!
This is exactly what I want from the playstation blog

More of this please.


30

+ TERWALLACE on August 28th, 2009 at 11:26 am said:

@21- I agree, I think without a controller there’s going to be a lot of mental disconnect that might alienate a lot of gamers.

Natal is an impressive piece of tech, but it’s applications aren’t really in the realm of gaming.


31

+ FFObsessed on August 28th, 2009 at 11:26 am said:

Does the motion controller have an analog stick? It needs to have one.


32

+ jhernandez360 on August 28th, 2009 at 11:27 am said:

off subject but was wondering can you incorporate a caller I.D. function so I can screen calls while still playing a game and be able to turn it on or off??????????????????


33

+ jmanxp on August 28th, 2009 at 11:29 am said:

WAY 2 COOL TAKE THAT WII


34

+ LordRaoh on August 28th, 2009 at 11:31 am said:

very cool indeed, i cant wait for this to come out..

but sony please commit to making games for it.

1. you have to lead the way for other developers to follow.

2. i bought the playstation eye for the game eye of judgment, i liked it a lot, but after that? nothing.. no more games, so it just sits there waiting for someone to make more games for it.


35

+ Gunblader_ on August 28th, 2009 at 11:31 am said:

very cool interview, I would love to see more of these not only with R&D, but other teams as well


36

+ Enforcer_X on August 28th, 2009 at 11:34 am said:

Richard Marks and SCEA R&D are my heros!
The accuracy is what makes this the best motion controller!
As a core gamer accuracy is EVERYTHING!
Thank you!


37

+ Violater on August 28th, 2009 at 11:34 am said:

Firefox hates the videos on this site. The slightest scroll over stops the playback.


38

+ ATOMS11 on August 28th, 2009 at 11:35 am said:

I would love to see the more graphical games that are in development. Its all sweet stuff, I’m just eager to see how far developers are going to go. A real graphic heavy boxing game should be the sweet spot far tech like this! Excited! I am.


39

+ Enforcer_X on August 28th, 2009 at 11:35 am said:

@37 Violator
I have the latest Firefox both Mac OSX and PC Vist and they both work perfectly.


40

+ Antonisbob on August 28th, 2009 at 11:36 am said:

lol, my names Anton…


41

+ Violater on August 28th, 2009 at 11:37 am said:

@39EnforcerX
Maybe its the plugins I have installed.

On topic R&D needs to work closer with developers.


42

+ backbreaker65 on August 28th, 2009 at 11:37 am said:

Dr. Marks, I know you mention buttons and analog trigger, but does it have an analog stick like the an L3 or R3 on the DS3?


43

+ Darth-Krayt on August 28th, 2009 at 11:38 am said:

Wow, the motion tracking you guys have developed is head and shoulders above anything I’ve seen. Nearly perfect 1:1 tracking. Take THAT Nintendo, lol. Kudos guys. I LOVE the idea of what Wii wanted to do, but it just wasn’t good enough for me to spend money on. THIS is exactly what I wanted Wii to be…and I don’t eeven have too buy anothe system for iti……eeeexcelent *like Mr. Burns*

Anyway, when this technology launches, reallyhope there is an Oblivion-esque RPG that comes out at the same time. And a Jedi vs Sith game is a MUST. I hope you guys are working with Lucas Arts already on that because for this tech to be a real success, it needs a couple incredible game to go with it right at launch, and a Jedi based sword combat game is the obvious choice for a healthy dose of WIN.


44

+ cowboyd21 on August 28th, 2009 at 11:39 am said:

NATAL is ok but it’s nowhere on the level of this . I have a 360 and ps3 and i wont be buying project natal for two reason 1 if your room is not fully lighted it won’t pick up anything , i do not care what microsoft say or what actor they pay to say it will not work . 2 there alot of games natal will not work on FPS, driving games, sports games people want to feel a controler when they play those kinds of games and those kinds of games make all the sales.


45

+ spatsnaz on August 28th, 2009 at 11:40 am said:

I love videos like this. Really interesting stuff.


46

+ Jarett on August 28th, 2009 at 11:42 am said:

Why not just make a glowing ball that plugs into the mini USB port on the dualshock? Combine the new position sensing ability with the existing sixaxis sensors. Same thing right? This will make the add-on cheaper and therefore more ubiquitous. Genius eh?


47

+ Axecution on August 28th, 2009 at 11:43 am said:

This is definitely up there as one of my favorite PSB posts… >.>
Pretty badass


48

+ Xenoxerxes on August 28th, 2009 at 11:43 am said:

This is definitely better than Natal. The only thing Natal has going for it are the gullible media and uneducated consumers.


49

+ Enigma777 on August 28th, 2009 at 11:44 am said:

I love this tech! It looks really awesome and I can think of some great games that use it… I hope you guys have more cool videos, cause I really love tech stuff like this.


50

+ Violater on August 28th, 2009 at 11:44 am said:

Jesus will you fanboys stop talking about better than this and better than that.


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