<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: LocoRoco Midnight Carnival Trailer &#8211; More &#8220;Boing&#8221; for Your Buck</title>
	<atom:link href="http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
	<lastBuildDate>Sun, 19 May 2013 06:17:06 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: mrkapawutzis</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-265145</link>
		<dc:creator>mrkapawutzis</dc:creator>
		<pubDate>Thu, 03 Sep 2009 06:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-265145</guid>
		<description><![CDATA[Does SCEA plan on bringing out any Locoroco merchandise?  Maybe even some virtual items in Home?  I tried to win the contest last time but unfortunately it never happened.  I really wanted one of those pens :(]]></description>
		<content:encoded><![CDATA[<p>Does SCEA plan on bringing out any Locoroco merchandise?  Maybe even some virtual items in Home?  I tried to win the contest last time but unfortunately it never happened.  I really wanted one of those pens :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: darthmilo77</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-264960</link>
		<dc:creator>darthmilo77</dc:creator>
		<pubDate>Wed, 02 Sep 2009 22:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-264960</guid>
		<description><![CDATA[So what&#039;s lightning/divide? That seems like a large part of gameplay.]]></description>
		<content:encoded><![CDATA[<p>So what&#8217;s lightning/divide? That seems like a large part of gameplay.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tsubasa Inaba</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-358886</link>
		<dc:creator>Tsubasa Inaba</dc:creator>
		<pubDate>Wed, 02 Sep 2009 21:11:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-358886</guid>
		<description><![CDATA[You voice is heard!
]]></description>
		<content:encoded><![CDATA[<p>You voice is heard!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tsubasa Inaba</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-358885</link>
		<dc:creator>Tsubasa Inaba</dc:creator>
		<pubDate>Wed, 02 Sep 2009 21:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-358885</guid>
		<description><![CDATA[You can still split up/join the LocoRoco, however the new game mechanic for this time will not require for you to do this too much.

So technically, yes, you will have to open the PSP go to do this, but the chances of this happening during game play is very little.]]></description>
		<content:encoded><![CDATA[<p>You can still split up/join the LocoRoco, however the new game mechanic for this time will not require for you to do this too much.</p>
<p>So technically, yes, you will have to open the PSP go to do this, but the chances of this happening during game play is very little.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tsubasa Inaba</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-358884</link>
		<dc:creator>Tsubasa Inaba</dc:creator>
		<pubDate>Wed, 02 Sep 2009 21:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-358884</guid>
		<description><![CDATA[Hey there!

Let me try and answer your Q\&#039;s here.

1. Will this game have online as well as local multiplayer?

&lt;Tsubasa&gt;
The title will support online ranking (global!) via the infrastructure mode. Players in the top 5 can upload their replay saves as well, to share w/ the rest of the world. Others who sadly missed the top 5 cut, can in turn download the replays for reference in hope to improve their game.

We will also be supporting multi-player Adhoc (up to 4 players) with both head to head, and with co-op. Stay tuned for details!


2. This kind of reminds me of the Loco Roco 2 level where you have to bounce off of the various objects to pass through the mission without dying. Is that where the devs got the idea for this game? Because I loved that level.

&lt;Tsubasa&gt;
You pretty much answered the question yourself :-) 
The team was also inspired by the new PSP go hardware coming out, and originally planned for this title to be geared toward the hard core LocoRoco fans. We have found a good way to keep both experienced and novice players happy.


3. Will there be any sort of continuing storyline (ex: new evil menace threatening the loco roco’s and the baby planet)? Or will it just be a bunch of random mission/mini games?

&lt;Tsubasa&gt;
The core story line this time is, the BuiBui have gone off and created a little \&quot;playground\&quot; of their own. They wake LocoRoco up from beauty sleep, for a challenge. 

Your objective is to help LocoRoco clear all the levels, and go back to peaceful sleeping.


4. Are there a lot of multiplayer games?

&lt;Tsubasa&gt;
All of the multiplayer elements explained above, apply to all the playable levels in the game.


5. Please let the developers know that many people would think it would be great if the next Loco Roco PS3 had an option to use Six Axis controls. Thanks!

&lt;Tsubasa&gt;
Will do!
In fact the team in Tokyo also check the blogs and read your comments!]]></description>
		<content:encoded><![CDATA[<p>Hey there!</p>
<p>Let me try and answer your Q\&#8217;s here.</p>
<p>1. Will this game have online as well as local multiplayer?</p>
<p><tsubasa><br />
The title will support online ranking (global!) via the infrastructure mode. Players in the top 5 can upload their replay saves as well, to share w/ the rest of the world. Others who sadly missed the top 5 cut, can in turn download the replays for reference in hope to improve their game.</p>
<p>We will also be supporting multi-player Adhoc (up to 4 players) with both head to head, and with co-op. Stay tuned for details!</p>
<p>2. This kind of reminds me of the Loco Roco 2 level where you have to bounce off of the various objects to pass through the mission without dying. Is that where the devs got the idea for this game? Because I loved that level.</p>
<p></tsubasa><tsubasa><br />
You pretty much answered the question yourself :-)<br />
The team was also inspired by the new PSP go hardware coming out, and originally planned for this title to be geared toward the hard core LocoRoco fans. We have found a good way to keep both experienced and novice players happy.</p>
<p>3. Will there be any sort of continuing storyline (ex: new evil menace threatening the loco roco’s and the baby planet)? Or will it just be a bunch of random mission/mini games?</p>
<p></tsubasa><tsubasa><br />
The core story line this time is, the BuiBui have gone off and created a little \&#8221;playground\&#8221; of their own. They wake LocoRoco up from beauty sleep, for a challenge. </p>
<p>Your objective is to help LocoRoco clear all the levels, and go back to peaceful sleeping.</p>
<p>4. Are there a lot of multiplayer games?</p>
<p></tsubasa><tsubasa><br />
All of the multiplayer elements explained above, apply to all the playable levels in the game.</p>
<p>5. Please let the developers know that many people would think it would be great if the next Loco Roco PS3 had an option to use Six Axis controls. Thanks!</p>
<p></tsubasa><tsubasa><br />
Will do!<br />
In fact the team in Tokyo also check the blogs and read your comments!</tsubasa></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tsubasa Inaba</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-358883</link>
		<dc:creator>Tsubasa Inaba</dc:creator>
		<pubDate>Wed, 02 Sep 2009 21:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-358883</guid>
		<description><![CDATA[We\&#039;re not exactly sure when we will be able to make the demo available, but let\&#039;s just say the wait won\&#039;t be TOO long :-)

...and as I have mentioned to others, thank you for the kind words. It\&#039;s really nice to have the opportunity to reach out to all of you!]]></description>
		<content:encoded><![CDATA[<p>We\&#8217;re not exactly sure when we will be able to make the demo available, but let\&#8217;s just say the wait won\&#8217;t be TOO long :-)</p>
<p>&#8230;and as I have mentioned to others, thank you for the kind words. It\&#8217;s really nice to have the opportunity to reach out to all of you!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tsubasa Inaba</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-358882</link>
		<dc:creator>Tsubasa Inaba</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:58:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-358882</guid>
		<description><![CDATA[Yes this is a full game!
I think we have a great offer on PSP this year!]]></description>
		<content:encoded><![CDATA[<p>Yes this is a full game!<br />
I think we have a great offer on PSP this year!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tsubasa Inaba</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-358881</link>
		<dc:creator>Tsubasa Inaba</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:57:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-358881</guid>
		<description><![CDATA[Yes please!]]></description>
		<content:encoded><![CDATA[<p>Yes please!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: plaztiksyke</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-264850</link>
		<dc:creator>plaztiksyke</dc:creator>
		<pubDate>Wed, 02 Sep 2009 20:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-264850</guid>
		<description><![CDATA[I would like to put my voice into the large crowd asking for more Locoroco on PS3. At the very least, I would like to see an update to the existing game that adds trophies and perhaps better quality audio.

I love the music in the game, and it would be great to hear it in lossless (and/or 24-bit!) quality. I really appreciated when the last Echochrome patch made some minor improvements in the audio quality.

I love how Sony keeps supporting these older titles to extend their long tail of sales. I hope they do this with Locoroco (as well as Everyday Shooter, Lemmings, and Elefunk).]]></description>
		<content:encoded><![CDATA[<p>I would like to put my voice into the large crowd asking for more Locoroco on PS3. At the very least, I would like to see an update to the existing game that adds trophies and perhaps better quality audio.</p>
<p>I love the music in the game, and it would be great to hear it in lossless (and/or 24-bit!) quality. I really appreciated when the last Echochrome patch made some minor improvements in the audio quality.</p>
<p>I love how Sony keeps supporting these older titles to extend their long tail of sales. I hope they do this with Locoroco (as well as Everyday Shooter, Lemmings, and Elefunk).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JKimapalooza</title>
		<link>http://blog.us.playstation.com/2009/09/01/locoroco-midnight-carnival-trailer-more-boing-for-your-buck/comment-page-2/#comment-264639</link>
		<dc:creator>JKimapalooza</dc:creator>
		<pubDate>Wed, 02 Sep 2009 17:44:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15516#comment-264639</guid>
		<description><![CDATA[I have a question. In the past games you used to circle button to separate and come back together, but since you can play this with the PSP GO closed, there&#039;s no access to the circle button. Can we not separate anymore?]]></description>
		<content:encoded><![CDATA[<p>I have a question. In the past games you used to circle button to separate and come back together, but since you can play this with the PSP GO closed, there&#8217;s no access to the circle button. Can we not separate anymore?</p>
]]></content:encoded>
	</item>
</channel>
</rss>