PlayStation.Blog
PS4 - The Last of Us Remastered

Fate/unlimited Codes Available Today on PSN

John Diamonon's Avatar + Posted by John Diamonon on Sep 03, 2009 // Product Marketing Manager, Capcom

What’s good PlayStation faithful? It’s me again, the person PSB server techs love to hate.

It’s my pleasure to announce that Fate/unlimited codes will be available today, exclusively on the PlayStation Store for your PSP! This deep and insanely fun fighting game is developed by Eighting, the team responsible for the Bloody Roar series and Tatsunoko Vs Capcom.

Oh, by the way, if I’m slow to respond to your questions or comments today, it’s because I’m in Seattle for PAX. If you see me at the show, perform a PlayStation Home dance and say, “Hey John D, it must be Fate!”, I’ll hook you up with some free Fate shwag! It’s the least I can do for making you perform the Cabbage Patch in this day and age.

Anyway, here’s a cool video that one of our summer interns, Arya, created to give you a quick preview of the game. (Hey Arya, don’t let school work get in the way of your partying, ok?) Check out Capcom-Unity for more of his strategy videos.

Also, Kazuhiro Tsuchiya, the producer of the game, has this to say:

Hi there PlayStation fans. I’d like to share with you an overview of the different modes you’ll see in Fate/unlimited codes. There are a total of eight modes that are available, giving you a variety of gameplay experiences.

Arcade Mode: This mode pits you against the CPU controlled opponents as you advance through the story as the character you’ve selected. Each of the selectable characters has their own storyline. Play through them all and see how each character is connected in the Fate universe.

VS-CPU Mode: Battle against a CPU character of your choice. Different characters can be selected after each battle.

Spectate Mode: Watch a duel between any two CPU characters. This is a good way to observe the tendencies of each fighter.

VS-2P Mode: Battle another player in local ad hoc matches.

Survival Mode: This mode challenges you to battle against a constant stream of opponents until your life bar is depleted.

Additionally, there is the Tutorial Mode which can be absolutely useful for both beginners and skilled players. In this mode, you learn how to execute each character’s move set. Standard and Expert settings are available to learn different levels of gameplay techniques, from basic moves to high level combos.

The Practice Mode will help you improve your skills by allowing you to configure the CPU settings such as conditions and reactions. In addition, on-screen controller/button prompts will assist you to study combos while allowing you to record and replay the inputs.

Last but not least, there’s the Mission Mode. This mode sends you on special missions, consisting of battles bound by particular conditions. Each character has a unique set of missions. New missions are unlocked for each mission cleared. The goal for each mission varies from accomplishing a set combo to defeating the opponent with a certain move. There are over 250 missions in total! This is a great way to increase your technical fighting skills. I highly recommend you try this out. Moreover, there are surprising extra missions provided for each character, such as a side-scrolling shooting game and other non-VS fighting style games.

The development staff members at Eighting not only have a deep passion for fighting games but are also top class, tournament fighting gamers themselves. The Capcom QA team also has first class gamers who are ranked at national fighting competitions in Japan. We have tapped into their vast fighting knowledge and experience to tune and balance Fate, and we’re definitely happy with how this game turned out. I can tell you with confidence that we have created a special fighting game that appeals to both the casual fighting fan and the expert tournament player. I hope you try it out today. Thank you so much for your time!

Kazuhiro Tsuchiya (CAPCOM)

//Add Your Own

50 Comments   5 Replies

PAGE 1 2

51

+ DJplute on September 3rd, 2009 at 3:38 pm said:

what time is Canteen????


52

+ J-DANG on September 4th, 2009 at 8:51 am said:

$29.99 for a DLC title’s too much!


53

+ LeoDaLyon on September 5th, 2009 at 10:43 am said:

Didn’t bother looking through any other forums or this forum to check if anyone asked this, but will the MvC2 post be unlocked to continue the contest for the 1500th post to get the game for free?


54

+ FleetingThought on September 7th, 2009 at 8:34 am said:

I played the game for much of the day it was released (thanks for releasing it over the Labor Day Weekend, Sony!).

If you’re new to fighting games, even the Normal mode is pretty relaxed, to start. The Easy mode, even more so. It’s a very easy game to get into, to the point where at first I thought the AI had some sort of bug (I was able in Normal mode to take Strider all the way to the end of her eight battles without much trouble, mainly by using her strong attack a lot). However, once you go a little further, you’ll find it as challenging as any fighter Capcom’s ever released. And especially on Arcade or Hard mode, you’ll find plenty to deal with.

I could use some tips on how to complete the Style missions; they’re particularly hard, since the combos are long strings and I find them a bit of a challenge. It’s probably just practice, though.

The artistry in this title is remarkable; the characters are very true to what I’ve seen of the Anime series, and the overall design is very coherent and stylish.

Total thumbs up!


55

+ Black308414 on September 9th, 2009 at 4:10 pm said:

The CHAMP is here…………….


PAGE 1 2
Comments are closed. We close the comments for posts after 30 days