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	<title>Comments on: Motion Controller Update Part II: Interview with R&amp;D – The Sequel</title>
	<atom:link href="http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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	<item>
		<title>By: PS_man1984</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-272105</link>
		<dc:creator>PS_man1984</dc:creator>
		<pubDate>Wed, 16 Sep 2009 22:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-272105</guid>
		<description><![CDATA[They could have an analog stick attachment, like the Nunchuck controller for the Wii.]]></description>
		<content:encoded><![CDATA[<p>They could have an analog stick attachment, like the Nunchuck controller for the Wii.</p>
]]></content:encoded>
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	<item>
		<title>By: PS_man1984</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-272101</link>
		<dc:creator>PS_man1984</dc:creator>
		<pubDate>Wed, 16 Sep 2009 22:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-272101</guid>
		<description><![CDATA[Only 2 controllers? Lame. The Wii supports up to 4 controllers.]]></description>
		<content:encoded><![CDATA[<p>Only 2 controllers? Lame. The Wii supports up to 4 controllers.</p>
]]></content:encoded>
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	<item>
		<title>By: aton911</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-270334</link>
		<dc:creator>aton911</dc:creator>
		<pubDate>Sun, 13 Sep 2009 13:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-270334</guid>
		<description><![CDATA[Video not available?]]></description>
		<content:encoded><![CDATA[<p>Video not available?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert-Ninja</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-270328</link>
		<dc:creator>Robert-Ninja</dc:creator>
		<pubDate>Sun, 13 Sep 2009 12:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-270328</guid>
		<description><![CDATA[Very excited to see digital objects surround me on screen. It will feel like WHO FRAMED ROGER RABIT. In fact, that could be a good spin off game. You can have those black slabs that make your hand go through walls, giant cartoon hammers, the CARTOON GUN that shoots talking bullets - lot of potential there.

Also, it&#039;d be really cool to see this technology been taken further. Perhaps provide little sticky dots like they use in MOTION CAPTURE creation  for people to easily clip to specific parts of their body and clothes. Imagine just behind the shoulders, you could have a cape on yourself on screen. Maybe Dante&#039;s jacket from DMC. But so far the hand held technology is exciting enough and I can&#039;t wait to be lashing a virtual whip all around my room. Good stress relief if I set up virtual objects that are breakable.

Keep up the good work.]]></description>
		<content:encoded><![CDATA[<p>Very excited to see digital objects surround me on screen. It will feel like WHO FRAMED ROGER RABIT. In fact, that could be a good spin off game. You can have those black slabs that make your hand go through walls, giant cartoon hammers, the CARTOON GUN that shoots talking bullets &#8211; lot of potential there.</p>
<p>Also, it&#8217;d be really cool to see this technology been taken further. Perhaps provide little sticky dots like they use in MOTION CAPTURE creation  for people to easily clip to specific parts of their body and clothes. Imagine just behind the shoulders, you could have a cape on yourself on screen. Maybe Dante&#8217;s jacket from DMC. But so far the hand held technology is exciting enough and I can&#8217;t wait to be lashing a virtual whip all around my room. Good stress relief if I set up virtual objects that are breakable.</p>
<p>Keep up the good work.</p>
]]></content:encoded>
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	<item>
		<title>By: Obese_Chicken</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-270300</link>
		<dc:creator>Obese_Chicken</dc:creator>
		<pubDate>Sun, 13 Sep 2009 04:49:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-270300</guid>
		<description><![CDATA[lol, SONY, why didn&#039;t you make them use the ps3 slim in this video... You are advertising your old product ;)]]></description>
		<content:encoded><![CDATA[<p>lol, SONY, why didn&#8217;t you make them use the ps3 slim in this video&#8230; You are advertising your old product ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: transerbium</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-270286</link>
		<dc:creator>transerbium</dc:creator>
		<pubDate>Sun, 13 Sep 2009 03:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-270286</guid>
		<description><![CDATA[It Gonna Be Awesome!!!!  But Sony Will Probably Make Them Have To be Able To Have More Capabilities Than Just Spray Paint. Having A Light On Both Ends maybe would give better precision. and u can turn off one light when you dont need it.]]></description>
		<content:encoded><![CDATA[<p>It Gonna Be Awesome!!!!  But Sony Will Probably Make Them Have To be Able To Have More Capabilities Than Just Spray Paint. Having A Light On Both Ends maybe would give better precision. and u can turn off one light when you dont need it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zombie_56</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-270275</link>
		<dc:creator>zombie_56</dc:creator>
		<pubDate>Sun, 13 Sep 2009 01:26:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-270275</guid>
		<description><![CDATA[man it&#039;s gonna be awesome playing nhl11 with this awesome tech]]></description>
		<content:encoded><![CDATA[<p>man it&#8217;s gonna be awesome playing nhl11 with this awesome tech</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kirkpad</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-270225</link>
		<dc:creator>Kirkpad</dc:creator>
		<pubDate>Sat, 12 Sep 2009 20:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-270225</guid>
		<description><![CDATA[I like what he says at the end about how the developers &quot;just know&quot; where it is. Compare this to the Wii Motion Plus which is completely fake. You can hold a sword at your chest or above your head and the Motion+ doesn&#039;t know the difference because it just adds extra wrist control.

The PS3 controller however shows exact coordinate position, instead of the developer having to guess what the user is doing based on the twist of the remote.]]></description>
		<content:encoded><![CDATA[<p>I like what he says at the end about how the developers &#8220;just know&#8221; where it is. Compare this to the Wii Motion Plus which is completely fake. You can hold a sword at your chest or above your head and the Motion+ doesn&#8217;t know the difference because it just adds extra wrist control.</p>
<p>The PS3 controller however shows exact coordinate position, instead of the developer having to guess what the user is doing based on the twist of the remote.</p>
]]></content:encoded>
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	<item>
		<title>By: nutellapr</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-270001</link>
		<dc:creator>nutellapr</dc:creator>
		<pubDate>Fri, 11 Sep 2009 23:57:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-270001</guid>
		<description><![CDATA[Please, please, please make sure the controller will integrate say with a gun attachment where on can pull a trigger to shoot, another button for grenades and with the ball on the end of the gun. Different colour bulb indicates a different gun being used in the game. Would be very cool to have the gun move as I move...and I can still sit on the sofa but get a bit more movement on the screen. This combined with the face position detection would be wicked awesome.]]></description>
		<content:encoded><![CDATA[<p>Please, please, please make sure the controller will integrate say with a gun attachment where on can pull a trigger to shoot, another button for grenades and with the ball on the end of the gun. Different colour bulb indicates a different gun being used in the game. Would be very cool to have the gun move as I move&#8230;and I can still sit on the sofa but get a bit more movement on the screen. This combined with the face position detection would be wicked awesome.</p>
]]></content:encoded>
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		<title>By: Thunderpizza</title>
		<link>http://blog.us.playstation.com/2009/09/08/motion-controller-update-part-ii-interview-with-rd-%e2%80%93-the-sequel/comment-page-4/#comment-269486</link>
		<dc:creator>Thunderpizza</dc:creator>
		<pubDate>Fri, 11 Sep 2009 02:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15739#comment-269486</guid>
		<description><![CDATA[rick seemed even more nervous even though it wasnt his first e3 lol]]></description>
		<content:encoded><![CDATA[<p>rick seemed even more nervous even though it wasnt his first e3 lol</p>
]]></content:encoded>
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