First Look: Assassin’s Creed: Bloodlines for PSP

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Recently, Ubisoft invited us over to their San Francisco warren to check out Assassin’s Creed: Bloodlines. I wasn’t really sure how they were planning on jamming Assassin’s Creed’s exploration, climbing, and free-running into a PSP, but I’ve got to say, they’ve done an excellent job (don’t take my word for it, IGN agrees).

In a theme we’ll be seeing a lot of this year, developer Griptonite Games didn’t produce a watered-down side-scroller and slap the Assassin’s Creed name on it – this is a true follow-up to the original, only portable.

The story picks right up where the first one let off, putting you back in the familiar boots and blades of Altair. How do the controls translate to the PSP? What tweaks have been made to the formula? Has Altair stolen any cool new moves from Ezio (the protagonist of the upcoming Assassin’s Creed II)? Producer Frederic Lefrancois and Senior Producer Dan McAuliffe answer these questions – with the added bonus of a bunch of brand new video.

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