AtlusA.R.A.M. here with part two of our Demon’s Souls video walkthrough series. While our first part served primarily as an introduction to the game for newcomers, focusing on basics, this second video dives headlong into the most significant, most discussed, most acclaimed feature in the upcoming PlayStation 3-exclusive action RPG: online functionality.
Where most games offer multiplayer as a separate mode, something detached from the main experience, Demon’s Souls takes the single-player games from online PS3 owners across the country, treats them as individual worlds in an interconnected universe, and allows the worlds to bridge from time to time, leading to some exciting cooperative and competitive interaction between players, in addition to the awesome messaging and bloodstain features.
There’s never really been a gaming experience quite like Demon’s Souls, and we’re excited to be able to show you, in detail, exactly why that’s the case.
Demon’s Souls releases on October 6 in two flavors: standard ($59.99) and deluxe ($69.99). The deluxe edition nets you a 160-page strategy guide (not sold separately!) and a beautiful embossed slipcase with foil accents. Pre-order EITHER version at a participating retailer (while supplies last) and you’ll also receive a 40-page, full-color art book and the game’s full soundtrack CD — all at no extra cost to you.
Thanks for all your support!
Is this going to be one of those games where you play for 10-15 min, die, start back at the last save, get back to the point where you died, try something new, die again, and so on?
Frustrating difficulty is not a favorite of mine.
Steeler3,
Not quite, but if you DO die, you should expect to have to do some of the work you just did over again. The game doesn\’t take any items or equipment as a death penalty. It only reduces your total HP and takes all your soul points (Exp, money, etc) but then gives you a chance to get it all back if you get back to the spot of your demise.
Let me give you an example of how it will be. There are milestone points in levels, such as defeating a miniboss or opening locked doors, that will NOT reverse upon your death. When you die, you will respawn at the beginning of the region sans your soul points. All enemies, excluding minibosses, will also respawn…
BUT, since unlocked doors remain opened, levers remained pulled, etc., you\’ll be able to get back through the level in less time, without having to do major events again.
Hope that helps!