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Ratchet & Clank Future: A Crack in Time Out Today + Insomniac Community Day Recap

Ryan Schneider's Avatar + Posted by Ryan Schneider on Oct 27, 2009 // Brand Development Director, Insomniac Games

Hey everyone,

For those of you who read my last post and were lucky enough to attend our Full Moon Festival this past Friday, I hope it’s now safe to say that the Smurfs are no longer the only good thing to come out of October 23 milestones.

About 150 Ratchet & Clank and Insomniac fans joined us from as far away as Michigan (thanks Adam!), Texas (thanks Mitch!) and all over California – some waiting in line starting at 5am — to celebrate today’s North American launch of Ratchet & Clank Future: A Crack in Time. Even Clank himself managed to make an appearance, albeit in the form of talented voice actor David Kaye (who also voices Nathan Hale in the Resistance games). General Alister Azimuth, aka Joey D’Auria, paid a visit along with G4TV’s very own Adam Sessler as part of a “making of A Crack in Time” panel moderated by yours truly. Insomniac founder and CEO Ted Price, gameplay lead Andrew Yount and lead designer Mike Ellis shared their production memories as part of the standing-room only discussion.

During the panel, we showed off some exclusive videos, including the official debut of our Kevin Butler TV spot and a nifty piece highlighting a somewhat overlooked aspect of RCF: A Crack in Time: “My Blaster Runs Hot.” If you like 8-bit games, this mini-game is a must-play. And if you like Captain Qwark, I guarantee you’ll love “MBRH”, as we call it internally.



We also unveiled the official RCF: A Crack in Time launch trailer, which features the whole cast of characters and really captures the heroic, epic tone we were shooting for in the game. (Watch for yourself and let us know what ya think!)

After the panel, we stuffed everyone’s faces with pizza before whisking them upstairs for an autographs session with the entire Insomniac crew. To ward off the threatening post-lunch food comas, we reinvigorated every fan in attendance by giving away a free copy of RCF: A Crack in Time, their choice of exclusive Insomniac-created posters, a Captain Qwark logo T-shirt and…wait for it…an inflatable wrench!

But that wasn’t all! Full Moon Fest concluded with complimentary cocktails and a raffle for PS3 Slims, PSPgos, DualShock controllers, rare Insomniac memorabilia and much, much more. We even auctioned off one set of our exceedingly rare Ratchet, Clank and Qwark vinyls, which generated $400 for the Starlight Foundation.

In the end, our amazing fans were treated to a day they deserve. And everyone at Insomniac was treated to meeting some of the people who inspire us all to make games for a living. A memorable day indeed.

And don’t forget, the second RCF: A Crack in Time demo — the Ratchet demo — hits PSN this Thursday…make sure to check it out!

//Add Your Own

70 Comments   31 Replies

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101

+ Erdie on November 1st, 2009 at 8:25 pm said:

Wow, the game has been absolute bliss so far. Great job, guys.


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