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Get to Know Dark Void on PS3 with Capcom’s Morgan Gray

Chris Morell's Avatar + Posted by Chris Morell on Nov 17, 2009 // Senior Social Media Specialist

The same day Jeff hit up Seth Killian to talk Super Street Fighter IV inside Capcom’s US HQ, I sat down with Senior Producer Morgan Gray for some quality time with Dark Void. This was the first time I’ve seen the game running in action on PS3, and Morgan was kind enough to walk us through a hefty chunk of jet-packing, on-foot shooting and unique “vertical combat” — the three key components that make up Dark Void’s unique blend of third-person action.

Dark Void’s due out on January 19, but for now, there’s plenty of footage to peep below.

//Add Your Own

42 Comments   2 Replies

1

+ TakiFuGu on November 17th, 2009 at 9:09 am said:

Good interview. I’m going to have to reserve my judgment on this game until I play a demo.


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    + Chris Morell on November 17th, 2009 at 10:07 am said:

    Thanks! Glad you enjoyed it.


2

+ NemesisDueceOSix on November 17th, 2009 at 9:16 am said:

i like the creative aspect of the game.


3

+ Letters2Kay on November 17th, 2009 at 9:18 am said:

More Japanese games please, Capcom…


4

+ Blkant on November 17th, 2009 at 9:20 am said:

Looks like a huge copy of Warhawk really…


5

+ jqtaxpayer on November 17th, 2009 at 9:20 am said:

Seems pretty cool… maybe not my kind of thing, but hopefully a demo will be available to get me off of the fence.


6

+ nYcFrEeWiLL82 on November 17th, 2009 at 9:27 am said:

DARK VOID..should not be aVOIDed! its going to be a CLASSIC..not only becuase the main character’s name is WiLL just like mines :p..but becuase its like a GTA with JETPACKS! and we ALL LOVE GTA!


7

+ BigBoss712 on November 17th, 2009 at 9:27 am said:

Game looks nice specially the open jetpack sections, it still needs more work but is looking good. I also liked their previous game crimson skies.


8

+ Majin_Neo on November 17th, 2009 at 9:33 am said:

The guy in the jetpack just reminds me of the Rocketeer


9

+ vectorman88 on November 17th, 2009 at 9:40 am said:

wow…..this is a very nice assimilation of the game mechanics melded into one. I can tell theres been a lot of time to create seamless transition into the different mechanics from air-jacking, to flying and shooting combat, to landing on the ground and going into cover. It looks Very good! Will be picking up this game!


10

+ ultimatepunchrod on November 17th, 2009 at 9:50 am said:

this looks really cool. i read an article on it a while back and it was kind of hard to visualize the vertical combat, but i see how it works now and i really want to try this game. it’s good that the stop-and-pop shooters are getting innovative. and #8 they said that the rocketeer was inspiration for this character in that article. i liked that movie and this game looks BA.


11

+ ayrkain on November 17th, 2009 at 9:52 am said:

Totally read the title as “Get to Know Dark Void on PS3 with Captain Morgan.” LOL.


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    + Chris Morell on November 17th, 2009 at 9:54 am said:

    Get your mind out of the gutter! :-)


12

+ Solid-Snake-Eyes on November 17th, 2009 at 10:06 am said:

Capcom? I’ll wait for Super Dark Void in Jan. 2011.


13

+ BlooodyCow on November 17th, 2009 at 10:19 am said:

Since this is coming from Capcom, we can expect the following:
– $5 DLC for a key to unlock content that is already on the disk
– PS3 version of this game not running on par with the other console/PC versions.
– Time exclusive demo/content for the other console
– oh and a big [DELETED] to the PS3 community.


14

+ DaxMontana on November 17th, 2009 at 10:45 am said:

Wow, crazy Warhawk ripoff.


15

+ niall077 on November 17th, 2009 at 10:46 am said:

the vertical cover is making me dizzy.


16

+ jerk_man on November 17th, 2009 at 10:50 am said:

seems interesting.


17

+ Solid-Snake-Eyes on November 17th, 2009 at 10:52 am said:

@13 Actually, Capcom has been pretty good with PS3 versions of games.


18

+ Darth-Krayt on November 17th, 2009 at 10:59 am said:

God, Chris Morell os so hot. I rate this 5/5 for him.

As for the game, it looks interesting. Nice to finally see the PS3 version running, and running smoothly. Here’s a little feedback for the devs though. You guys need to turn down the health bars of the enemies. They’re WAY to long as it is. Whole clips weren’t taking basic enemies out. And is clearly saw that basic enemy being hit with the Sniper Rifle and didn’t go down. That needs to be adjusted a bit before release, especially with that twitchy aiming.

And Capcom….for the love of the Gaming Gods, get to work on porting Monster Hunter Tri to PS3 and bring it out of Japan. I honestly HATE you guys for that whole fiasco. Highly dishonorable. All we’re asking for is a port, with the classic PS2 MH controls. Stop pretending that’s too expensive for you guys to handle. Monster Hunter will sell more on PS3 than on Wii regardless of install bases.


19

+ Darth-Krayt on November 17th, 2009 at 11:00 am said:

Correction……**I clearly saw a basic enemy being hit twice by the sniper rifle and not going down. **


20

+ KARAMO on November 17th, 2009 at 11:09 am said:

not bad looking


21

+ startazz on November 17th, 2009 at 11:21 am said:

Man i’ve been waiting for some more info on this game and this hasn’t disappointed me at all ;-) but do you know if we are getting a demo on the PSN ? i have to agree with darth-krayt about the enemies taking to many hits before they go down but the rest looks sweet,nice to see so many top games coming out for us boys & girls on the PS3.


22

+ BlooodyCow on November 17th, 2009 at 11:31 am said:

@Darth-Krayt
“And Capcom….for the love of the Gaming Gods, get to work on porting Monster Hunter Tri to PS3 and bring it out of Japan. I honestly HATE you guys for that whole fiasco. Highly dishonorable. All we’re asking for is a port, with the classic PS2 MH controls. Stop pretending that’s too expensive for you guys to handle. Monster Hunter will sell more on PS3 than on Wii regardless of install bases.”

This man/women speak the truth. List to when he/she speaks.


23

+ Berae on November 17th, 2009 at 11:34 am said:

Hmmm is he pressing ‘A’ button while on the wehicule?? ps3 version heh?


24

+ Berae on November 17th, 2009 at 11:34 am said:

vehicule*


25

+ Berae on November 17th, 2009 at 11:36 am said:

Nevermind it must be the triangle


26

+ trustter on November 17th, 2009 at 11:57 am said:

@13,

Agreed.


27

+ B-RadGfromOV on November 17th, 2009 at 12:04 pm said:

This guy makes the game sound very interesting. A very good interview!


28

+ poodude on November 17th, 2009 at 12:07 pm said:

Too many games in 2010!


29

+ polo155 on November 17th, 2009 at 12:38 pm said:

i agree with 26.. i want this game, that fight on the spacecraft looks hot too. Cant wait to try it out.


30

+ AlphaTribe2007 on November 17th, 2009 at 1:14 pm said:

Chris,
Can you find out if there is going to be anything added for the PS3 version?

I am guessing no, but one can hope..


31

+ KazeEternal on November 17th, 2009 at 1:30 pm said:

@Morgan Gray
Optional Install?
Sample of Bear’s work on the game or a possible interview? I’m a big BSG fan.


32

+ Thrill_Kill on November 17th, 2009 at 1:31 pm said:

lol, a ripoff of WarHawk easily….

Just bring us more Devil May Cry please!


33

+ ycole11 on November 17th, 2009 at 3:08 pm said:

Looks interesting. Would love to see a demo and more footage


34

+ Draicus on November 17th, 2009 at 4:44 pm said:

Dark Void is definitely looking interesting.

I have the same shirt, Chris. It’s one of my favorites.


35

+ Jeigh on November 17th, 2009 at 5:21 pm said:

You know the fundamental issue I have with the concept of a ‘jet-pack’? Even taking it into the initial concept stage brings up the issue of “okay my legs are on fire- can I go lay down now?” Air-propulsion? Alright, considering the amount of power needed to lift 150+ lbs.: “my legs have been blown off- can I go home now?” Water-propulsion? Now you’re just making stuff up- but: “glub glub glub glub- glubglubglub?”

That’s how I see it anyway.


36

+ Thrasher20 on November 17th, 2009 at 7:18 pm said:

Thanks Chris!


37

+ polite_society on November 17th, 2009 at 7:36 pm said:

I’ve been watching this for a while.

I hope it’s everything it looks like it could be.

Shame that they couldn’t get David Bowie’s likeness. I was thinking the same thing when he mentioned Tesla.


38

+ afrosheen on November 17th, 2009 at 7:49 pm said:

The true Dark Void is this comment thread. Love it when developers post and bail out.


39

+ Darkpen on November 17th, 2009 at 10:16 pm said:

Oh, good, I’m glad they let you put rockets on the jetpack.

That laser gun’s effect looks so weak and uninteresting, though.


40

+ trustkill on November 17th, 2009 at 11:39 pm said:

the vertical platforming looks pretty tedious and annoying. i think i’d be wishing for my jetpack.


41

+ Gunwing on November 18th, 2009 at 6:47 am said:

Hay Dark Void is going to be sleeper hit like Mirrors Edge trust me…… This game takes tactics to a whole new level if you ask me.

I also like that the PS3 version looks so good, and runs so smooth!


42

+ SarshelYam on November 18th, 2009 at 9:05 am said:

Had a blast with this at E3 and I loved what they did for Crimson Skies on the Xbox. Both of these, while entirely different premises, shared some similarities. Considering Crimson Skies was one of my favorite arcade flight sims from the last gen, I can hardly wait.


43

+ HeresyProgram on November 18th, 2009 at 3:55 pm said:

Looks like a resurrected Dead Phoenix (cancelled, GC).


44

+ AgentOtaku on November 18th, 2009 at 7:49 pm said:

Thanks for the interview

Nice to the PS3 build finally running and looking great!


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