If you ever though that music in PlayStation games is an afterthought, think again. I spent an afternoon with a trio from the music team here at SCEA and found out quite the contrary. Games like UNCHARTED 2: Among Thieves, inFAMOUS and the upcoming God of War III are proving just how amazing game music can be.
This definitely ranks up there with one of my favorite interviews I’ve been a part of. You’ve already met Jonathan Mayer. This time we’re adding Senior Music Manager Clint Bajakian and Music Editor Scott Hanau, who discuss all things music here at PlayStation. In this six-minute video, the team touches on topics including what it’s like to work alongside game developers like Naughty Dog, the huge orchestral sessions at Skywalker Sound and beyond, how the music was crafted for the UNCHARTED 2 train sequence, the percussion in God of War III and much more.
Hope you enjoy it!