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	<title>Comments on: Behind the Scenes with the SCEA Music Department</title>
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	<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: pr5992</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-302423</link>
		<dc:creator>pr5992</dc:creator>
		<pubDate>Sun, 06 Dec 2009 01:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-302423</guid>
		<description><![CDATA[That was very interesting - I would appreciate if you could put up more videos like this, preferably going into more detail about the composing / orchestration process, how the composer works with the game developers, how they choose the sound palette, how they work with different playouts, what parts are electronic and which are done with live orchestras / players, how do you choose songs for certain games, and so on. 

Here&#039;s an excellent video on Killzone 2 that shows what I am talking about:

http://scoringsessions.com/video/7/]]></description>
		<content:encoded><![CDATA[<p>That was very interesting &#8211; I would appreciate if you could put up more videos like this, preferably going into more detail about the composing / orchestration process, how the composer works with the game developers, how they choose the sound palette, how they work with different playouts, what parts are electronic and which are done with live orchestras / players, how do you choose songs for certain games, and so on. </p>
<p>Here&#8217;s an excellent video on Killzone 2 that shows what I am talking about:</p>
<p><a href="http://scoringsessions.com/video/7/" rel="nofollow">http://scoringsessions.com/video/7/</a></p>
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		<title>By: catlikereflexes</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-302387</link>
		<dc:creator>catlikereflexes</dc:creator>
		<pubDate>Sat, 05 Dec 2009 17:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-302387</guid>
		<description><![CDATA[This was a very cool interview. It&#039;s just so interesting to hear how in depth they go to make the music fit the game. I don&#039;t want to say the music is something I don&#039;t notice because those aren&#039;t the right words... It&#039;s more like I don&#039;t notice it affecting my emotions. Lol.]]></description>
		<content:encoded><![CDATA[<p>This was a very cool interview. It&#8217;s just so interesting to hear how in depth they go to make the music fit the game. I don&#8217;t want to say the music is something I don&#8217;t notice because those aren&#8217;t the right words&#8230; It&#8217;s more like I don&#8217;t notice it affecting my emotions. Lol.</p>
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		<title>By: Drellguy</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-301996</link>
		<dc:creator>Drellguy</dc:creator>
		<pubDate>Fri, 04 Dec 2009 17:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-301996</guid>
		<description><![CDATA[uncharted 2 is the best game out a true must have]]></description>
		<content:encoded><![CDATA[<p>uncharted 2 is the best game out a true must have</p>
]]></content:encoded>
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		<title>By: Novaoblivion</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-301442</link>
		<dc:creator>Novaoblivion</dc:creator>
		<pubDate>Thu, 03 Dec 2009 05:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-301442</guid>
		<description><![CDATA[Very cool I loved the Uncharted 2 soundtrack!]]></description>
		<content:encoded><![CDATA[<p>Very cool I loved the Uncharted 2 soundtrack!</p>
]]></content:encoded>
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		<title>By: chriscowboyd</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-301214</link>
		<dc:creator>chriscowboyd</dc:creator>
		<pubDate>Wed, 02 Dec 2009 20:03:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-301214</guid>
		<description><![CDATA[Hey Ma1nframe,

You know Sony has a video store in Europe now.  That means Sony is willing to go across an ocean to give a video store to a region that has more than 2 languages to support.  And yet they leave you Canadians in the cold.  I guess Sony&#039;s actions should indicate what they think of Canadians desire for a video store.  Perhaps its time for Canadians like you to return those sentiments in your video game system consumption habits.]]></description>
		<content:encoded><![CDATA[<p>Hey Ma1nframe,</p>
<p>You know Sony has a video store in Europe now.  That means Sony is willing to go across an ocean to give a video store to a region that has more than 2 languages to support.  And yet they leave you Canadians in the cold.  I guess Sony&#8217;s actions should indicate what they think of Canadians desire for a video store.  Perhaps its time for Canadians like you to return those sentiments in your video game system consumption habits.</p>
]]></content:encoded>
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		<title>By: chriscowboyd</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-301212</link>
		<dc:creator>chriscowboyd</dc:creator>
		<pubDate>Wed, 02 Dec 2009 19:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-301212</guid>
		<description><![CDATA[Does this mean God Of War 3 will have custom soundtrax?]]></description>
		<content:encoded><![CDATA[<p>Does this mean God Of War 3 will have custom soundtrax?</p>
]]></content:encoded>
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		<title>By: Ma1nframe</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-301206</link>
		<dc:creator>Ma1nframe</dc:creator>
		<pubDate>Wed, 02 Dec 2009 19:47:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-301206</guid>
		<description><![CDATA[PSN Canadian Video Store sometime this century?]]></description>
		<content:encoded><![CDATA[<p>PSN Canadian Video Store sometime this century?</p>
]]></content:encoded>
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		<title>By: tenshin78</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-301175</link>
		<dc:creator>tenshin78</dc:creator>
		<pubDate>Wed, 02 Dec 2009 18:52:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-301175</guid>
		<description><![CDATA[What about an interview about concept art design, 3D modeling design, Background design? all about video games creation its amazing content for this blog, keep it coming!]]></description>
		<content:encoded><![CDATA[<p>What about an interview about concept art design, 3D modeling design, Background design? all about video games creation its amazing content for this blog, keep it coming!</p>
]]></content:encoded>
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		<title>By: cjmc18</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-301157</link>
		<dc:creator>cjmc18</dc:creator>
		<pubDate>Wed, 02 Dec 2009 18:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-301157</guid>
		<description><![CDATA[!!!! 6.!!! I HAVE GOW COLLECTION AND WORKING THE TROPHIES!!]]></description>
		<content:encoded><![CDATA[<p>!!!! 6.!!! I HAVE GOW COLLECTION AND WORKING THE TROPHIES!!</p>
]]></content:encoded>
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		<title>By: cjmc18</title>
		<link>http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/comment-page-2/#comment-301156</link>
		<dc:creator>cjmc18</dc:creator>
		<pubDate>Wed, 02 Dec 2009 18:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20462#comment-301156</guid>
		<description><![CDATA[OHH AN D BOUGHT GOW COLLECTION!!!]]></description>
		<content:encoded><![CDATA[<p>OHH AN D BOUGHT GOW COLLECTION!!!</p>
]]></content:encoded>
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