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	<title>Comments on: United Front Games Studio Tour: Behind the Scenes with the ModNation Racers Developer</title>
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	<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>By: Rob Oliveira</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361698</link>
		<dc:creator>Rob Oliveira</dc:creator>
		<pubDate>Wed, 06 Jan 2010 02:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361698</guid>
		<description><![CDATA[are you talking about me? robo? the guy in the video? No burden at all my friend. We\&#039;re excited to share and show off the studio and the wicked people who work here. that was like my 10th video that day so the burden may have been dragging my tired butt around the studio :)]]></description>
		<content:encoded><![CDATA[<p>are you talking about me? robo? the guy in the video? No burden at all my friend. We\&#8217;re excited to share and show off the studio and the wicked people who work here. that was like my 10th video that day so the burden may have been dragging my tired butt around the studio :)</p>
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		<title>By: Rob Oliveira</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361608</link>
		<dc:creator>Rob Oliveira</dc:creator>
		<pubDate>Mon, 04 Jan 2010 18:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361608</guid>
		<description><![CDATA[again? :) you\&#039;re gonna give poor Alex a complex man, haha!]]></description>
		<content:encoded><![CDATA[<p>again? :) you\&#8217;re gonna give poor Alex a complex man, haha!</p>
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		<title>By: Rob Oliveira</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361607</link>
		<dc:creator>Rob Oliveira</dc:creator>
		<pubDate>Mon, 04 Jan 2010 18:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361607</guid>
		<description><![CDATA[again? :) you\&#039;re gonna give poor Alex a complex man, haha!]]></description>
		<content:encoded><![CDATA[<p>again? :) you\&#8217;re gonna give poor Alex a complex man, haha!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rob Oliveira</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361606</link>
		<dc:creator>Rob Oliveira</dc:creator>
		<pubDate>Mon, 04 Jan 2010 17:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361606</guid>
		<description><![CDATA[what he said :) definitely specialize to start. If you want to be a game designer, focus on that. if you want to code, definitely learn how to code really well. Most companies look for people who are excellent at one thing. The cool part about games, is once you start you get exposed to every single area. Julian for example started off as a coder back in the day, but now runs entire teams, like on our game (with an iron fist...kidding boss! :) ]]></description>
		<content:encoded><![CDATA[<p>what he said :) definitely specialize to start. If you want to be a game designer, focus on that. if you want to code, definitely learn how to code really well. Most companies look for people who are excellent at one thing. The cool part about games, is once you start you get exposed to every single area. Julian for example started off as a coder back in the day, but now runs entire teams, like on our game (with an iron fist&#8230;kidding boss! :) </p>
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	<item>
		<title>By: Rob Oliveira</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361605</link>
		<dc:creator>Rob Oliveira</dc:creator>
		<pubDate>Mon, 04 Jan 2010 17:09:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361605</guid>
		<description><![CDATA[We are absolutely amazed at what folks have accomplished with the limited amount of content. I actually had a minor panic attack a few days before the beta thinking we had not included enough, and then you guys proceeded to blow our minds withing a few hours of it going live! great work folks!]]></description>
		<content:encoded><![CDATA[<p>We are absolutely amazed at what folks have accomplished with the limited amount of content. I actually had a minor panic attack a few days before the beta thinking we had not included enough, and then you guys proceeded to blow our minds withing a few hours of it going live! great work folks!</p>
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	<item>
		<title>By: Rob Oliveira</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361604</link>
		<dc:creator>Rob Oliveira</dc:creator>
		<pubDate>Mon, 04 Jan 2010 17:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361604</guid>
		<description><![CDATA[hi Vex! I\&#039;ve seen your work. Great stuff man! we are very impressed with what you and others have been creating! I spend at least a couple of hours looking at everyone\&#039;s creations every day since the beta started!  We are trying to keep MNR a heavily COMMUNITY moderated place, but unfortunately copyright holders are understandably not happy when people use their stuff without permission.  We\&#039;ve also seen so much good stuff that\&#039;s not based on copyrighted stuff, that we think you guys will create amazing content no matter what happens!!]]></description>
		<content:encoded><![CDATA[<p>hi Vex! I\&#8217;ve seen your work. Great stuff man! we are very impressed with what you and others have been creating! I spend at least a couple of hours looking at everyone\&#8217;s creations every day since the beta started!  We are trying to keep MNR a heavily COMMUNITY moderated place, but unfortunately copyright holders are understandably not happy when people use their stuff without permission.  We\&#8217;ve also seen so much good stuff that\&#8217;s not based on copyrighted stuff, that we think you guys will create amazing content no matter what happens!!</p>
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	</item>
	<item>
		<title>By: Rob Oliveira</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361603</link>
		<dc:creator>Rob Oliveira</dc:creator>
		<pubDate>Mon, 04 Jan 2010 17:00:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361603</guid>
		<description><![CDATA[haha, pretty close! it\&#039;s pretty dimly lit in here for atmosphere. winters in Vancouver are also pretty dark and grey too which doesn\&#039;t help. On the plus side, the art on our monitors pops pretty good :)]]></description>
		<content:encoded><![CDATA[<p>haha, pretty close! it\&#8217;s pretty dimly lit in here for atmosphere. winters in Vancouver are also pretty dark and grey too which doesn\&#8217;t help. On the plus side, the art on our monitors pops pretty good :)</p>
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		<title>By: Julian Beak</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361602</link>
		<dc:creator>Julian Beak</dc:creator>
		<pubDate>Mon, 04 Jan 2010 06:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361602</guid>
		<description><![CDATA[This is great feedback that is very much appreciated. Thanks.]]></description>
		<content:encoded><![CDATA[<p>This is great feedback that is very much appreciated. Thanks.</p>
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		<title>By: Julian Beak</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361601</link>
		<dc:creator>Julian Beak</dc:creator>
		<pubDate>Mon, 04 Jan 2010 06:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361601</guid>
		<description><![CDATA[Share (upload) your favorite creations online. That way when you log-in on your new PS3 you can search for and download your gems again. Remember, the Beta ends January 10th.]]></description>
		<content:encoded><![CDATA[<p>Share (upload) your favorite creations online. That way when you log-in on your new PS3 you can search for and download your gems again. Remember, the Beta ends January 10th.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Julian Beak</title>
		<link>http://blog.us.playstation.com/2009/12/30/united-front-games-studio-tour-behind-the-scenes-with-the-modnation-racers-developer/comment-page-1/#comment-361600</link>
		<dc:creator>Julian Beak</dc:creator>
		<pubDate>Mon, 04 Jan 2010 06:36:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21839#comment-361600</guid>
		<description><![CDATA[Graphic designers are an essential part of the art team on most large projects. The user interface is usually at least co-designed by a graphic designer. Publishers often have graphic artists and designers on staff for more traditional media like the game\&#039;s packaging, advertising and other marketing materials as you guessed.]]></description>
		<content:encoded><![CDATA[<p>Graphic designers are an essential part of the art team on most large projects. The user interface is usually at least co-designed by a graphic designer. Publishers often have graphic artists and designers on staff for more traditional media like the game\&#8217;s packaging, advertising and other marketing materials as you guessed.</p>
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