After a three-week run, we’ve come to our final installment of our MAG Developer Tip series. To close it out Zipper’s training, vehicle and environment designer Ben Jones walks us through the biggest responsibility in the game: being the OIC. As always, we open with a video:
Howdy, Ben Jones here! With all the great tips that have come from other Zippers over the week (particularly all of the leadership-oriented bits that have come out over the last few days), I’m going to impart this small list of tried and true techniques that build upon earlier strategies and maximize your effectiveness as an OIC. Some are obvious, some aren’t, but all are helpful.
Basic Tips:
- Your OIC abilities can be accessed by using the TCM through the D-Pad or the CNI by pressing SELECT.
- These abilities are best used while trying to make a push as either an attacker or defender, so try and time their use with changes in the battle! If attackers have opened up their forward spawns try blockading them to give your team time to regroup.
- Communicating with the Squad and Platoon leaders below you is essential. Maneuver through the comms channels by using the D-Pad and guide your team to victory.
Advanced Tips:
- If most of your platoons have fallen back from their frontline defenses, consider using “Signal Jamming” to keep the enemies from using their own CNI effectively, while also using the “Blockade” ability to decrease their spawn times. Finally, use “Rapid Redeploy” to increase your own spawn time and finish the job.
- Speaking of Blockade and Rapid Redeploy, if Blockade is used on you, you can use Rapid Redeploy in return to move the timer to normal.
- “Tactical Strike” is essential for full-on attacks. With it, you can eliminate immediate wait times on any and all cooldown bars for command abilities within your entire army.
- Team Broadcast is one of your available comms channels on the D-Pad. Use it sparingly to bolster the morale of your troops and praise them for decisive actions!
Thank you very much, Ben. More importantly, though, thank you to each and every one of our fans who has helped make MAG a big success for us. We hope you enjoyed our tip series and invite you check back again with us in the coming weeks for even more news from 2025.
Please mommy, make it stop!
WHOA! Good tips! I can’t wait to become an OIC. I wish everybody had a headset. Then my team would be unstoppable!
love leveling up from squad leader to platoon leader to oic, but wish it happened faster! love to snipe mostly with added repair support. enjoying this game since beta – thanks zipper interactive!
@1 What’s wrong with Zipper posting tips on the PS.blog? =(
I think it’s quite helpful to those who wish to learn. And there’s a lot who wish to learn.
@#2 I suggest you create your own clan (or join one) and invite others who have headsets. We did and we now have over 100 members and at least 10-20 online at any given time :)
It’s nice to see devs post tips. I don’t see anything wrong with that. I’m sure there’s quite a few people that appreciate it, even though I’m not a MAG player.
5 STARS!
does anyone know if Playstation will ever put a update in it’s firm wear so we can play PS2 games on the PS3
Isn’t there a MAG website? Why not move this stuff there instead of flooding the blog everyday?
The blog should be about updates, news, and announcements.
Not endless tutorials about a game that only a fraction of the community even owns.
I know I don’t have to read this stuff if I don’t want to (and I don’t) but we still need to stick to some basic Blog principals to retain the integrity of this site.
Great that you guys put up the tutorials and I hope people that plays MAG watch these! Love MAG and I hope it sells well so we can see many more games from Zipper! Keep up the hard work and please tell the other guys/girls at zipper for a fantastic game!
#7:
It’ll never happen.
Mr. Dunham,
Why aren’t these tips in the form of an in-game tutorial or instruction manual?
-ShadOforce
These were created after the game had been finished.
They are going to be available in other places around the web, but we wanted to make sure there were here as well.