Announcing the Flower Essay Contest Winners

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Hello Everyone,

I wanted to start off by taking a moment to thank everyone for their contributions to the Flower “Experience” contest we kicked off three weeks ago. During that time, a lot of really great stories were submitted, and we even had a few that raised some eyebrows, but were entertaining to read nonetheless. Here in the Santa Monica Studio, we have enjoyed seeing the amount of support the community has shown for Flower, and we are also very proud and happy to continue supporting the community by providing things like the Flower soundtrack and the Dynamic Theme. It’s also great to see that our enthusiasm for the indie developer community is mirrored by so many gamers!

Kellee Santiago and the busy crew over at thatgamecompany spent several evenings reading through all of the entries, and were able to select the 5 stories they felt were the best of the best. Each of the five authors is going to receive a $20 PSN card. And, to show our appreciation, we decided to throw in a little extra surprise for each of the winners including Flower posters autographed by the team members of thatgamecompany. Congratulations to each of you, and thanks to all those that submitted your stories.

Flower

So, without any further delay, below are each of the five stories chosen by thatgamecompany, and the reasoning behind them, as told by Kellee. We hope you enjoy them as much as we did!

Hi, Kellee from thatgamecompany here. Man, when we asked for stories about playing “Flower“, we really didn’t know what to expect. The responses were so touching, moving, and inspired, it’s truly been one of the most rewarding experiences that any game developer could ever hope to have. We’re all really thankful to everyone that took the time to jot down their experiences, whether they were long, short, funny, sad, or everything rolled into one!

These five were chosen because I think they best represented the collection of experiences that players were describing. Whether it was life altering, or just a really fun tryst, Flower seemed to really touch you, so much so that one of you even created a video inspired by it.

From the team here at thatgamecompany, thanks to everyone for playing “Flower,” and again to everyone who took the time to write in. We hope we can continue to entertain you.

thatgamecompany team

In no particular order, here are the entries from the five winners.

We have a little bundle of love in my family named Lacey, she is my younger sister and she was born with autism. Lacey tries to play video games, but because of her condition she has trouble enjoying them and gets frustrated and throws tantrums. It’s just so heartbreaking for her to not be able to enjoy gaming – that was until the game of Flower came along.

Right from the start Lacey sat near the screen and used her finger to trace the fascinating petals as they moved across the TVs digital landscape. But what really gave my baby sister the most joy was she was actually able to play the game, because there were no boundaries and no complicated button sequences, just the tilt of the PS3 controller and she was on her way. Ask Lacey what her favorite game is? She will say flower, ask her what she wants for her birthday, she will say Flower part 2. This summer my mother and I are going to give her a big surprise for her birthday, we are going to redecorate her room by painting murals of your beautiful game on her walls.

Words alone can’t thank you enough for making this wonderful game. God Bess you all.

–Nivi

In the month of February, after playing “Flower” endlessly, I felt a stirring in my spirit that this game, and from a spiritual standpoint, caused to help express an emotion that I have had buried deep inside me for almost 8 months at the time. The game posed as more a blessing to me and I couldn’t help but think that it came at the right time when I needed something to help me express the way I felt. So, on my YouTube channel that I used to vlog on, I decided to surprise everyone with a video that I had been wanting to do since the death of Michael Jackson. I wanted to express how much I truly loved him and how big a blessing he was in my life. Here is the video my story, “Michael: Soaring In My Emotion.”

Since his death, I had a very hard time finding ways to express what this man meant to me. I have never mentioned my love for Michael Jackson in my videos, only because I didn’t think you all wanted to know about it. But, his death was very hard for me and it wasn’t until this very weekend when I finally found a way to express what Michael and his music meant to me. A month or year never went by when I didn’t listen to or watch a video of Michael. He was very special to me and I thank God every day for putting Michael into my life.

Michael, singing one of his many masterpieces, “Music and Me”, and the help of an extraordinary game called “Flower” developed by thatgamecompany, and the use of my PlayStation 3. This video was also noticed by the very creator of “Flower”, Jenova Chen. He commented and spoke highly of the video and even favorite it as well on his channel.

-Whitney

My best memory of Flower has to be the time I first showed it to my neighbor/soon-to-be girlfriend/now wife.

The game had come out right around the time I met her, actually. We had been living in the same apartment complex for months without our paths ever crossing until April of last year. I had invited her over to my place to watch a movie and hang out. As we sat around talking after the movie was over I was constantly trying to bring up new topics of discussion. My thought process was, as long as we still have things to talk about, she’ll stick around.

Before long I asked, “Have you heard of a new game called Flower?” knowing full well she probably hadn’t – earlier I had learned she hadn’t really touched video games since the 8-bit Nintendo days. She of course hadn’t heard of it and I jumped up and powered on my PS3. The game completely blew her away. She couldn’t stop talking about how beautiful the game was and that she didn’t know video games had progressed so far visually. Then I put the controller in her hands and she drifted off into the dreamscape that is Flower.

We sat there on the couch as she flew around the open fields and grassy knolls for probably two hours or so. Despite the fact that she had work in the morning, there we were enjoying this incredible game together. I wouldn’t go so far as to say that Flower is the reason we’re now happily married, but it is certainly one of the sweeter memories we share. A few months later I had to leave for deployment to the Middle East and during that time I asked her to marry me. I returned home in December of 2009 and we got married and one of the first things we did in the few weeks after my return was play Flower! We took turns getting through the levels trying to get all the trophies. I’ll never forget that first night I introduced the game to her, though. If that game hasn’t gotten her to stay with me so long, maybe we wouldn’t be where we are today. For that, I’m eternally grateful. That’s My (or our) Flower Story.

–David

I remember buying Flower basically on a lark. I supported the differentness of the idea, and loved the visuals. I figured I’d play it for a bit and move on. I certainly wasn’t impressed by the fact that it had six-axis controls, which had been implemented so poorly in past games. And then I played it. Instantly, I was able to control the pedal so effortlessly that I simply *became* the pedal. After getting through the first level, I was greatly looking forward to several more. I figured they would be different variations on the same basic gameplay, like the different levels in an old-school platforming game–skinned differently but ultimately the same. Again, I was proven wrong by this gem of a game. Instead of replaying the same level with different skins, I was given one of the most moving story arcs I’d experienced in ages. When I beat the game the first time, and that final rush of color engulfed the screen, I really felt like not only had I won, but I had overcome the darkness of the mechanized world!

I’m a full time college student at Los Angeles City College. I live very far from the school and have to take a myriad of busses and trains to get there. Every day the world that flower is against, is what I have to travel through. And it gets to me. You have no idea how much it gets to me. I get so stressed out in Los Angeles. It’s such a dirty, desolate place. But flower has helped me cope with it, because while I’m playing it, I have the power to change it–to add beauty back into the world.

I keep telling people: flower is the cheapest and most effective therapy you could ever purchase. It’s probably added years back to my life :)

–Ernest

There are many memories for me when coming to playing Flower. My fondest is when a friend had a “video game party,” if you will. There were about 15 of us all over in his basement with a nice 52 inch, 1080p television. Some friends brought their PS2s for music rhythm games and other casual games, but I brought the mother of all systems, the PS3 for our entertainment. I had shooters, fighters, sport games, and more. I was showing off my collection and someone asked what Flower was. I explained and my friend, Nate, said “Oh my god, we are so playing that tonight!”

We had the PS3 hooked up to the nice HDTV and PS2s were on smaller TVs. After playing music and shooter games since about 5:00pm, we were sick of the games. That was at 12:00am. For a few more hours, we popped in a Blu-ray into the PS3 to watch, but after the movie we were clueless on what to do. Too late to go outside and do things, we looked through my games since I had the only variety. At about 2:00am we stumbled upon Flower once again.

Instead of using that TV, we wanted to up the ante before watching/playing this game, so we set up my friend’s projector in his garage which made the screen a good 15×10 feet. Now we started to play Flower, all 15 of us arguing over the controller because we all wanted a crack at this unusually, but fun game. Being about 3:00am, we started to be more amazed by this pretty game with just a flower and petals floating around on the screen. Such a beautiful game and a relaxing one too. We kept playing through the game determined to finish it. The lightning scared us being so late when we got that far into the game. But the best part was when we finally completed the game. Flower got all colorful and even more beautiful and just as that was happening with the credits, the sun started to rise outside the garage windows. That is my most memorable time playing Flower; it was amazing to see 15 guys fighting over the controller to play this game.

–Jacob

Thanks again to everyone who participated, and congratulations to those that won!

Be sure to keep your eyes peeled on the PlayStation.Blog for some more Flower goodies coming in the very near future!

Hmm… I wonder what that could mean? :)

Comments are closed.

21 Comments

  • Any news on Flower 2??

  • Sure is! Flower 2 is… Oh wait… did you say first? Nevermind.

  • UnholierThanThou

    Dammit, I didn’t win… I guess my entry didn’t involve marriage or a child so I didn’t get considered. (even though it included my girlfriend and I think I mentioned my divorce and some other emotional crap.) Won’t be bothering with any more essay contests, I suppose.

  • Flower is an awesome little game. Truly relaxing. I hope to see more in the future for this “blooming” franchise. Get it? “Blooming”….doh.

  • I don’t know if i want a Flower 2. D:

    I think one of the things that makes these games so amazing is that they are all significantly different from the last, and every other game on the market. Wouldn’t Flower 2 make you feel like… almost like the “flower” is coming back for more, not necessarily “you”. …? i don’t know if that made sense…

    Whatever. I’d like to see Jenova Chen and the ThatGameCompany team do the usual things they do – create super awesome, relaxing, fun, and addictive games. >.>

    Thats all.

  • Sends those stories to Roger Ebert and then tell me Games can’t be art!

  • Flower 2 now please. Or an expansion pack. If it’s anything Flower related, it’s automaticly awesome.

  • please don’t make flower 2 – either add some dlc levels or create something different yet similar – maybe SPACE , where you control an asteroid or meteor exploring the galaxy and bringing life or color everywhere you go , or OCEANS where you explore an undersea world .

    Flower isn’t something that requires a full on sequel .

  • I love it, it’s a beautiful and relaxing game! Truly is that FLOWER made me think about the future of the earth, you know, the black structure level, it makes you realise that the human race is destroying the earth, destroying himself… but as in the game, still there’s hope to save our home.

    Cheers!

  • Sorry CapinChronic, but UnholierThanThou is right.

    No one cares about writing “FIRST!” to any posts but lonely losers like you. You sir, fail at life.

  • Flower, it’s beautiful.
    IF you have an HD TV.

    There’s a mistake in the first story, at the end it say God BESS You All. Just pointing that out

  • damn, touching *sniff*

  • I loved Nivi’s response. Very touching and very heartfelt.

    The others, however, I felt were a bit too cheesy or something and thats possibly why I felt like it was all an exaggeration and probably NOT a 100% true.

  • “more Flower goodies coming in the very near future!”

    I suddenly recall that “flOw” got an expansion. Could it possibly be? Of course I’d much rather see a full on Flower2, but I’ll take anything I can get my hands on. It really is such a beautiful game.

    Unfortunately I believe I read somewhere that either Kellee or Jenova said thatgamecompany #3 would not be out this year. :-( But I’d much rather wait than have them rush anything. In the meantime could we get an update of Cloud? I can’t remember the last time I played it how well it might handle Sixaxis controls.

  • I still haven’t be able to play this game yet!T_T

  • Yeah, though I understand the high-concept anti-sequel sentiment, imho Flower could use at least an add-on pack (extra levels) for those who want more of it. It’s not as if it was a long game to begin with.

    Another possibility would be simply a level /editor/. That shouldn’t offend anyone’s artistic sensibilities… I mean, it’d be encouraging creativity.

  • Wow. Most of those stories were really interesting! I’m also a huge fan of the game and I would love to play more of it.

  • artform-fazeone

    Congratulations to the Flower essay winners…Santa Monica Studio… great job… THE FAZEONES LOUNGE

  • “Be sure to keep your eyes peeled on the PlayStation.Blog for some more Flower goodies coming in the very near future!

    Hmm… I wonder what that could mean? :)”

    oh man, I hope he’s teasing for flower dlc, like extra levels, that would be absolutely awesome, I would get it the second it got released, seriously, I would keep refreshing the pstore until it got updated and then buy it.

    man I cant wait for their next project announcement, I fricken love this studio.

  • UnholierThanThou

    @CapinChronic Oh-ho-ho! You see how the numbers work against you?! It would seem from the responses that WE actually hate YOU :) I, like many others, are only upset about trolls like you typing “first” on every thread you can. Quit wasting our time and space with your worthless “har-har, I iz teh first” whenever you can, loser. This is why sites like Kotaku block users like yourself. Grow up, ‘tard.

  • It took me forever to find this blog! Thank you so much for choosing my video as one of the winning entries, Ms. Kellee and all at Thatgamecompany. I really can’t thank you all enough. I have to say, though, through winning many people decided to hate on what I created and more-so on me because they didn’t win. But, it is reactions like that that makes me proud of my accomplishment and to not be affected by outright childishness like that.

    But, this game, playstation, and thatgamecompany have blessed me in more ways than one and I surely do not feel regret for creating that video. Even if it does come off “cheesy” as “kdiep” (Post number 17) called it.

    But, again, thank you, Thatgamecompany and Playstation!

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