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Killzone 3 Announced and Playable in 3D

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on May 24, 2010 // Sr. Social Media Manager

Well, the title pretty much says it all, doesn’t it?

Our friends in Europe (“where the history comes from”) recently held an event where journalists went hands-on with Killzone 3… in 3D. SCEE’s James Gallagher was there, and he’s got what you want to know: details.

Earlier this month I made my first trip to Amsterdam and while I didn’t get chance to visit the Van Gogh Museum, I did get a different sensory treat: I got to play Killzone 3 in 3D.

The select group of journalists invited had little idea of what to expect as they climbed the stairs to a private cinema in Amsterdam’s Melkweg, but soon Hermen Hulst, Managing Director of Guerrilla Games, took to the podium and revealed all.

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Killzone 3 picks up where its predecessor left off and it’s a much grander experience in terms of scale and ambition. There will be more variety, more enemy types, massive environments and a broader vision of the planet Helghan and its many terrains. The presentation closed with a beautifully violent video montage of the Brutal Melee attacks, which are the new close range attacks.

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I caught up with Hermen after his presentation to ask how community feedback has shaped Killzone 3.

“As you may know, we are always in close contact with the Killzone community,” he said. “The response to Killzone 2 has been fantastic but there is a general response that it had too many ‘corridors.’ We have to temper that with the knowledge that many players really enjoy that gameplay style. Our plan is to solve this dilemma with huge variation in gameplay styles.

“We had plenty of variety in Killzone 2 but much of it was introduced in the second half of the game. This time around, right from the start every new level has its own distinct feel.”

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The level playable at the show was set in an arctic environment and introduced a number of new gameplay elements. One of the most eye-catching is the new jet packs: first you must fight off three Jetpack Troopers, who are quick and heavily armed. Once you defeat them, you discover a spare jetpack that you can strap yourself into. It works like an exaggerated jump, allowing you to soar high into the air and use the forward thrust twice before having to land, and opens up the possibilities for platforming and aerial combat.

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“If you remember, the Jetpack Troopers were in Killzone: Liberation on PSP and we’ve always wanted to bring them back,” explained Hermen. “When you include aerial combat you obviously need plenty of space so the much bigger levels in Killzone 3 have presented us with the opportunity to include this enemy.”

The story is an important part of the Killzone experience so I asked him to set the scene. Warning: there’s a Killzone 2 spoiler in his response.

“We recognise how important the story is in Killzone games,” he replied, “and we’re making great leaps forward with character development and the quality of the dialogue and the writing. We’re going all-out to make Killzone 3 a rounded experience on all fronts.

“So with Visari gone, there’s a power vacuum on Helghan where figures like Stahl, the head of the Helghan weapon producer, are vying for power. Essentially, the surviving ISA soldiers are caught in the middle of a catfight when what they really need is to get the hell off the planet and return to Vekta.

“On the ground, this political situation changes the nature of the conflict. The Helghan are now in the ascendency and they are bringing a great deal of new technology to the fray. The result for the player is that you’ll be encountering new weapons and enemy types with their own distinct behaviour.”

Finally, I was told beforehand that we wouldn’t be mentioning multiplayer at this particular event but I knew you wouldn’t forgive me if I didn’t at least broach it, so I asked how much of the team’s energy is going into this component.

“We always refer to multiplayer as ‘the other half of the game’,” he said, “meaning that it’s just as important to us as single player. It’s an area on which we have key individuals working and I can promise true innovation. Right now we’re looking through all of the feedback we received on Killzone 2, particularly around accessibility.”

I came away with so many thoughts and impressions from the event that I feel like I could write a short novel. Head to over to eu.playstation.com to read an impressions piece that I wrote, which goes into more detail on the incredible stereoscopic 3D. Feel free to ask questions in the comments; I have more info and quotes from Hermen that I can drop in there where relevant.

Thanks, James. As you (and I) salivate over these impressions from Europe, know that we’ll have our own take on things coming very soon. Anything more you’d like to know about Killzone 3? Ask away below and we’ll save those answers for our next post.

//Add Your Own

235 Comments   3 Replies

51

+ Destiny89 on May 24th, 2010 at 10:39 am said:

We all knew this was coming. this is one epic news! cant wait


52

+ Destiny89 on May 24th, 2010 at 10:40 am said:

Hope we get to see some gameplay of it soon as well :)


53

+ I_OU_a-Beatn on May 24th, 2010 at 10:41 am said:

KILLZONE 3!!! Absolutely can not wait. Easily my most anticipated title of all time.


54

+ Zero_666 on May 24th, 2010 at 10:42 am said:

here are my questions

1) What engine optimizations have you done, and how has that improved the graphics and/or performance?

2) Will we see a return of secondary functions (underslung grenade launcher attacked to the ISA rifle, single fire shotgun on the Helghast Rifle, etc)?

3) Will we finally see vehicles in the multiplayer, similar to KZ2 blog entry which showed pre-alpha multiplayer that had secondary weapons and vehicles?

4) Will we see a return to the 3 weapon system in the original Killzone, or a true 2 weapon system, unlike the system in KZ2 which was more of a 1 weapon system (as you always had your pistol and one other weapon, you were forced to use 1 of the unique weapons at a time)


55

+ retrobased1077 on May 24th, 2010 at 10:43 am said:

I HIGLY AGREE WITH DESTINY89 this is one game every ps3 owner should have itz going to be one of the best games ive ever played lol n i have a 3d hdtv sony tv this is just going to be right wit this hits shelves move over COD lol


56

+ Rude_Sparthan on May 24th, 2010 at 10:44 am said:

GREATEST 2010 NEWS SO FAR!! congrat guys ;)


57

+ Karsghul on May 24th, 2010 at 10:45 am said:

Is Sony not going to be at E3?


58

+ Rivithed on May 24th, 2010 at 10:46 am said:

Looking forward to Killzone 3! Hope to see it on the show floor at E3 in 3D! I’ll be looking out for it. Will online play be 3D too?


59

+ Joe-hara on May 24th, 2010 at 10:47 am said:

Please confirm Rico dying early.


60

+ TERWALLACE on May 24th, 2010 at 10:47 am said:

“Where the history comes from?” Wait did I just see an Eddie Izzard reference?

And if so, Cake or Death?


    Jeff Rubenstein's Avatar

     

    + Jeff Rubenstein on May 26th, 2010 at 2:02 pm said:

    You’re about to run out of cake at this rate.


61

+ BlackMoney18 on May 24th, 2010 at 10:48 am said:

WOW! it looks like you guys (GG) have been working hard on the soon to be best fps game of all time. I just hope there is more multiplayer modes and co-op and split screen in the game. Then only will kz3 be da S****


62

+ Stealthur on May 24th, 2010 at 10:50 am said:

Question for the future: Was anything mentioned at this event about the sensitivity of controls? One of the biggest complaints about KZ2 were the controls, and how heavy/delayed/laggy they felt, even after a patch that supposedly helped. Did he say if the controls would be more sensitive or tight?


63

+ Fluidshine on May 24th, 2010 at 10:51 am said:

Will the visuals be improved also?? Gotta keep up with the competition! lol but anyways I can’t wait for this game!!


64

+ Zero_666 on May 24th, 2010 at 10:51 am said:

Oh just remembered some more.

5) Will we see full campaign co-op (both offline and online) and if so up to how many people? (hopefully 2-4)

6) Will we finally get split screen competitive back? This was a much missed feature.

7) Will the map packs from KZ2 transfer and work in KZ3 (as they are using the same engine)

8) Will our stats from KZ2 MP transfer over to KZ3 MP?

9) When can we expect to see KZ3 hit store shelves?

10) What is the target native resolution and frame rate that GG is aiming for? 720p/30fps?


65

+ BigRon3400 on May 24th, 2010 at 10:52 am said:

Can’t wait.


66

+ Zepinephrine on May 24th, 2010 at 10:54 am said:

Awesome series and a huge fan.I would like to see the profanity lessened a bit. They sounded like sixth graders trying to impress each other. When you curse every sentence it really loses the impact that it is intended to convey and lacks originality. Anyways, guess i’ll have to strap on my boots and start stompin’ Helghan ground again.


67

+ DeathGazer on May 24th, 2010 at 10:54 am said:

OMG KZ3!!! Or can I call it KZ3D? ^_^

Pics looks awesome. That jetpack is something straight out of Metal Gear!

Can’t wait for the trailer!!!


68

+ BlackMoney18 on May 24th, 2010 at 10:54 am said:

Oh this 3D thing is crazy in good and bad ways, so i hope and i think you should make two versions on the game one in 3D and the other in 2D. Why? well i don’t HAVE A 3D tv and im sure many others do not have a 3D tv….. I just got a HD TV (60 inch)


69

+ colonel007 on May 24th, 2010 at 10:54 am said:

LittleBigPlanet 2 AND Killzone 3 before E3?!! WOW!

I see two possible outcomes at E3 for Sony:

a) Sony will drop the big bombs at E3 (bigger than KZ3 and LBP2) and impress everybody with their announcements.
b) Sony will just SHOW the games already announced, focus entirely on Move and disappoint.


70

+ takemochi on May 24th, 2010 at 10:56 am said:

Are they gonna fix the aiming?

I liked the game but the aiming was really bad, I felt it was holding me back from playing competitively to my fullest extent online. The “weight” gimmick is silly, the avatars we play through should be trained and able to handle their equipment. I especially hate aim acceleration. It should be a constant (configurable) speed no matter how far you push the analog stick.

So I’ll ask again, will they be changing their aiming system to accommodate the quick-to-react players?


71

+ Exalted_Knight on May 24th, 2010 at 10:56 am said:

oh also if its possible for GG to make some Killzone avatars!


72

+ zombie9 on May 24th, 2010 at 10:56 am said:

OLd news LOL wheres Resistance 3.
Looks cool!!! I want me a JETPACK it’s 2010 people. Can’t afford 3-D $ony.


73

+ spideyal on May 24th, 2010 at 10:56 am said:

Killzone 3 better be at E3.
Because I want to see it so bad :(

I’ll cry on the inside if there is no trailer.


74

+ Gunwing on May 24th, 2010 at 10:58 am said:

3D Or not those shots are amazing! I mean look you can even see the Helghast Winter outfits furry parts shifting in the wind! This game is going to kick so much butt! THANK YOU THANKYOU THANKYOU!

Now announce Resistance 3, on the KZ2 Engine! That would rock so hard!


75

+ Hombre_Alabama on May 24th, 2010 at 10:58 am said:

KZ2 sucks…


76

+ Supuhfuzz on May 24th, 2010 at 10:58 am said:

Anything at all on a release date? At least what year?


77

+ BalramRules on May 24th, 2010 at 10:59 am said:

if sony kept EVERYTHIN for da E3, Sony would’ve got MORE MORE MORE successful then it ever would hav imagined this year =1


78

+ skrillazoe on May 24th, 2010 at 11:01 am said:

It would be sweet if the multiplayer online lasted but it will die off like the last one unfortunately


79

+ CFD13 on May 24th, 2010 at 11:03 am said:

I hope that KZ3 will support the playstation move that would be so sick! XD


80

+ gzus69 on May 24th, 2010 at 11:07 am said:

hell yea cant wait till it comes out ^_^


81

+ EliteF50 on May 24th, 2010 at 11:07 am said:

Please tell me Demetri Goritsas is still voicing Sev in Killzone 3? I really hope so. He was amazing.


82

+ Gunwing on May 24th, 2010 at 11:09 am said:

SO dose this mean that Secondary fire modes are back?

Will the Cover system be fixed and added to the MP part of the game?

How has the games Performance improved over the last PS3 outing?

Will we see any new Helghast Generals/Leaders? Will we see a new head of ISA Command?

Will the walkers, and tanks get longer, and more detailed missions in KZ3?


83

+ Bioman20 on May 24th, 2010 at 11:10 am said:

3D+Video Games=FAIL!


84

+ BiezulbubBill69 on May 24th, 2010 at 11:12 am said:

mannnnnnnnn I absolutely cannot WAIT for KZ3D! I hope the graphics don’t take a hit from being in 3D :( I played KZ2 to death. I was ranked in the 4,000s (lol) in score in the online multiplayer. I used to love that game. But like I said, I played it too much and burnt myself out on it =/

anyways I’m definitely looking forward to playing KZ3 soon!!


85

+ Prattz on May 24th, 2010 at 11:13 am said:

Splitscreen Pl0x.

…Seriously, when I have a couple friends over, playing KZ3 on splitscreen would be epic. Nobody else I know in real life has KZ2, so I’d assume it’ll be the same for KZ3, and I’d never be able to play with friends.


86

+ reson8er on May 24th, 2010 at 11:16 am said:

My FAVORITE shooter of all time(KZ2) is about to get more awesome. Day one, nay second one of release it will be mine!

Is there any chance we could see a video in HD on the PS Store soon?


87

+ WakizashiM on May 24th, 2010 at 11:20 am said:

Hopefully the aiming will be less floaty.


88

+ Snipes363 on May 24th, 2010 at 11:23 am said:

@SpiritThief I agree, I hope this is not a ploy to make us want to get that lame 3D tv, I just bought a LED tv and cannot or will not run out and buy a 3D one.
they have not even put 1080p on digital HD cable yet.

I hope we can just play it normally, it should be a great game!
the last KZ2 was awesome keep it up!


89

+ NeoGuardian86 on May 24th, 2010 at 11:25 am said:

I just hope they have a control setting that is closer to COD-style. what i mean is, at least for my own experience. having to tap R1 rather then press down to look through the sights, made me aware of my controller all the time. that i had to ‘tap’ to look in and tap again to stop aiming.

just made it very annoying.


90

+ zombie_56 on May 24th, 2010 at 11:25 am said:

split screen please ive logged in like 100hours in multiplayer online would of been 1000 if i could of played with my friends split screen


91

+ Thrasher20 on May 24th, 2010 at 11:34 am said:

Yeah!!!!!!!!! All hail Helghan!


92

+ zombie_56 on May 24th, 2010 at 11:34 am said:

damn ppl who leaked this would of been epic to here this annoncement at E3!


93

+ r-nice on May 24th, 2010 at 11:36 am said:

The screens looks sweet.


94

+ MaxxAmmo on May 24th, 2010 at 11:36 am said:

Games are already immersive and pull you in completely if the graphics are good and the story is compelling! 3D is not as important to us consumers as the TV makers would like us all to believe.

Killzone should not be the testing ground for this new 3D technology, the KZ franchise is too important!! Take your time and do the game justice. You know what KZ2 was lacking and it wasn’t 3D!! Tying it to the 3D hype could Kill the game!! Noooo!

I’m not an early adopter and never will be, let someone else pay to beta-test a new 3D TV!! I get a headache from those glasses after an hour anyways!


95

+ explosive78 on May 24th, 2010 at 11:37 am said:

But but they said that the ps3 couldnt render a triple A game in 3D. Maybe in five years, but not now? Wow, this will shut Jeff “I thought i knew everything” gershewn up.


96

+ Blkant on May 24th, 2010 at 11:38 am said:

You know some of the excitement has actually died because its 3D. Id rather just have a great game, not a gimmick.


97

+ acerazer1 on May 24th, 2010 at 11:39 am said:

Really looking forward to KZ3, not so much the 3D though. But w/e, I’ll deal


98

+ homeboy79 on May 24th, 2010 at 11:39 am said:

@gdogg666

I believe I read in an article this past weekend that KZ3 will be released in April of ’11. I could be wrong, though. Can anyone varify this?

I cannot wait for this game to come out. All of this excitement makes me want to go play a little KZ2- something I haven’t done in a while.


99

+ Hradekal on May 24th, 2010 at 11:41 am said:

I bought KZ2 and beat it but didn’t really think it was that great. I loved maybe the first hour of it but it got pretty repetitive pretty quickly for me. I wasn’t planning on getting KZ3 once I heard that it existed, but if its environments are as diverse as it is starting to seem, I may buy it after all.


100

+ Blkant on May 24th, 2010 at 11:42 am said:

Can we finally get more vehicle play too? Like that jet pack thing? And vehicles in MP maybe?


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