What’s going to change in Killzone 3? The answer: a LOT.
Fresh off their European Killzone 3 media event, Guerrilla Games dropped into San Francisco to unveil Killzone 3 to the North American press for the first time last night, 3D TVs en tow.
I grabbed a few moments (well, 11 minutes, actually) with Guerrilla Games‘ Senior Producer Steven Ter Heide to talk jetpacks, fan requests, new Helghast foes, and how Killzone 3 will improve upon Killzone 2 in terms of graphics, controls, combat, and more.
Looks stunning. I absolutely loved the feeling of weight in KZ2’s controls, shame so many people want the game to be something it’s not mean to be (which is Modern Warfare 2)
Are all these huge games being announced before E3 so that they can’t get leaked like the last playstation event?
OH MY GOD!
Look @8:25 in the background monitor!
I love Killzone 2, and Killzone 3 is gonna be epic OMG !!!
!!!!! God damn, I love the guys at GG.
Plus watching that TV in the background made my life! Did you see that boot and knife kill?! Really? SO BADASS.
I hope they show something at E3. :)
It’s not often a developer is so on top of what people find lacking in their games and adjusting so accordingly. Obviously they can’t do everything people want for Killzone 3, but already you can see some of the things they’ve improved in the footage playing in the background.
If you’ve played KZ2, you know that shooting more than a short burst generally makes your rifle bounce everywhere, even when using the scope. This already doesn’t seem to be the case in KZ3. From what I can see, you can fire a volley and not hit completely off target after the third shot, but still need to slightly adjust your aim while firing.
I also love the apparent variety in game play. I imagine the demo level the chose is one of the best to demonstrate that, but if they have some of the same variety throughout the game, that will be a great improvement over KZ2.
I hope the multiplayer team is working as hard as the single player crew.
Rico was cool character changing his style is to turn him into a pu**y.
Resistance 2 let me down but Killzone 2 brought me back up again. Even after playing such amazing titles like Bad Company 2, I still revert back to playing Killzone 2 from time to time. Amazing title and keep up the great work GG! Really looking forward to Killzone 3.
this game won’t blow that’s for sure
also, ask them to add some home rewards jeff
thanks
@Jeff Rubenstein
You forgot to add DEDICATED SERVERS to that “fan requests list”. It’s the most important thing regarding MP.
By the way, melee system looks awesome, thanks for the video.
omg you can kz3 in the back
Awesome awesome interview Jeff! your interviews are honest, thorough and hard hitting. Love it.
But please make sure that they get the point that we want split screen options. triple A shooters with split screen are way more popular than solo affairs. When friends and family come over we all wanna play with each other. WE NEED THIS!!!!!!!!!!!!!!!
I really want custom soundtracks for single player as an option at least. its stupid to play custom soundtracks while playing multi player.
Good Job on the interview. Cant wait for more infos, i jope ill have a 3D TV by the time it is release loll
Just got my platinum trophy in Killzone 2, absolutely loved the crap out of this game, I will cry wonderful tears of joy when I unwrap KZ3 and play the MP all night.
Dudes at Guerrilla………..Killzone 3 MULTI PLAYER must include more vehicles for mass mayhem…Online/Off Line CO-op……4 player split screen and WEAPON mods! Please take ALL of those features into consideration. THANK YOU
Excellent Interview Jeff I want KILLZONE 3 Now
Great interview. Game looks absurdedly good. Love to see developers who listen to the fans!
3 Questions Jeff
1) Beta?
2) Can we get this in or before November?
3) Helghan or Sev Action figure?
I love it and I can’t wait to hear some more. Keep the information coming Jeff!!!
Killzone 3 is defiantly a day 1 buy for me and I’ll love to get my hands on a Collector’s Edition!!!
Looks epic! cant wait
Hey Jeff,
Great interview, love the footage in the background. I can’t wait for a new trailer at E3.
Jeff got furry. Looks good. Anywho can’t wait to see what happens as the Helghast government dissolves into chaos.
I am SO glad to see that they’re pulling back on the profanity and taking a greater interest in the story-development side of things. KZ2 was a very action-oriented game and the gratuitous profanity definitely made it difficult to take the characters seriously, but the potential for an engaging tale was definitely there.
Thanks for passing on those recommendations, Jeff. Unfortunately, i truly doubt co-op is going to happen. My father and I enjoyed the hell out of playing Resistance together, but we haven’t found a single worthwhile co-op shooter since. Damn shame.
I’m sort of in-between on the controls. It’s quite jarring at first, but once you get the hang of them they aren’t terrible. All the same, I suppose it’s probably best that they’re adjusting them to remove that transition.
if this is the vid u were editing lst night u good at it and the sound is wayy better than that mic from before, get these vids in the blog theater like u did b4 and the MNR Dev deadline vids are great too.
Thanks – yeah, new cam and new mics. Much better quality!