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Jun 08

Joe Danger Jumps to PSN Today!

Sean Murray's Avatar Posted by on Jun 08, 2010 // Founder, Hello Games

Hello! I can’t describe what this feels like: Joe Danger is released exclusively to PlayStation 3 today. This is both the most exciting and nerve wracking day of my life.

Two years ago, three friends and I decided to make a game together. Hello Games formed and sat around playing with a box of toys. One stunt cycle in particular. Firing it out windows and imagining a game featuring that hapless rider.

The truth is, back then we didn’t really know what we were doing. We didn’t know if we could make the game we wanted with just four people. We had worked on some big titles before, games like Burnout and Black, and those were huge teams of hundreds. All of us had been dreaming of making our own games, probably since we could play them. In the end it was just something we had to do.

Last Friday night we all sat up waiting for our first review. It turned out to be a 9.5 on IGN, their highest ever rated PSN game. Then we got a 9 in GameInformer, their Game of the Month (the first ever for PSN). Amazing! Check out some more awesome reviews here and here.

We’ve literally poured everything we have into Joe Danger. It’s been an incredibly difficult two years, but to see people enjoying what we’ve done is the most rewarding feeling in the world. It’s why we’re so excited for the release. This is the game we’ve always wanted to make, for each of us it’s every game we’ve loved crammed into one innovative and tight package. I thought I’d let the others members of Hello Games describe what they love about the game.

Grant: “I’m the sole Artist and I designed most of the levels for Joe Danger. Christmas ‘92 I got Sonic, and played it straight ‘til Christmas ‘93. I wanted to create levels with that crazy feeling of speed, those sudden leaps of faith and the fluid feeling when you are in the zone. You might be on a Bike, but for me Joe is a platformer at heart. Just one at 200mph.”

David: “I’m the Gameplay guy on Joe Danger. Before I had my C64 and California Games, I was Pinball obsessed. I’ll basically do anything for a multiplier. Tony Hawks Pro Skater and Jet Set Radio were huge for me at Uni when I was learning to skate. It’s all about that extreme tension when you’ve built up some huge score Combo, and just one mistake will wipe it all out in an instant. Joe Danger is fast and frantic, but really it’s all about highscores for me.”

Ryan: “I’m the main technical dude at Hello Games. I’m that guy who loves nothing but racing games, speed-runs, time attacks. Excitebike, Trackmania, Crazy Taxi and Burnout have been big games to me and I guess that’s rubbed off. Joe Danger is never anything but fast, whether you’re trying to grab every coin in Coin Dash, or neck and neck racing for the finish line. It’s all about Boost. Stunts feeds your boost, allowing for even bigger air and crazier Stunts. Boost is that glue between racing, comboing and platforming.”

Once again, Joe Danger is on the PlayStation Store in America later today and we really hope you enjoy it! Spread the word.

You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us a mail!

//Add Your Own

155 Comments   7 Replies

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+ Kenshin71 on June 8th, 2010 at 6:12 am said:

Instant buy for me. Can’t wait.


+ dlhdav7 on June 8th, 2010 at 6:16 am said:

looks like a cool game !! getting it today !!! see you online!


+ dlhdav7 on June 8th, 2010 at 6:18 am said:

what time is update?


+ Unknown_Hero on June 8th, 2010 at 6:19 am said:

Game of the Forever? I think so.


+ F-minus on June 8th, 2010 at 6:20 am said:

Don’t worry to much Sean, Everyone’s hard work at Hello Games will not go unnoticed. Time to celebrate!!!



+ jimfear on June 8th, 2010 at 6:23 am said:

hi sean, How much cost the game? :)

    Sean Murray's Avatar


    + Sean Murray on June 8th, 2010 at 7:07 am said:

    I’ve forgotten to put the price in the post again! :)

    The price $14.99 in the States. As I say in the post, it’s a big game, with lots of gameplay. We’re a small indie and as such not totally in control of pricing, but we think it’s really good value ;)


+ RocketJohnson on June 8th, 2010 at 6:24 am said:

Cant wait!


+ ZereoX on June 8th, 2010 at 6:26 am said:

I would like to know how bad is the framerate in Split-Screen and also how many single player levels can we expect?


+ BigBangBear on June 8th, 2010 at 6:26 am said:

@ 5 – I think I saw the answer in comments section of the last post. I believe he said $19.99 then, but I could be wrong.

Think I will be downloading this today. Looks like a lot of fun.


+ Unknown_Hero on June 8th, 2010 at 6:28 am said:

The game is 14.99


+ UNCyrus on June 8th, 2010 at 6:29 am said:

I’ve been hearing big things about this game, can’t wait to get my hands on it!


+ V_Ben on June 8th, 2010 at 6:30 am said:

Sean! Always awesome to see a blog post from you :) Can’t wait to see how you answered the questions in that interview I sent you a while back :D (I’m the guy from psnstores.com :P )


+ Unknown_Hero on June 8th, 2010 at 6:33 am said:

@V_Ben, i love your Official thread on NeoGaf. Still wish they would let me register there. Add me on PSN for some Joe D. later?


+ Gorvi on June 8th, 2010 at 6:34 am said:

Will there be a demo?

    Sean Murray's Avatar


    + Sean Murray on June 8th, 2010 at 7:16 am said:

    Thanks for all the awesome comments everyone!

    Regarding the demo we are a really small team and totally focused on just finishing Joe Danger and releasing it at the moment. After this we’d definitely like to look at doing a demo if we can though. I think they’re a good idea!

    It might take a while to put together, but in the meantime we’re going to try to release lots of videos and information so people can get a good idea of what the game is before they hopefully buy it ;) That’s one of the reasons we put together the three new videos in the post!


+ hoofrog on June 8th, 2010 at 6:34 am said:

Met some of the team at PAX East, played the game and love it. Must buy title for me. Thanks guys.


+ V_Ben on June 8th, 2010 at 6:35 am said:

cheers Unknown_Hero! I’m in the UK, so i have to wait until tomorrow for this little puppy :)


+ top-gun908 on June 8th, 2010 at 6:37 am said:

I will definitely be supporting the hard work Hello Games has put into this game!


+ Johnny_iS_A_bOy on June 8th, 2010 at 6:37 am said:

Is there going to be a demo? I honestly would like to try the game out before buying it. Its getting great reviews but honestly just watching from the trailers isnt selling me on it.. I’d hate to see your hard work not get into more gamers hands cause the lack of a demo.


+ LiquidMetal14 on June 8th, 2010 at 6:38 am said:

Told all my friends about this. Hope it’s a success.


+ Unknown_Hero on June 8th, 2010 at 6:39 am said:

Hah, I’m hurting for you there, ill send you a request just so you can feel worse seeing me play all day :P


+ correcamino70 on June 8th, 2010 at 6:39 am said:

At what time will it be realesed? I can’t find it….


+ ShatteredRaven77 on June 8th, 2010 at 6:42 am said:

Sweet! I’ve been waiting for this ever since the PSN Blog first posted about Joe Danger!


+ PrizeFighterX6 on June 8th, 2010 at 6:42 am said:

I’m actually really looking forward to this game! I can already tell from the little bit of footage I’ve seen that this game will be great. Good work “Hello games” I can’t wait. Hurry up psn store…update! lol


+ Sindred on June 8th, 2010 at 6:44 am said:

I’ll be there this afternoon. Thanks for bringing this out!


+ correcamino70 on June 8th, 2010 at 6:46 am said:

Come on PSN update already!!!!!


+ CDubyahS on June 8th, 2010 at 6:52 am said:

tell me more of the influence of CRAZY TAXXI on JOE DANGER….

    Sean Murray's Avatar


    + Sean Murray on June 8th, 2010 at 8:12 am said:

    I can’t speak for Ryan (who mentioned it), but I think most of us became obsessed with the Crazy Taxi, Crazy Box challenges for a long time at some point. Those were awesome, incredibly difficult, short, sharp, but with that instant must-have-one-more-go addictiveness. That’s something we’ve really tried to capture with Coin Dashes in Joe Danger.


+ krae_man on June 8th, 2010 at 6:53 am said:

Can I jump over a dog doo stick like Lance Murdoch?


+ jeepdeep on June 8th, 2010 at 6:53 am said:

while (!playing.JoeDanger()){
playing.JoeDanger() == true;
fun *= fun;

Yes. It’s an infinite loop of Joe Danger.

    Sean Murray's Avatar


    + Sean Murray on June 8th, 2010 at 8:12 am said:

    What an awesome comment! You speak my language :)

    I’m also happy to see that fun is exponential.


+ jimfear on June 8th, 2010 at 6:58 am said:

hahaha win


+ SirTrigalot on June 8th, 2010 at 7:02 am said:

why does this look so much like excite bike! Now I have to get it.


+ majorRaj on June 8th, 2010 at 7:03 am said:

This game looks good, but I don’t understand why Sony doesn’t enforce trials or demos for PSN games. I mean I like to check the game out before spending my cash. I’m sure most of you feel the same and I have mentioned this time and time again but Hey what do I know, Im just a customer. Anyway good luck with the game and hopefully it will sell well.


+ correcamino70 on June 8th, 2010 at 7:04 am said:

I have excite bike on my Wii but was always looking for something more up to date and Joe Danger is it! Come on PSN update!!! LOL


+ Xoonaka on June 8th, 2010 at 7:13 am said:

After reading those developer comments, I think now I understand why the game has that “Super Dave” feel to it… I’m pretty sure they were watching that show as they grew up.


+ anotherdae on June 8th, 2010 at 7:17 am said:



+ Chuckbait on June 8th, 2010 at 7:19 am said:

Deal Breaker….. Is custom soundtracks supported for this title? If not, it is overpriced. The game looks excellent. (Please respond to this, i am not expecting a demo, and I’m sure others would like to know.)


+ jimfear on June 8th, 2010 at 7:20 am said:

anotherdae look at #14 ;)


+ Microshock on June 8th, 2010 at 7:21 am said:

I might have to go out to the store and buy a PSN card just for this!
It looks amazing guys.

Sean Murray's Avatar


+ Sean Murray on June 8th, 2010 at 7:22 am said:

Hello Nathan!

Thanks so much. That means a lot coming from you guys. Especially because you also have a massive red box.


    Sean Murray's Avatar


    + Nathan Vella on June 8th, 2010 at 7:56 am said:

    Hey Sean,

    I wanted to express my studio’s **supreme excitement** for Joe Danger… but then i realized my expression came in the form of a red box! I didnt want it to look like i was responding in your thread, so i got rid of the post :)


    and sorry for redboxing in your thread Sean




+ klubjunkee on June 8th, 2010 at 7:23 am said:

Joe Danger looks more like a 16-bit Sonic than actual Sonic titles have in the last decade. Great graphics with a retro inspired gameplay. SOLD. Can’t wait!!!


+ WrekGar on June 8th, 2010 at 7:23 am said:

I will definitely be getting this game!!! as soon as the store updates.

I think this was asked before can’t remember but this game looks like it would be perfect for PSP. Is there anyway to code it so that it works on both similarly to the PSOne classics and Mini’s?

“Blog Stalker”


+ BigRon3400 on June 8th, 2010 at 7:23 am said:

14.99, wasn’t expecting that price point. Game looks to be worth it though. If I can’t get it this week then next week for sure.


+ dFUSE on June 8th, 2010 at 7:32 am said:

Trophylist anyone? :)


+ Chuckbait on June 8th, 2010 at 7:32 am said:

I’ll just assume that there are no custom soundtracks in this game. Hopefully if enough people download the title, then you can add custom soundtracks with an eventual update?

Like Critter Crunch did, and that was only a $6.99 game.

It would be nice if you could confirm or deny the custom soundtracks.

Customers appreciate honesty, and answers. (Either way, I’m planning on buying this game.)

    Sean Murray's Avatar


    + Sean Murray on June 8th, 2010 at 8:22 am said:

    Custom soundtracks aren’t currently supported, but is something that we are adding in a patch we are working on right now. That will also add a whole bunch pretty cool and exciting new features, that we can’t talk about just yet :)

    Even though Joe Danger is about to release we haven’t ever stopped working flat out on it and as long as the support is there we hope to continue to do so!


+ krae_man on June 8th, 2010 at 7:33 am said:

How sad is it that PSN is an enviroment most developers think a demo isn’t worth their time and money?

If Sony’s not going to require demos like XBLA they need to do something to incentivise them since the number happening is getting less and less.


+ Hellman on June 8th, 2010 at 7:34 am said:

Will be available on amazon.com today?


+ Cstrfrk on June 8th, 2010 at 7:48 am said:

Looks awesome. The look of the game is great! Can’t wait for payday to pick this one up! Looking forward to getting this ;)


+ TheManick on June 8th, 2010 at 7:55 am said:

Hi guys,

Will definitely be picking this up as it seems like a great little gem, and I like to support small studios. One small question though:

Is there any chance that somewhere down the line you guys might implement an online multiplayer option? As much fun as local multiplayer is, I have family that I play with online a lot that live halfway across the world. No biggie if not, but I think it would be a lot of fun for a game like this.

    Sean Murray's Avatar


    + Sean Murray on June 8th, 2010 at 9:01 am said:

    Regarding online, one thing that isn’t always always obvious straight away is that Joe Danger is all about Highscores. As Dave says in the post, as well as being a racer and a platformer, it’s got an awesome “Tony Hawks”-esque combo mechanic. Even though Joe Danger has a lot of levels and different game modes, every one of those also has a whole other layer of replayability just for Highscores.

    The moment you cross the finish line you see your friends scores, and you’ll know if a records been beat. I think we’ve integrated that in a really interesting, clever way.

    In terms of online competition, that’s what Joe Danger is already all about. We’ve really focused the gameplay around that, and it’s been amazing to watch folks from the press already having some intense competition on the tables over the last few weeks.

    Level sharing is also why having that online community is so important. People being able to make levels, share them, create their own challenges and actually compete for Highscores on them is pretty awesome.


+ SarshelYam on June 8th, 2010 at 7:56 am said:

Can’t even wait to get home from work to download this. I’ve been waiting for Joe Danger since its unveil months ago. So much style, so much nostalgic fun…all crammed into one nice PSN package. You can bet my Facebook will be updated the minute I purchase this tonight.


+ Zookey on June 8th, 2010 at 8:00 am said:

Congratulations guys ;-) Always nice to see new indies getting their chance to shine. Consider JD purchased on my end!

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