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	<title>Comments on: Dead Space 2 for PS3: E3 2010 Interview</title>
	<atom:link href="http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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	<item>
		<title>By: b10_-_-_</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-2/#comment-425343</link>
		<dc:creator>b10_-_-_</dc:creator>
		<pubDate>Tue, 06 Jul 2010 21:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-425343</guid>
		<description><![CDATA[esta rebueno el juegos para ps3]]></description>
		<content:encoded><![CDATA[<p>esta rebueno el juegos para ps3</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aggilus</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-2/#comment-424763</link>
		<dc:creator>Aggilus</dc:creator>
		<pubDate>Mon, 05 Jul 2010 00:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-424763</guid>
		<description><![CDATA[I cant wait to play it. Has anyone heard something about the price of the special edition?]]></description>
		<content:encoded><![CDATA[<p>I cant wait to play it. Has anyone heard something about the price of the special edition?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BULLBOYKENNELS</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-2/#comment-424532</link>
		<dc:creator>BULLBOYKENNELS</dc:creator>
		<pubDate>Sat, 03 Jul 2010 21:47:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-424532</guid>
		<description><![CDATA[This game is gonna be so epic, I can&#039;t wait till it comes out.]]></description>
		<content:encoded><![CDATA[<p>This game is gonna be so epic, I can&#8217;t wait till it comes out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mitch-K90</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-2/#comment-421619</link>
		<dc:creator>Mitch-K90</dc:creator>
		<pubDate>Tue, 29 Jun 2010 23:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-421619</guid>
		<description><![CDATA[Nice interview Sid !
The think he told you at the end about stomping the already dead enemies, that&#039;s so true.. :D

Also, really nice to see that you actually reply to your readers :)

And your face reminds me of Paul Kellerman from Prison Break :P]]></description>
		<content:encoded><![CDATA[<p>Nice interview Sid !<br />
The think he told you at the end about stomping the already dead enemies, that&#8217;s so true.. :D</p>
<p>Also, really nice to see that you actually reply to your readers :)</p>
<p>And your face reminds me of Paul Kellerman from Prison Break :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sid Shuman</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-2/#comment-421285</link>
		<dc:creator>Sid Shuman</dc:creator>
		<pubDate>Tue, 29 Jun 2010 18:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-421285</guid>
		<description><![CDATA[^ Like]]></description>
		<content:encoded><![CDATA[<p>^ Like</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sid Shuman</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-1/#comment-421283</link>
		<dc:creator>Sid Shuman</dc:creator>
		<pubDate>Tue, 29 Jun 2010 18:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-421283</guid>
		<description><![CDATA[No word there, but Extraction definitely does.]]></description>
		<content:encoded><![CDATA[<p>No word there, but Extraction definitely does.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sid Shuman</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-1/#comment-421282</link>
		<dc:creator>Sid Shuman</dc:creator>
		<pubDate>Tue, 29 Jun 2010 18:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-421282</guid>
		<description><![CDATA[These are good questions: here&#039;s the official page for the Navigation controller: http://us.playstation.com/ps3/accessories/scph-98061.html 

I&#039;m not in the office (on assignment in NYC) or I&#039;d check in on this. I will remember to ask though!]]></description>
		<content:encoded><![CDATA[<p>These are good questions: here&#8217;s the official page for the Navigation controller: <a href="http://us.playstation.com/ps3/accessories/scph-98061.html" rel="nofollow">http://us.playstation.com/ps3/accessories/scph-98061.html</a> </p>
<p>I&#8217;m not in the office (on assignment in NYC) or I&#8217;d check in on this. I will remember to ask though!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sid Shuman</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-1/#comment-421275</link>
		<dc:creator>Sid Shuman</dc:creator>
		<pubDate>Tue, 29 Jun 2010 18:11:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-421275</guid>
		<description><![CDATA[Happy to be here. Dead Space was an obsession of mine back in 2008, definitely drooling for DS2.]]></description>
		<content:encoded><![CDATA[<p>Happy to be here. Dead Space was an obsession of mine back in 2008, definitely drooling for DS2.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sid Shuman</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-1/#comment-421273</link>
		<dc:creator>Sid Shuman</dc:creator>
		<pubDate>Tue, 29 Jun 2010 18:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-421273</guid>
		<description><![CDATA[My pleasure! I&#039;ve got a thing for Necromorphs.]]></description>
		<content:encoded><![CDATA[<p>My pleasure! I&#8217;ve got a thing for Necromorphs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sid Shuman</title>
		<link>http://blog.us.playstation.com/2010/06/28/dead-space-2-for-ps3-e3-2010-interview/comment-page-1/#comment-421270</link>
		<dc:creator>Sid Shuman</dc:creator>
		<pubDate>Tue, 29 Jun 2010 18:09:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.us.playstation.com/?p=31780#comment-421270</guid>
		<description><![CDATA[Well at least you love my enthusiasm! ;-) In all seriousness, Share  isn&#039;t anything more than a giant database of user ideas that we can track and monitor. A popular idea on Share doesn&#039;t guarantee it&#039;ll be enacted any more than me replying to a user idea and saying, &quot;yeah, that&#039;s a cool idea!&quot;

That said, some of the Share ideas have been put in action and you&#039;ll see some proof of that soon. If nothing else, plopping your ideas on Share is an excellent, positive, and productive first step. It doesn&#039;t guarantee anything, but it does get our attention. The company DOES read Share.

I don&#039;t know about your Dead Space question -- you might want to hit up @EA or @deadspace on Twitter. Thanks Colonel! (^_^)]]></description>
		<content:encoded><![CDATA[<p>Well at least you love my enthusiasm! ;-) In all seriousness, Share  isn&#8217;t anything more than a giant database of user ideas that we can track and monitor. A popular idea on Share doesn&#8217;t guarantee it&#8217;ll be enacted any more than me replying to a user idea and saying, &#8220;yeah, that&#8217;s a cool idea!&#8221;</p>
<p>That said, some of the Share ideas have been put in action and you&#8217;ll see some proof of that soon. If nothing else, plopping your ideas on Share is an excellent, positive, and productive first step. It doesn&#8217;t guarantee anything, but it does get our attention. The company DOES read Share.</p>
<p>I don&#8217;t know about your Dead Space question &#8212; you might want to hit up @EA or @deadspace on Twitter. Thanks Colonel! (^_^)</p>
]]></content:encoded>
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