I love driving fast cars — and destroying them. Ever since the original Twisted Metal in 1995, I have always loved games that give me both wheels and weapons. I’ve never been much of a simulation guy, so while I can appreciate Gran Turismo’s beauty and stunning accuracy, I’m the type of gamer who can’t help but wonder why a rocket launcher doesn’t come standard.
Today, the PlayStation 3 demo of Blur became available in the PlayStation Store — and you know what comes standard? Pools of lightning bolts, explosive mines, bursts of nitro speed, and big glowing red balls of homing-missile danger. This is the kind of arcade-style combat racing that gets my motor running. Oh, and the mileage is excellent — I’ve been playing Blur for weeks now and I’m still not bored.
The Blur multiplayer demo gives you a pretty sizeable chunk of what the game has to offer. A dozen real-world cars, including I’ll-never-own-it-but-I-can-drool rides like the Lotus Exige Cup 260 and Ford GT; six tracks in two gameplay modes; seven mods that let you tweak the game mechanics to match your style of play; all eight of the chaotic power-ups; and the ability to boast about your skills to friends on the PlayStation Network with a single button press. (The full retail version also lets you brag on Facebook and Twitter.)
I’ve been pretty vocal about my love of this game over at oneofswords.com. I have hosted PS3 Blur gameplay nights on multiple continents, and have more in the works. I shared some of my personal Blur strategies for success (and people used them against me). I even had Gareth Wilson, lead designer from developer Bizarre Creations, on my podcast to explain some of the choices that went into the game and wound up getting him to reveal a key to success that I’ve been personally milking all the way to the finish line.
If you haven’t tried Blur yet, it’s understandable – heaven knows there are plenty of options when it comes to quality PS3 racing games. But the demo’s free for the taking as of today, so check it out and let me know if you feel what I feel when you play it – I’m @OneOfSwords on Twitter. And know that I’m serious when I say I will see you on the track…
Picked up the game a few weeks back but havent had a lot of time to play. I like the new take on real cars meets mario kart though and I hope we see another in the future.
There wasn’t even a beta for Blur on the PS3 and this took way too long to release a demo so I don’t care for this game. Split/Second & ModNation Racers are far better.
I bought this game a few weeks back its pretty bad ass online only thing is not a lot of people play it. Hopefully this demo will change that. Its 10 times better then split second its a like a grown mans Mario Kart.
This game is AMAZING. You would be foolish to pass over it, the online is incredibly well done.
Let me get this right.
You’re from Activision(LMAO) and you are coming on here to promote a multiplayer demo for a game that is selling like snow in the Antarctic, which was released several weeks ago?!
Marketing fail!
This is the beautiful thing about games — they do not have the instant shelf life of, say, fruit. Sometimes it can take a while for a game to find its audience. I don’t see the problem in offering a free demo so you can see what the game has to offer.
Also, I bristle at the word “fail.” Check out my thoughts on this.
http://oneofswords.com/2010/07/editorial-failure-is-not-a-word-for-blur/